wireguard-go/device/peer.go
Josh Bleecher Snyder 7139279cd0 device: change logging interface to use functions
This commit overhauls wireguard-go's logging.

The primary, motivating change is to use a function instead
of a *log.Logger as the basic unit of logging.
Using functions provides a lot more flexibility for
people to bring their own logging system.

It also introduces logging helper methods on Device.
These reduce line noise at the call site.
They also allow for log functions to be nil;
when nil, instead of generating a log line and throwing it away,
we don't bother generating it at all.
This spares allocation and pointless work.

This is a breaking change, although the fix required
of clients is fairly straightforward.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:40:20 +01:00

308 lines
7.0 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2020 WireGuard LLC. All Rights Reserved.
*/
package device
import (
"encoding/base64"
"errors"
"fmt"
"sync"
"sync/atomic"
"time"
"golang.zx2c4.com/wireguard/conn"
)
const (
PeerRoutineNumber = 2
)
type Peer struct {
isRunning AtomicBool
sync.RWMutex // Mostly protects endpoint, but is generally taken whenever we modify peer
keypairs Keypairs
handshake Handshake
device *Device
endpoint conn.Endpoint
persistentKeepaliveInterval uint32 // accessed atomically
// These fields are accessed with atomic operations, which must be
// 64-bit aligned even on 32-bit platforms. Go guarantees that an
// allocated struct will be 64-bit aligned. So we place
// atomically-accessed fields up front, so that they can share in
// this alignment before smaller fields throw it off.
stats struct {
txBytes uint64 // bytes send to peer (endpoint)
rxBytes uint64 // bytes received from peer
lastHandshakeNano int64 // nano seconds since epoch
}
disableRoaming bool
timers struct {
retransmitHandshake *Timer
sendKeepalive *Timer
newHandshake *Timer
zeroKeyMaterial *Timer
persistentKeepalive *Timer
handshakeAttempts uint32
needAnotherKeepalive AtomicBool
sentLastMinuteHandshake AtomicBool
}
signals struct {
newKeypairArrived chan struct{}
flushNonceQueue chan struct{}
}
queue struct {
sync.RWMutex
nonce chan *QueueOutboundElement // nonce / pre-handshake queue
outbound chan *QueueOutboundElement // sequential ordering of work
inbound chan *QueueInboundElement // sequential ordering of work
packetInNonceQueueIsAwaitingKey AtomicBool
}
routines struct {
sync.Mutex // held when stopping routines
stopping sync.WaitGroup // routines pending stop
stop chan struct{} // size 0, stop all go routines in peer
}
cookieGenerator CookieGenerator
}
func (device *Device) NewPeer(pk NoisePublicKey) (*Peer, error) {
if device.isClosed.Get() {
return nil, errors.New("device closed")
}
// lock resources
device.staticIdentity.RLock()
defer device.staticIdentity.RUnlock()
device.peers.Lock()
defer device.peers.Unlock()
// check if over limit
if len(device.peers.keyMap) >= MaxPeers {
return nil, errors.New("too many peers")
}
// create peer
peer := new(Peer)
peer.Lock()
defer peer.Unlock()
peer.cookieGenerator.Init(pk)
peer.device = device
// map public key
_, ok := device.peers.keyMap[pk]
if ok {
return nil, errors.New("adding existing peer")
}
// pre-compute DH
handshake := &peer.handshake
handshake.mutex.Lock()
handshake.precomputedStaticStatic = device.staticIdentity.privateKey.sharedSecret(pk)
handshake.remoteStatic = pk
handshake.mutex.Unlock()
// reset endpoint
peer.endpoint = nil
// add
device.peers.keyMap[pk] = peer
device.peers.empty.Set(false)
// start peer
if peer.device.isUp.Get() {
peer.Start()
