wireguard-go/tun/tun_windows.go
Simon Rozman b7025b5627 wintun: Add TUN device locking
In case reading from TUN device detected TUN device was closed, it
closed the file handle and set tunFile to nil. The tunFile is
automatically reopened on retry, but... If another packet comes in the
WireGuard calls Write() method. With tunFile set to nil, this will
cause access violation.

Therefore, locking was introduced.

Signed-off-by: Simon Rozman <simon@rozman.si>
2019-02-20 13:12:08 +01:00

351 lines
8.3 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved.
*/
package tun
import (
"errors"
"os"
"sync"
"unsafe"
"golang.org/x/sys/windows"
"golang.zx2c4.com/wireguard/tun/wintun"
)
const (
packetSizeMax uint32 = 0xeffc // Maximum packet size: 4 + packetSizeMax == 0xf000
packetExchangeMax uint32 = 256 // Number of packets that may be written at a time
packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
packetExchangeSizeRead uint32 = 0x100000 // Read exchange buffer size (defaults to 1MiB)
packetExchangeSizeWrite uint32 = 0x10000 // Write exchange buffer size (defaults to 64kiB)
)
type exchgBufRead struct {
data [packetExchangeSizeRead]byte
offset uint32
avail uint32
}
type exchgBufWrite struct {
data [packetExchangeSizeWrite]byte
offset uint32
packetNum uint32
}
type nativeTun struct {
wt *wintun.Wintun
tunName string
signalName *uint16
tunFile *os.File
tunLock sync.Mutex
rdBuff *exchgBufRead
wrBuff *exchgBufWrite
tunDataAvail windows.Handle
userClose windows.Handle
events chan TUNEvent
errors chan error
}
func packetAlign(size uint32) uint32 {
return (size + (packetExchangeAlignment - 1)) &^ (packetExchangeAlignment - 1)
}
func CreateTUN(ifname string) (TUNDevice, error) {
// Does an interface with this name already exist?
wt, err := wintun.GetInterface(ifname, 0)
if wt == nil {
// Interface does not exist or an error occured. Create one.
wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", 0)
if err != nil {
return nil, err
}
} else if err != nil {
// Foreign interface with the same name found.
// We could create a Wintun interface under a temporary name. But, should our
// proces die without deleting this interface first, the interface would remain
// orphaned.
return nil, err
}
err = wt.SetInterfaceName(ifname)
if err != nil {
wt.DeleteInterface(0)
return nil, err
}
err = wt.FlushInterface()
if err != nil {
wt.DeleteInterface(0)
return nil, err
}
signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
if err != nil {
wt.DeleteInterface(0)
return nil, err
}
// Create instance.
tun := &nativeTun{
wt: wt,
tunName: wt.DataFileName(),
signalName: signalNameUTF16,
rdBuff: &exchgBufRead{},
wrBuff: &exchgBufWrite{},
events: make(chan TUNEvent, 10),
errors: make(chan error, 1),
}
// Create close event.
tun.userClose, err = windows.CreateEvent(nil, 1 /*TRUE*/, 0 /*FALSE*/, nil)
if err != nil {
wt.DeleteInterface(0)
return nil, err
}
return tun, nil
}
func (tun *nativeTun) openTUN() error {
for {
// Open interface data pipe.
// Data pipe must be opened first, as the interface data available event is created when somebody actually connects to the data pipe.
file, err := os.OpenFile(tun.tunName, os.O_RDWR|os.O_SYNC, 0600)
if err != nil {
// After examining possible error conditions, many arose that were only temporary: windows.ERROR_FILE_NOT_FOUND, "read <filename> closed", etc.
// To simplify, we will enter a retry-loop on _any_ error until session is closed by user.
switch evt, e := windows.WaitForSingleObject(tun.userClose, 1000); evt {
case windows.WAIT_OBJECT_0, windows.WAIT_ABANDONED:
return errors.New("TUN closed")
case windows.WAIT_TIMEOUT:
continue
default:
return errors.New("Unexpected result from WaitForSingleObject: " + e.Error())
}
}
// Open interface data available event.
event, err := windows.OpenEvent(windows.SYNCHRONIZE, false, tun.signalName)
if err != nil {
file.Close()
return errors.New("Opening interface data ready event failed: " + err.Error())
}
tun.tunFile = file
tun.tunDataAvail = event
return nil
}
}
func (tun *nativeTun) closeTUN() (err error) {
tun.tunLock.Lock()
defer tun.tunLock.Unlock()
if tun.tunDataAvail != 0 {
