wireguard-go/device/send.go
Josh Bleecher Snyder c9e4a859ae device: remove starting waitgroups
In each case, the starting waitgroup did nothing but ensure
that the goroutine has launched.

Nothing downstream depends on the order in which goroutines launch,
and if the Go runtime scheduler is so broken that goroutines
don't get launched reasonably promptly, we have much deeper problems.

Given all that, simplify the code.

Passed a race-enabled stress test 25,000 times without failure.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00

634 lines
15 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2020 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"bytes"
"encoding/binary"
"net"
"sync"
"sync/atomic"
"time"
"golang.org/x/crypto/chacha20poly1305"
"golang.org/x/net/ipv4"
"golang.org/x/net/ipv6"
)
/* Outbound flow
*
* 1. TUN queue
* 2. Routing (sequential)
* 3. Nonce assignment (sequential)
* 4. Encryption (parallel)
* 5. Transmission (sequential)
*
* The functions in this file occur (roughly) in the order in
* which the packets are processed.
*
* Locking, Producers and Consumers
*
* The order of packets (per peer) must be maintained,
* but encryption of packets happen out-of-order:
*
* The sequential consumers will attempt to take the lock,
* workers release lock when they have completed work (encryption) on the packet.
*
* If the element is inserted into the "encryption queue",
* the content is preceded by enough "junk" to contain the transport header
* (to allow the construction of transport messages in-place)
*/
type QueueOutboundElement struct {
dropped int32
sync.Mutex
buffer *[MaxMessageSize]byte // slice holding the packet data
packet []byte // slice of "buffer" (always!)
nonce uint64 // nonce for encryption
keypair *Keypair // keypair for encryption
peer *Peer // related peer
}
func (device *Device) NewOutboundElement() *QueueOutboundElement {
elem := device.GetOutboundElement()
elem.dropped = AtomicFalse
elem.buffer = device.GetMessageBuffer()
elem.Mutex = sync.Mutex{}
elem.nonce = 0
// keypair and peer were cleared (if necessary) by clearPointers.
return elem
}
// clearPointers clears elem fields that contain pointers.
// This makes the garbage collector's life easier and
// avoids accidentally keeping other objects around unnecessarily.
// It also reduces the possible collateral damage from use-after-free bugs.
func (elem *QueueOutboundElement) clearPointers() {
elem.buffer = nil
elem.packet = nil
elem.keypair = nil
elem.peer = nil
}
func (elem *QueueOutboundElement) Drop() {
atomic.StoreInt32(&elem.dropped, AtomicTrue)
}
func (elem *QueueOutboundElement) IsDropped() bool {
return atomic.LoadInt32(&elem.dropped) == AtomicTrue
}
func addToNonceQueue(queue chan *QueueOutboundElement, element *QueueOutboundElement, device *Device) {
for {
select {
case queue <- element:
return
default:
select {
case old := <-queue:
device.PutMessageBuffer(old.buffer)
device.PutOutboundElement(old)
default:
}
}
}
}
func addToOutboundAndEncryptionQueues(outboundQueue chan *QueueOutboundElement, encryptionQueue chan *QueueOutboundElement, element *QueueOutboundElement) {
select {
case outboundQueue <- element:
select {
case encryptionQueue <- element:
return
default:
element.Drop()
element.peer.device.PutMessageBuffer(element.buffer)
element.Unlock()
}
default:
element.peer.device.PutMessageBuffer(element.buffer)
element.peer.device.PutOutboundElement(element)
}
}
/* Queues a keepalive if no packets are queued for peer
*/
func (peer *Peer) SendKeepalive() bool {
peer.queue.RLock()
defer peer.queue.RUnlock()
