wintun/api/wintun.h

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/* SPDX-License-Identifier: GPL-2.0
*
* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
*/
#pragma once
#include <Windows.h>
#include <IPExport.h>
#include <ifdef.h>
#ifdef __cplusplus
extern "C" {
#endif
/**
* A handle representing Wintun adapter
*/
typedef void *WINTUN_ADAPTER_HANDLE;
/**
* Maximum pool name length including zero terminator
*/
#define WINTUN_MAX_POOL 256
/**
* Creates a Wintun adapter.
*
* @param Pool Name of the adapter pool. Zero-terminated string of up to WINTUN_MAX_POOL-1 characters.
*
* @param Name The requested name of the adapter. Zero-terminated string of up to MAX_ADAPTER_NAME-1
* characters.
*
* @param RequestedGUID The GUID of the created network adapter, which then influences NLA generation deterministically.
* If it is set to NULL, the GUID is chosen by the system at random, and hence a new NLA entry is
* created for each new adapter. It is called "requested" GUID because the API it uses is
* completely undocumented, and so there could be minor interesting complications with its usage.
*
* @param RebootRequired Optional pointer to a boolean flag to be set to TRUE in case SetupAPI suggests a reboot.
*
* @return If the function succeeds, the return value is the adapter handle. Must be released with WintunFreeAdapter. If
* the function fails, the return value is NULL. To get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != NULL) WINTUN_ADAPTER_HANDLE(WINAPI *WINTUN_CREATE_ADAPTER_FUNC)(
_In_z_ const WCHAR *Pool,
_In_z_ const WCHAR *Name,
_In_opt_ const GUID *RequestedGUID,
_Out_opt_ BOOL *RebootRequired);
/**
* Deletes a Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*
* @param ForceCloseSessions Force close adapter handles that may be in use by other processes. Only set this to TRUE
* with extreme care, as this is resource intensive and may put processes into an undefined
* or unpredictable state. Most users should set this to FALSE.
*
* @param RebootRequired Optional pointer to a boolean flag to be set to TRUE in case SetupAPI suggests a reboot.
*
* @return If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. To
* get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != FALSE) BOOL(WINAPI *WINTUN_DELETE_ADAPTER_FUNC)(
_In_ WINTUN_ADAPTER_HANDLE Adapter,
_In_ BOOL ForceCloseSessions,
_Out_opt_ BOOL *RebootRequired);
/**
* Deletes all Wintun adapters in a pool and if there are no more adapters in any other pools, also removes Wintun
* from the driver store, usually called by uninstallers.
*
* @param Pool Name of the adapter pool. Zero-terminated string of up to WINTUN_MAX_POOL-1 characters.
*
* @param RebootRequired Optional pointer to a boolean flag to be set to TRUE in case SetupAPI suggests a reboot.
*
* @return If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. To
* get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != FALSE)
BOOL(WINAPI *WINTUN_DELETE_POOL_DRIVER_FUNC)(_In_z_ const WCHAR *Pool, _Out_opt_ BOOL *RebootRequired);
/**
* Called by WintunEnumAdapters for each adapter in the pool.
*
* @param Adapter Adapter handle.
*
* @param Param An application-defined value passed to the WintunEnumAdapters.
*
* @return Non-zero to continue iterating adapters; zero to stop.
*/
typedef BOOL(CALLBACK *WINTUN_ENUM_CALLBACK)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _In_ LPARAM Param);
/**
* Enumerates all Wintun adapters.
*
* @param Pool Name of the adapter pool. Zero-terminated string of up to WINTUN_MAX_POOL-1 characters.
*
* @param Callback Callback function. To continue enumeration, the callback function must return TRUE; to stop
* enumeration, it must return FALSE.
*
* @param Param An application-defined value to be passed to the callback function.
*
* @return If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. To
* get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != FALSE) BOOL(
WINAPI *WINTUN_ENUM_ADAPTERS_FUNC)(_In_z_ const WCHAR *Pool, _In_ WINTUN_ENUM_CALLBACK Callback, _In_ LPARAM Param);
/**
* Releases Wintun adapter resources.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*/
typedef void(WINAPI *WINTUN_FREE_ADAPTER_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter);
/**
* Finds a Wintun adapter by its name.
*
* @param Pool Name of the adapter pool. Zero-terminated string of up to WINTUN_MAX_POOL-1 characters.
