1868d15914
And outbound routing I am not entirely convinced the use of net.IP is a good idea, since the internal representation of net.IP is a byte slice and all constructor functions in "net" return 16 byte slices (padded for IPv4), while the use in this project uses 4 byte slices. Which may be confusing.
192 lines
2.9 KiB
Go
192 lines
2.9 KiB
Go
package main
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import (
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"net"
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)
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/* Binary trie
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*
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* Syncronization done seperatly
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* See: routing.go
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*
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* Todo: Better commenting
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*/
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type Trie struct {
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cidr uint
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child [2]*Trie
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bits []byte
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peer *Peer
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// Index of "branching" bit
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bit_at_byte uint
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bit_at_shift uint
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}
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/* Finds length of matching prefix
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* Maybe there is a faster way
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*
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* Assumption: len(ip1) == len(ip2)
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*/
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func commonBits(ip1 net.IP, ip2 net.IP) uint {
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var i uint
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size := uint(len(ip1))
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for i = 0; i < size; i += 1 {
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v := ip1[i] ^ ip2[i]
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if v != 0 {
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v >>= 1
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if v == 0 {
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return i*8 + 7
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}
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v >>= 1
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if v == 0 {
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return i*8 + 6
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}
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v >>= 1
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if v == 0 {
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return i*8 + 5
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}
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v >>= 1
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if v == 0 {
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return i*8 + 4
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}
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v >>= 1
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if v == 0 {
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return i*8 + 3
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}
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v >>= 1
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if v == 0 {
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return i*8 + 2
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}
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v >>= 1
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if v == 0 {
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return i*8 + 1
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}
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return i * 8
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}
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}
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return i * 8
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}
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func (node *Trie) RemovePeer(p *Peer) *Trie {
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if node == nil {
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return node
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}
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// Walk recursivly
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node.child[0] = node.child[0].RemovePeer(p)
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node.child[1] = node.child[1].RemovePeer(p)
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if node.peer != p {
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return node
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}
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// Remove peer & merge
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node.peer = nil
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if node.child[0] == nil {
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return node.child[1]
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}
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return node.child[0]
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}
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func (node *Trie) choose(ip net.IP) byte {
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return (ip[node.bit_at_byte] >> node.bit_at_shift) & 1
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}
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func (node *Trie) Insert(ip net.IP, cidr uint, peer *Peer) *Trie {
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// At leaf
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if node == nil {
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return &Trie{
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bits: ip,
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peer: peer,
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cidr: cidr,
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bit_at_byte: cidr / 8,
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bit_at_shift: 7 - (cidr % 8),
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}
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}
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// Traverse deeper
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common := commonBits(node.bits, ip)
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if node.cidr <= cidr && common >= node.cidr {
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if node.cidr == cidr {
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node.peer = peer
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return node
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}
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bit := node.choose(ip)
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node.child[bit] = node.child[bit].Insert(ip, cidr, peer)
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return node
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}
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// Split node
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newNode := &Trie{
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bits: ip,
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peer: peer,
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cidr: cidr,
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bit_at_byte: cidr / 8,
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bit_at_shift: 7 - (cidr % 8),
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}
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cidr = min(cidr, common)
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// Check for shorter prefix
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if newNode.cidr == cidr {
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bit := newNode.choose(node.bits)
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newNode.child[bit] = node
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return newNode
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}
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// Create new parent for node & newNode
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parent := &Trie{
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bits: ip,
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peer: nil,
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cidr: cidr,
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bit_at_byte: cidr / 8,
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bit_at_shift: 7 - (cidr % 8),
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}
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bit := parent.choose(ip)
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parent.child[bit] = newNode
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parent.child[bit^1] = node
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return parent
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}
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func (node *Trie) Lookup(ip net.IP) *Peer {
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var found *Peer
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size := uint(len(ip))
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for node != nil && commonBits(node.bits, ip) >= node.cidr {
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if node.peer != nil {
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found = node.peer
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}
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if node.bit_at_byte == size {
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break
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}
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bit := node.choose(ip)
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node = node.child[bit]
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}
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return found
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}
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func (node *Trie) Count() uint {
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if node == nil {
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return 0
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}
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l := node.child[0].Count()
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r := node.child[1].Count()
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return l + r
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}
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