if len(peer.queue.nonce) != 0 || peer.queue.packetInNonceQueueIsAwaitingKey.Get() || !peer.isRunning.Get() {
return false
}
elem := peer.device.NewOutboundElement()
elem.packet = nil
select {
case peer.queue.nonce <- elem:
peer.device.log.Debug.Println(peer, "- Sending keepalive packet")
return true
default:
peer.device.PutMessageBuffer(elem.buffer)
peer.device.PutOutboundElement(elem)
return false
}
}
func (peer *Peer) SendHandshakeInitiation(isRetry bool) error {
if !isRetry {
atomic.StoreUint32(&peer.timers.handshakeAttempts, 0)
}
peer.handshake.mutex.RLock()
if time.Since(peer.handshake.lastSentHandshake) < RekeyTimeout {
peer.handshake.mutex.RUnlock()
return nil
}
peer.handshake.mutex.RUnlock()
peer.handshake.mutex.Lock()
if time.Since(peer.handshake.lastSentHandshake) < RekeyTimeout {
peer.handshake.mutex.Unlock()
return nil
}
peer.handshake.lastSentHandshake = time.Now()
peer.handshake.mutex.Unlock()
peer.device.log.Debug.Println(peer, "- Sending handshake initiation")
msg, err := peer.device.CreateMessageInitiation(peer)
if err != nil {
peer.device.log.Error.Println(peer, "- Failed to create initiation message:", err)
return err
}
var buff [MessageInitiationSize]byte
writer := bytes.NewBuffer(buff[:0])
binary.Write(writer, binary.LittleEndian, msg)
packet := writer.Bytes()
peer.cookieGenerator.AddMacs(packet)
peer.timersAnyAuthenticatedPacketTraversal()
peer.timersAnyAuthenticatedPacketSent()
err = peer.SendBuffer(packet)
if err != nil {
peer.device.log.Error.Println(peer, "- Failed to send handshake initiation", err)
}
peer.timersHandshakeInitiated()
return err
}
func (peer *Peer) SendHandshakeResponse() error {
peer.handshake.mutex.Lock()
peer.handshake.lastSentHandshake = time.Now()
peer.handshake.mutex.Unlock()
peer.device.log.Debug.Println(peer, "- Sending handshake response")
response, err := peer.device.CreateMessageResponse(peer)
if err != nil {
peer.device.log.Error.Println(peer, "- Failed to create response message:", err)
return err
}
var buff [MessageResponseSize]byte
writer := bytes.NewBuffer(buff[:0])
binary.Write(writer, binary.LittleEndian, response)
packet := writer.Bytes()
peer.cookieGenerator.AddMacs(packet)
err = peer.BeginSymmetricSession()
if err != nil {
peer.device.log.Error.Println(peer, "- Failed to derive keypair:", err)
return err
}
peer.timersSessionDerived()
peer.timersAnyAuthenticatedPacketTraversal()
peer.timersAnyAuthenticatedPacketSent()
err = peer.SendBuffer(packet)
if err != nil {
peer.device.log.Error.Println(peer, "- Failed to send handshake response", err)
}
return err
}
func (device *Device) SendHandshakeCookie(initiatingElem *QueueHandshakeElement) error {
device.log.Debug.Println("Sending cookie response for denied handshake message for", initiatingElem.endpoint.DstToString())
sender := binary.LittleEndian.Uint32(initiatingElem.packet[4:8])
reply, err := device.cookieChecker.CreateReply(initiatingElem.packet, sender, initiatingElem.endpoint.DstToBytes())
if err != nil {
device.log.Error.Println("Failed to create cookie reply:", err)
return err
}
var buff [MessageCookieReplySize]byte
writer := bytes.NewBuffer(buff[:0])
binary.Write(writer, binary.LittleEndian, reply)
device.net.bind.Send(writer.Bytes(), initiatingElem.endpoint)
return nil
}
func (peer *Peer) keepKeyFreshSending() {
keypair := peer.keypairs.Current()
if keypair == nil {
return
}
nonce := atomic.LoadUint64(&keypair.sendNonce)
if nonce > RekeyAfterMessages || (keypair.isInitiator && time.Since(keypair.created) > RekeyAfterTime) {
peer.SendHandshakeInitiation(false)
}
}
/* Reads packets from the TUN and inserts
* into nonce queue for peer