*
* @param Name Adapter name. Zero-terminated string of up to MAX_ADAPTER_NAME-1 characters.
*
* @return If the function succeeds, the return value is adapter handle. Must be released with WintunFreeAdapter. If the
* function fails, the return value is NULL. To get extended error information, call GetLastError. Possible
* errors include the following:
* ERROR_FILE_NOT_FOUND if adapter with given name is not found;
* ERROR_ALREADY_EXISTS if adapter is found but not a Wintun-class or not a member of the pool
*/
typedef _Return_type_success_(return != NULL)
WINTUN_ADAPTER_HANDLE(WINAPI *WINTUN_GET_ADAPTER_FUNC)(_In_z_ const WCHAR *Pool, _In_z_ const WCHAR *Name);
/**
* Returns a handle to the adapter device object.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*
* @return If the function succeeds, the return value is adapter device object handle. Must be released with
* CloseHandle. If the function fails, the return value is INVALID_HANDLE_VALUE. To get extended error
* information, call GetLastError.
*/
typedef _Return_type_success_(return != INVALID_HANDLE_VALUE)
HANDLE(WINAPI *WINTUN_OPEN_ADAPTER_DEVICE_OBJECT_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter);
/**
* Returns the LUID of the adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Luid Pointer to LUID to receive adapter LUID.
*/
typedef void(WINAPI *WINTUN_GET_ADAPTER_LUID_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _Out_ NET_LUID *Luid);
/**
* Returns the name of the Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Name Pointer to a string to receive adapter name
*
* @return If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. To
* get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != FALSE) BOOL(WINAPI *WINTUN_GET_ADAPTER_NAME_FUNC)(
_In_ WINTUN_ADAPTER_HANDLE Adapter,
_Out_cap_c_(MAX_ADAPTER_NAME) WCHAR *Name);
/**
* Sets name of the Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Name Adapter name. Zero-terminated string of up to MAX_ADAPTER_NAME-1 characters.
*
* @return If the function succeeds, the return value is nonzero. If the function fails, the return value is zero. To
* get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != FALSE)
BOOL(WINAPI *WINTUN_SET_ADAPTER_NAME_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _In_z_ const WCHAR *Name);
/**
* Determines the version of the Wintun driver currently loaded.
*
* @return If the function succeeds, the return value is the version number. If the function fails, the return value is
* zero. To get extended error information, call GetLastError. Possible errors include the following:
* ERROR_FILE_NOT_FOUND Wintun not loaded
*/
typedef DWORD(WINAPI *WINTUN_GET_RUNNING_DRIVER_VERSION_FUNC)(void);
/**
* Determines the level of logging, passed to WINTUN_LOGGER_CALLBACK.
*/
typedef enum
{
WINTUN_LOG_INFO, /**< Informational */
WINTUN_LOG_WARN, /**< Warning */
WINTUN_LOG_ERR /**< Error */
} WINTUN_LOGGER_LEVEL;
/**
* Called by internal logger to report diagnostic messages
*
* @param Level Message level.
*
* @param Message Message text.
*
* @return Anything - return value is ignored.
*/
typedef BOOL(CALLBACK *WINTUN_LOGGER_CALLBACK)(_In_ WINTUN_LOGGER_LEVEL Level, _In_z_ const WCHAR *Message);
/**
* Sets logger callback function.
*
* @param NewLogger Pointer to callback function to use as a new global logger. NewLogger may be called from various
* threads concurrently. Should the logging require serialization, you must handle serialization in
* NewLogger. Set to NULL to disable.
*/
typedef void(WINAPI *WINTUN_SET_LOGGER_FUNC)(_In_ WINTUN_LOGGER_CALLBACK NewLogger);
/**
* Minimum ring capacity.
*/
#define WINTUN_MIN_RING_CAPACITY 0x20000 /* 128kiB */
/**
* Maximum ring capacity.
*/
#define WINTUN_MAX_RING_CAPACITY 0x4000000 /* 64MiB */
/**
* A handle representing Wintun session
*/
typedef void *WINTUN_SESSION_HANDLE;
/**
* Starts Wintun session.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Capacity Rings capacity. Must be between WINTUN_MIN_RING_CAPACITY and WINTUN_MAX_RING_CAPACITY (incl.)
* Must be a power of two.
