ebbd4a4330
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
213 lines
4.6 KiB
Go
213 lines
4.6 KiB
Go
/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
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*/
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package conn
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import (
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"errors"
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"net"
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"net/netip"
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"sync"
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"syscall"
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)
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// StdNetBind is meant to be a temporary solution on platforms for which
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// the sticky socket / source caching behavior has not yet been implemented.
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// It uses the Go's net package to implement networking.
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// See LinuxSocketBind for a proper implementation on the Linux platform.
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type StdNetBind struct {
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mu sync.Mutex // protects following fields
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ipv4 *net.UDPConn
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ipv6 *net.UDPConn
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blackhole4 bool
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blackhole6 bool
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}
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func NewStdNetBind() Bind { return &StdNetBind{} }
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type StdNetEndpoint netip.AddrPort
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var (
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_ Bind = (*StdNetBind)(nil)
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_ Endpoint = StdNetEndpoint{}
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)
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func (*StdNetBind) ParseEndpoint(s string) (Endpoint, error) {
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e, err := netip.ParseAddrPort(s)
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return asEndpoint(e), err
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}
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func (StdNetEndpoint) ClearSrc() {}
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func (e StdNetEndpoint) DstIP() netip.Addr {
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return (netip.AddrPort)(e).Addr()
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}
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func (e StdNetEndpoint) SrcIP() netip.Addr {
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return netip.Addr{} // not supported
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}
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func (e StdNetEndpoint) DstToBytes() []byte {
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b, _ := (netip.AddrPort)(e).MarshalBinary()
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return b
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}
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func (e StdNetEndpoint) DstToString() string {
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return (netip.AddrPort)(e).String()
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}
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func (e StdNetEndpoint) SrcToString() string {
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return ""
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}
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func listenNet(network string, port int) (*net.UDPConn, int, error) {
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conn, err := net.ListenUDP(network, &net.UDPAddr{Port: port})
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if err != nil {
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return nil, 0, err
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}
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// Retrieve port.
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laddr := conn.LocalAddr()
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uaddr, err := net.ResolveUDPAddr(
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laddr.Network(),
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laddr.String(),
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)
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if err != nil {
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return nil, 0, err
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}
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return conn, uaddr.Port, nil
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}
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func (bind *StdNetBind) Open(uport uint16) ([]ReceiveFunc, uint16, error) {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err error
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var tries int
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if bind.ipv4 != nil || bind.ipv6 != nil {
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return nil, 0, ErrBindAlreadyOpen
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}
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// Attempt to open ipv4 and ipv6 listeners on the same port.
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// If uport is 0, we can retry on failure.
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again:
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port := int(uport)
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var ipv4, ipv6 *net.UDPConn
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ipv4, port, err = listenNet("udp4", port)
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if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
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return nil, 0, err
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}
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// Listen on the same port as we're using for ipv4.
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ipv6, port, err = listenNet("udp6", port)
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if uport == 0 && errors.Is(err, syscall.EADDRINUSE) && tries < 100 {
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ipv4.Close()
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tries++
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goto again
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}
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if err != nil && !errors.Is(err, syscall.EAFNOSUPPORT) {
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ipv4.Close()
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return nil, 0, err
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}
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var fns []ReceiveFunc
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if ipv4 != nil {
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fns = append(fns, bind.makeReceiveIPv4(ipv4))
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bind.ipv4 = ipv4
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}
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if ipv6 != nil {
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fns = append(fns, bind.makeReceiveIPv6(ipv6))
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bind.ipv6 = ipv6
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}
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if len(fns) == 0 {
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return nil, 0, syscall.EAFNOSUPPORT
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}
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return fns, uint16(port), nil
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}
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func (bind *StdNetBind) Close() error {
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bind.mu.Lock()
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defer bind.mu.Unlock()
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var err1, err2 error
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if bind.ipv4 != nil {
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err1 = bind.ipv4.Close()
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bind.ipv4 = nil
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}
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if bind.ipv6 != nil {
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err2 = bind.ipv6.Close()
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bind.ipv6 = nil
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}
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bind.blackhole4 = false
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bind.blackhole6 = false
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if err1 != nil {
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return err1
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}
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return err2
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}
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func (*StdNetBind) makeReceiveIPv4(conn *net.UDPConn) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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n, endpoint, err := conn.ReadFromUDPAddrPort(buff)
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return n, asEndpoint(endpoint), err
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}
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}
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func (*StdNetBind) makeReceiveIPv6(conn *net.UDPConn) ReceiveFunc {
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return func(buff []byte) (int, Endpoint, error) {
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n, endpoint, err := conn.ReadFromUDPAddrPort(buff)
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return n, asEndpoint(endpoint), err
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}
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}
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func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
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var err error
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nend, ok := endpoint.(StdNetEndpoint)
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if !ok {
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return ErrWrongEndpointType
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}
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addrPort := netip.AddrPort(nend)
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bind.mu.Lock()
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blackhole := bind.blackhole4
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conn := bind.ipv4
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if addrPort.Addr().Is6() {
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blackhole = bind.blackhole6
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conn = bind.ipv6
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}
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bind.mu.Unlock()
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if blackhole {
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return nil
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}
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if conn == nil {
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return syscall.EAFNOSUPPORT
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}
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_, err = conn.WriteToUDPAddrPort(buff, addrPort)
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return err
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}
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// endpointPool contains a re-usable set of mapping from netip.AddrPort to Endpoint.
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// This exists to reduce allocations: Putting a netip.AddrPort in an Endpoint allocates,
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// but Endpoints are immutable, so we can re-use them.
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var endpointPool = sync.Pool{
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New: func() any {
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return make(map[netip.AddrPort]Endpoint)
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},
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}
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// asEndpoint returns an Endpoint containing ap.
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func asEndpoint(ap netip.AddrPort) Endpoint {
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m := endpointPool.Get().(map[netip.AddrPort]Endpoint)
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defer endpointPool.Put(m)
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e, ok := m[ap]
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if !ok {
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e = Endpoint(StdNetEndpoint(ap))
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m[ap] = e
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}
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return e
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}
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