*
* Obs. Single instance per TUN device
*/
func (device *Device) RoutineReadFromTUN() {
logDebug := device.log.Debug
logError := device.log.Error
defer func() {
logDebug.Println("Routine: TUN reader - stopped")
device.state.stopping.Done()
}()
logDebug.Println("Routine: TUN reader - started")
var elem *QueueOutboundElement
for {
if elem != nil {
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
}
elem = device.NewOutboundElement()
// read packet
offset := MessageTransportHeaderSize
size, err := device.tun.device.Read(elem.buffer[:], offset)
if err != nil {
if !device.isClosed.Get() {
logError.Println("Failed to read packet from TUN device:", err)
device.Close()
}
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
return
}
if size == 0 || size > MaxContentSize {
continue
}
elem.packet = elem.buffer[offset : offset+size]
// lookup peer
var peer *Peer
switch elem.packet[0] >> 4 {
case ipv4.Version:
if len(elem.packet) < ipv4.HeaderLen {
continue
}
dst := elem.packet[IPv4offsetDst : IPv4offsetDst+net.IPv4len]
peer = device.allowedips.LookupIPv4(dst)
case ipv6.Version:
if len(elem.packet) < ipv6.HeaderLen {
continue
}
dst := elem.packet[IPv6offsetDst : IPv6offsetDst+net.IPv6len]
peer = device.allowedips.LookupIPv6(dst)
default:
logDebug.Println("Received packet with unknown IP version")
}
if peer == nil {
continue
}
// insert into nonce/pre-handshake queue
peer.queue.RLock()
if peer.isRunning.Get() {
if peer.queue.packetInNonceQueueIsAwaitingKey.Get() {
peer.SendHandshakeInitiation(false)
}
addToNonceQueue(peer.queue.nonce, elem, device)
elem = nil
}
peer.queue.RUnlock()
}
}
func (peer *Peer) FlushNonceQueue() {
select {
case peer.signals.flushNonceQueue <- struct{}{}:
default:
}
}
/* Queues packets when there is no handshake.
* Then assigns nonces to packets sequentially
* and creates "work" structs for workers
*
* Obs. A single instance per peer
*/
func (peer *Peer) RoutineNonce() {
var keypair *Keypair
device := peer.device
logDebug := device.log.Debug
flush := func() {
for {
select {
case elem := <-peer.queue.nonce:
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
default:
return
}
}
}
defer func() {
flush()
logDebug.Println(peer, "- Routine: nonce worker - stopped")
peer.queue.packetInNonceQueueIsAwaitingKey.Set(false)
peer.routines.stopping.Done()
}()
logDebug.Println(peer, "- Routine: nonce worker - started")
NextPacket:
for {
peer.queue.packetInNonceQueueIsAwaitingKey.Set(false)
select {
case <-peer.routines.stop:
return
case <-peer.signals.flushNonceQueue:
flush()
continue NextPacket
case elem, ok := <-peer.queue.nonce:
if !ok {
return
}
// make sure to always pick the newest key
for {
// check validity of newest key pair
keypair = peer.keypairs.Current()
if keypair != nil && keypair.sendNonce < RejectAfterMessages {
if time.Since(keypair.created) < RejectAfterTime {
break
}
}
peer.queue.packetInNonceQueueIsAwaitingKey.Set(true)
// no suitable key pair, request for new handshake
select {
case <-peer.signals.newKeypairArrived:
default:
}
peer.SendHandshakeInitiation(false)
// wait for key to be established
logDebug.Println(peer, "- Awaiting keypair")
select {
case <-peer.signals.newKeypairArrived:
logDebug.Println(peer, "- Obtained awaited keypair")
case <-peer.signals.flushNonceQueue:
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
flush()
continue NextPacket
case <-peer.routines.stop:
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
return
}
}
peer.queue.packetInNonceQueueIsAwaitingKey.Set(false)
// populate work element
elem.peer = peer
elem.nonce = atomic.AddUint64(&keypair.sendNonce, 1) - 1