*
* @return Wintun session handle. Must be released with WintunEndSession. If the function fails, the return value is
* NULL. To get extended error information, call GetLastError.
*/
typedef _Return_type_success_(return != NULL)
WINTUN_SESSION_HANDLE(WINAPI *WINTUN_START_SESSION_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _In_ DWORD Capacity);
/**
* Ends Wintun session.
*
* @param Session Wintun session handle obtained with WintunStartSession
*/
typedef void(WINAPI *WINTUN_END_SESSION_FUNC)(_In_ WINTUN_SESSION_HANDLE Session);
/**
* Gets Wintun session's read-wait event handle.
*
* @param Session Wintun session handle obtained with WintunStartSession
*
* @return Pointer to receive event handle to wait for available data when reading. Should
* WintunReceivePackets return ERROR_NO_MORE_ITEMS (after spinning on it for a while under heavy
* load), wait for this event to become signaled before retrying WintunReceivePackets. Do not call
* CloseHandle on this event - it is managed by the session.
*/
typedef HANDLE(WINAPI *WINTUN_GET_READ_WAIT_EVENT_FUNC)(_In_ WINTUN_SESSION_HANDLE Session);
/**
* Maximum IP packet size
*/
#define WINTUN_MAX_IP_PACKET_SIZE 0xFFFF
/**
* Retrieves one or packet. After the packet content is consumed, call WintunReleaseReceivePacket with Packet returned
* from this function to release internal buffer. This function is thread-safe.
*
* @param Session Wintun session handle obtained with WintunStartSession
*
* @param PacketSize Pointer to receive packet size.
*
* @return Pointer to layer 3 IPv4 or IPv6 packet. Client may modify its content at will. If the function fails, the
* return value is NULL. To get extended error information, call GetLastError. Possible errors include the
* following:
* ERROR_HANDLE_EOF Wintun adapter is terminating;
* ERROR_NO_MORE_ITEMS Wintun buffer is exhausted;
* ERROR_INVALID_DATA Wintun buffer is corrupt
*/
typedef _Return_type_success_(return != NULL) _Ret_bytecount_(*PacketSize) BYTE *(
WINAPI *WINTUN_RECEIVE_PACKET_FUNC)(_In_ WINTUN_SESSION_HANDLE Session, _Out_ DWORD *PacketSize);
/**
* Releases internal buffer after the received packet has been processed by the client. This function is thread-safe.
*
* @param Session Wintun session handle obtained with WintunStartSession
*
* @param Packet Packet obtained with WintunReceivePacket
*/
typedef void(WINAPI *WINTUN_RELEASE_RECEIVE_PACKET_FUNC)(_In_ WINTUN_SESSION_HANDLE Session, _In_ const BYTE *Packet);
/**
* Allocates memory for a packet to send. After the memory is filled with packet data, call WintunSendPacket to send
* and release internal buffer. WintunAllocateSendPacket is thread-safe and the WintunAllocateSendPacket order of
* calls define the packet sending order.
*
* @param Session Wintun session handle obtained with WintunStartSession
*
* @param PacketSize Exact packet size. Must be less or equal to WINTUN_MAX_IP_PACKET_SIZE.
*
* @return Returns pointer to memory where to prepare layer 3 IPv4 or IPv6 packet for sending. If the function fails,
* the return value is NULL. To get extended error information, call GetLastError. Possible errors include the
* following:
* ERROR_HANDLE_EOF Wintun adapter is terminating;
* ERROR_BUFFER_OVERFLOW Wintun buffer is full;
*/
typedef _Return_type_success_(return != NULL) _Ret_bytecount_(PacketSize) BYTE *(
WINAPI *WINTUN_ALLOCATE_SEND_PACKET_FUNC)(_In_ WINTUN_SESSION_HANDLE Session, _In_ DWORD PacketSize);
/**
* Sends the packet and releases internal buffer. WintunSendPacket is thread-safe, but the WintunAllocateSendPacket
* order of calls define the packet sending order. This means the packet is not guaranteed to be sent in the
* WintunSendPacket yet.
*
* @param Session Wintun session handle obtained with WintunStartSession
*
* @param Packet Packet obtained with WintunAllocateSendPacket
*/
typedef void(WINAPI *WINTUN_SEND_PACKET_FUNC)(_In_ WINTUN_SESSION_HANDLE Session, _In_ const BYTE *Packet);
#ifdef __cplusplus
}
#endif