api: pass around NET_LUID instead of LUID
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -774,10 +774,11 @@ WintunGetAdapterGUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ GUID *Guid)
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}
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void WINAPI
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WintunGetAdapterLUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ LUID *Luid)
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WintunGetAdapterLUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ NET_LUID *Luid)
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{
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*(LONGLONG *)Luid = (((LONGLONG)Adapter->LuidIndex & ((1 << 24) - 1)) << 24) |
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(((LONGLONG)Adapter->IfType & ((1 << 16) - 1)) << 48);
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Luid->Info.Reserved = 0;
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Luid->Info.NetLuidIndex = Adapter->LuidIndex;
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Luid->Info.IfType = Adapter->IfType;
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}
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WINTUN_STATUS WINAPI
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@ -7,6 +7,7 @@
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#include <Windows.h>
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#include <IPExport.h>
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#include <ifdef.h>
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#ifdef __cplusplus
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extern "C" {
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@ -157,7 +158,7 @@ typedef void(WINAPI *WINTUN_GET_ADAPTER_GUID_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Ad
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*
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* @param Luid Pointer to LUID to receive adapter LUID.
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*/
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typedef void(WINAPI *WINTUN_GET_ADAPTER_LUID_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _Out_ LUID *Luid);
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typedef void(WINAPI *WINTUN_GET_ADAPTER_LUID_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _Out_ NET_LUID *Luid);
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/**
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* Returns the name of the Wintun adapter.
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