Otherwise the build fails at odd hours of the day.
Signed-off-by: Stefan Rinkes <stefan.rinkes@gmail.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
RtlGenRandom forwards to cryptbase.dll, which is not in KnownDlls.
Therefore it's not a good idea to link to advapi32.dll at link time. How
many other gotchas of unusual forwarded functions are there? I don't
really want to find out. Therefore, delay load everything else.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This doesn't change much, but it does make it mildly more convenient
plop this into mixed-use codebases.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
There seems to be a race in the TCP/IP adapter registry key. Sometimes,
the adapter TCP/IP key is created, but setting the value
EnableDeadGWDetect fails with ERROR_TRANSACTION_NOT_ACTIVE.
Signed-off-by: Simon Rozman <simon@rozman.si>
In theory, the compiler could reload PacketSize after the bounds check
but before it's passed to NdisAllocateNetBufferAndNetBufferList. In
practice, it's not actually doing that, but better safe than sorry.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This seems to reset a number of device properties, and our update flow
seems to update old adapters without needing to call this.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This prevents us from racing with driver deletion. Mutexes are
recursive, so we shouldn't deadlock if called from Enum.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
The LastError was overridden by the stdout reader thread exit code
masking the true reason why ExecuteRunDll32() failed and even worse: as
the thread exited gracefully, the true reason was overridden by
ERROR_SUCCESS and returning TRUE (success).
Signed-off-by: Simon Rozman <simon@rozman.si>
This makes the API parallel:
Wintun*Allocate*SendPacket -> WintunSendPacket
WintunReceivePacket -> Wintun*Release*ReceivePacket
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
The additional build steps performed are now attached to the build
process using BeforeTargets/AfterTargets.
Signed-off-by: Simon Rozman <simon@rozman.si>
This makes our intentions a lot more clear, and in case we ever add
other version functions, makes the forward path simpler.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
This requires us to make some insane conversions between INF date,
JavaScript time, and finally Windows file time. The point is to mimic
SystemTimeToFileTime, which is what SpInf.dll's pSetupStringToDriverDate
does on the YYYY-MM-DD from the INF.
The result is that we no longer have to parse an ancient text format in
C at runtime.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>