Commit Graph

13 Commits

Author SHA1 Message Date
Jordan Whited
1ec454f253 device: move Queue{In,Out}boundElement Mutex to container type
Queue{In,Out}boundElement locking can contribute to significant
overhead via sync.Mutex.lockSlow() in some environments. These types
are passed throughout the device package as elements in a slice, so
move the per-element Mutex to a container around the slice.

Reviewed-by: Maisem Ali <maisem@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-10-10 15:07:36 +02:00
Jordan Whited
3bb8fec7e4 conn, device, tun: implement vectorized I/O plumbing
Accept packet vectors for reading and writing in the tun.Device and
conn.Bind interfaces, so that the internal plumbing between these
interfaces now passes a vector of packets. Vectors move untouched
between these interfaces, i.e. if 128 packets are received from
conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is
no internal buffering.

Currently, existing implementations are only adjusted to have vectors
of length one. Subsequent patches will improve that.

Also, as a related fixup, use the unix and windows packages rather than
the syscall package when possible.

Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10 14:52:13 +01:00
Jason A. Donenfeld
ebbd4a4330 global: bump copyright year
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-02-07 20:39:29 -03:00
Jason A. Donenfeld
bb719d3a6e global: bump copyright year
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2022-09-20 17:21:32 +02:00
Brad Fitzpatrick
b51010ba13 all: use Go 1.19 and its atomic types
Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2022-09-04 12:57:30 +02:00
Josh Bleecher Snyder
46826fc4e5 all: use any in place of interface{}
Enabled by using Go 1.18. A bit less verbose.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2022-03-16 16:40:24 -07:00
Jason A. Donenfeld
4846070322 device: use a waiting sync.Pool instead of a channel
Channels are FIFO which means we have guaranteed cache misses.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-02 19:32:13 +01:00
Jason A. Donenfeld
d4112d9096 global: bump copyright
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 17:52:15 +01:00
Josh Bleecher Snyder
1481e72107 all: use ++ to increment
Make the code slightly more idiomatic. No functional changes.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder
c8faa34cde device: always name *Queue*Element variables elem
They're called elem in most places.
Rename a few local variables to make it consistent.
This makes it easier to grep the code for things like elem.Drop.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00
Josh Bleecher Snyder
d3ff2d6b62 device: clear pointers when returning elems to pools
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2020-12-08 14:25:02 -08:00
Jason A. Donenfeld
db0aa39b76 global: update header comments and modules
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-05-02 02:08:26 -06:00
Jason A. Donenfeld
69f0fe67b6 global: begin modularization 2019-03-03 05:00:40 +01:00