// Close interface data ready event.
e := windows.CloseHandle(tun.tunDataAvail)
if err != nil {
err = e
}
tun.tunDataAvail = 0
}
if tun.tunFile != nil {
// Close interface data pipe.
e := tun.tunFile.Close()
if err != nil {
err = e
}
tun.tunFile = nil
}
return
}
func (tun *nativeTun) getTUN() (*os.File, windows.Handle, error) {
tun.tunLock.Lock()
defer tun.tunLock.Unlock()
if tun.tunFile == nil || tun.tunDataAvail == 0 {
// TUN device is not open (yet).
err := tun.openTUN()
if err != nil {
return nil, 0, err
}
}
return tun.tunFile, tun.tunDataAvail, nil
}
func (tun *nativeTun) Name() (string, error) {
return tun.wt.GetInterfaceName()
}
func (tun *nativeTun) File() *os.File {
return nil
}
func (tun *nativeTun) Events() chan TUNEvent {
return tun.events
}
func (tun *nativeTun) Close() error {
windows.SetEvent(tun.userClose)
err := windows.CloseHandle(tun.userClose)
e := tun.closeTUN()
if err == nil {
err = e
}
if tun.events != nil {
close(tun.events)
}
_, _, e = tun.wt.DeleteInterface(0)
if err == nil {
err = e
}
return err
}
func (tun *nativeTun) MTU() (int, error) {
return 1500, nil
}
func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
select {
case err := <-tun.errors:
return 0, err
default:
}
for {
if tun.rdBuff.offset+4 <= tun.rdBuff.avail {
// Get packet from the exchange buffer.
size := *(*uint32)(unsafe.Pointer(&tun.rdBuff.data[tun.rdBuff.offset]))
pSize := packetAlign(4 + size)
if packetSizeMax < size || tun.rdBuff.avail < tun.rdBuff.offset+pSize {
// Invalid packet size.
tun.rdBuff.avail = 0
continue
}
// Copy data.
copy(buff[offset:], (*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.rdBuff.data[tun.rdBuff.offset+4])))[:size])
tun.rdBuff.offset += pSize
return int(size), nil
}
// Get TUN data ready event.
_, tunDataAvail, err := tun.getTUN()
if err != nil {
return 0, err
}
// Wait for user close or interface data.
r, err := windows.WaitForMultipleObjects([]windows.Handle{tun.userClose, tunDataAvail}, false, windows.INFINITE)
if err != nil {
return 0, errors.New("Waiting for data failed: " + err.Error())
}
switch r {
case windows.WAIT_OBJECT_0 + 0, windows.WAIT_ABANDONED + 0:
return 0, errors.New("TUN closed")
case windows.WAIT_OBJECT_0 + 1:
// Data is available.
case windows.WAIT_ABANDONED + 1:
// TUN stopped.
tun.closeTUN()
case windows.WAIT_TIMEOUT:
// Congratulations, we reached infinity. Let's do it again! :)
continue
default:
return 0, errors.New("unexpected result from WaitForMultipleObjects")
}
// Get TUN data pipe.
file, _, err := tun.getTUN()
if err != nil {
return 0, err
}
// Fill queue.
n, err := file.Read(tun.rdBuff.data[:])
if err != nil {
// TUN interface stopped, failed, etc. Retry.
tun.rdBuff.avail = 0
tun.closeTUN()
continue
}
tun.rdBuff.offset = 0
tun.rdBuff.avail = uint32(n)
}
}
// Note: flush() and putTunPacket() assume the caller comes only from a single thread; there's no locking.
func (tun *nativeTun) flush() error {
// Get TUN data pipe.
file, _, err := tun.getTUN()
if err != nil {
return err
}
// Flush write buffer.
_, err = file.Write(tun.wrBuff.data[:tun.wrBuff.offset])
tun.wrBuff.packetNum = 0
tun.wrBuff.offset = 0
if err != nil {
// TUN interface stopped, failed, etc. Drop.
tun.closeTUN()
return err
}
return nil
}
func (tun *nativeTun) putTunPacket(buff []byte) error {
size := uint32(len(buff))
if size == 0 {
return errors.New("Empty packet")
}
if size > packetSizeMax {
return errors.New("Packet too big")
}
pSize := packetAlign(4 + size)
if tun.wrBuff.packetNum >= packetExchangeMax || tun.wrBuff.offset+pSize >= packetExchangeSizeWrite {
// Exchange buffer is full -> flush first.
err := tun.flush()
if err != nil {
return err
}
}
// Write packet to the exchange buffer.
*(*uint32)(unsafe.Pointer(&tun.wrBuff.data[tun.wrBuff.offset])) = size
copy((*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.wrBuff.data[tun.wrBuff.offset+4])))[:size], buff)
tun.wrBuff.packetNum++
tun.wrBuff.offset += pSize
return nil
}
func (tun *nativeTun) Write(buff []byte, offset int) (int, error) {
err := tun.putTunPacket(buff[offset:])
if err != nil {
return 0, err
}
// Flush write buffer.
return len(buff) - offset, tun.flush()
}