// double check in case of race condition added by future code
if elem.nonce >= RejectAfterMessages {
atomic.StoreUint64(&keypair.sendNonce, RejectAfterMessages)
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
continue NextPacket
}
elem.keypair = keypair
elem.dropped = AtomicFalse
elem.Lock()
// add to parallel and sequential queue
addToOutboundAndEncryptionQueues(peer.queue.outbound, device.queue.encryption, elem)
}
}
}
func calculatePaddingSize(packetSize, mtu int) int {
lastUnit := packetSize
if mtu == 0 {
return ((lastUnit + PaddingMultiple - 1) & ^(PaddingMultiple - 1)) - lastUnit
}
if lastUnit > mtu {
lastUnit %= mtu
}
paddedSize := ((lastUnit + PaddingMultiple - 1) & ^(PaddingMultiple - 1))
if paddedSize > mtu {
paddedSize = mtu
}
return paddedSize - lastUnit
}
/* Encrypts the elements in the queue
* and marks them for sequential consumption (by releasing the mutex)
*
* Obs. One instance per core
*/
func (device *Device) RoutineEncryption() {
var nonce [chacha20poly1305.NonceSize]byte
logDebug := device.log.Debug
defer func() {
for {
select {
case elem, ok := <-device.queue.encryption:
if ok && !elem.IsDropped() {
elem.Drop()
device.PutMessageBuffer(elem.buffer)
elem.Unlock()
}
default:
goto out
}
}
out:
logDebug.Println("Routine: encryption worker - stopped")
device.state.stopping.Done()
}()
logDebug.Println("Routine: encryption worker - started")
for {
// fetch next element
select {
case <-device.signals.stop:
return
case elem, ok := <-device.queue.encryption:
if !ok {
return
}
// check if dropped
if elem.IsDropped() {
continue
}
// populate header fields
header := elem.buffer[:MessageTransportHeaderSize]
fieldType := header[0:4]
fieldReceiver := header[4:8]
fieldNonce := header[8:16]
binary.LittleEndian.PutUint32(fieldType, MessageTransportType)
binary.LittleEndian.PutUint32(fieldReceiver, elem.keypair.remoteIndex)
binary.LittleEndian.PutUint64(fieldNonce, elem.nonce)
// pad content to multiple of 16
paddingSize := calculatePaddingSize(len(elem.packet), int(atomic.LoadInt32(&device.tun.mtu)))
for i := 0; i < paddingSize; i++ {
elem.packet = append(elem.packet, 0)
}
// encrypt content and release to consumer
binary.LittleEndian.PutUint64(nonce[4:], elem.nonce)
elem.packet = elem.keypair.send.Seal(
header,
nonce[:],
elem.packet,
nil,
)
elem.Unlock()
}
}
}
/* Sequentially reads packets from queue and sends to endpoint
*
* Obs. Single instance per peer.
* The routine terminates then the outbound queue is closed.
*/
func (peer *Peer) RoutineSequentialSender() {
device := peer.device
logDebug := device.log.Debug
logError := device.log.Error
defer func() {
for {
select {
case elem, ok := <-peer.queue.outbound:
if ok {
if !elem.IsDropped() {
device.PutMessageBuffer(elem.buffer)
elem.Drop()
}
device.PutOutboundElement(elem)
}
default:
goto out
}
}
out:
logDebug.Println(peer, "- Routine: sequential sender - stopped")
peer.routines.stopping.Done()
}()
logDebug.Println(peer, "- Routine: sequential sender - started")
for {
select {
case <-peer.routines.stop:
return
case elem, ok := <-peer.queue.outbound:
if !ok {
return
}
elem.Lock()
if elem.IsDropped() {
device.PutOutboundElement(elem)
continue
}
peer.timersAnyAuthenticatedPacketTraversal()
peer.timersAnyAuthenticatedPacketSent()
// send message and return buffer to pool
err := peer.SendBuffer(elem.packet)
if len(elem.packet) != MessageKeepaliveSize {
peer.timersDataSent()
}
device.PutMessageBuffer(elem.buffer)
device.PutOutboundElement(elem)
if err != nil {
logError.Println(peer, "- Failed to send data packet", err)
continue
}
peer.keepKeyFreshSending()
}
}
}