}
return peer, nil
}
func (peer *Peer) SendBuffer(buffer []byte) error {
peer.device.net.RLock()
defer peer.device.net.RUnlock()
if peer.device.net.bind == nil {
// Packets can leak through to SendBuffer while the device is closing.
// When that happens, drop them silently to avoid spurious errors.
if peer.device.isClosed.Get() {
return nil
}
return errors.New("no bind")
}
peer.RLock()
defer peer.RUnlock()
if peer.endpoint == nil {
return errors.New("no known endpoint for peer")
}
err := peer.device.net.bind.Send(buffer, peer.endpoint)
if err == nil {
atomic.AddUint64(&peer.stats.txBytes, uint64(len(buffer)))
}
return err
}
func (peer *Peer) String() string {
base64Key := base64.StdEncoding.EncodeToString(peer.handshake.remoteStatic[:])
abbreviatedKey := "invalid"
if len(base64Key) == 44 {
abbreviatedKey = base64Key[0:4] + "…" + base64Key[39:43]
}
return fmt.Sprintf("peer(%s)", abbreviatedKey)
}
func (peer *Peer) Start() {
// should never start a peer on a closed device
if peer.device.isClosed.Get() {
return
}
// prevent simultaneous start/stop operations
peer.routines.Lock()
defer peer.routines.Unlock()
if peer.isRunning.Get() {
return
}
device := peer.device
device.debugf("%v - Starting...", peer)
// reset routine state
peer.routines.stopping.Wait()
peer.routines.stop = make(chan struct{})
peer.routines.stopping.Add(PeerRoutineNumber)
// prepare queues
peer.queue.Lock()
peer.queue.nonce = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.outbound = make(chan *QueueOutboundElement, QueueOutboundSize)
peer.queue.inbound = make(chan *QueueInboundElement, QueueInboundSize)
peer.queue.Unlock()
peer.timersInit()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
peer.signals.newKeypairArrived = make(chan struct{}, 1)
peer.signals.flushNonceQueue = make(chan struct{}, 1)
// wait for routines to start
// RoutineNonce writes to the encryption queue; keep it alive until we are done.
device.queue.encryption.wg.Add(1)
go peer.RoutineNonce()
go peer.RoutineSequentialSender()
go peer.RoutineSequentialReceiver()
peer.isRunning.Set(true)
}
func (peer *Peer) ZeroAndFlushAll() {
device := peer.device
// clear key pairs
keypairs := &peer.keypairs
keypairs.Lock()
device.DeleteKeypair(keypairs.previous)
device.DeleteKeypair(keypairs.current)
device.DeleteKeypair(keypairs.loadNext())
keypairs.previous = nil
keypairs.current = nil
keypairs.storeNext(nil)
keypairs.Unlock()
// clear handshake state
handshake := &peer.handshake
handshake.mutex.Lock()
device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
handshake.mutex.Unlock()
peer.FlushNonceQueue()
}
func (peer *Peer) ExpireCurrentKeypairs() {
handshake := &peer.handshake
handshake.mutex.Lock()
peer.device.indexTable.Delete(handshake.localIndex)
handshake.Clear()
peer.handshake.lastSentHandshake = time.Now().Add(-(RekeyTimeout + time.Second))
handshake.mutex.Unlock()
keypairs := &peer.keypairs
keypairs.Lock()
if keypairs.current != nil {
atomic.StoreUint64(&keypairs.current.sendNonce, RejectAfterMessages)
}
if keypairs.next != nil {
next := keypairs.loadNext()
atomic.StoreUint64(&next.sendNonce, RejectAfterMessages)
}
keypairs.Unlock()
}
func (peer *Peer) Stop() {
// prevent simultaneous start/stop operations
if !peer.isRunning.Swap(false) {
return
}
peer.routines.Lock()
defer peer.routines.Unlock()
peer.device.debugf("%v - Stopping...", peer)
peer.timersStop()
// stop & wait for ongoing peer routines
close(peer.routines.stop)
peer.routines.stopping.Wait()
// close queues
peer.queue.Lock()
close(peer.queue.nonce)
close(peer.queue.inbound)
peer.queue.Unlock()
peer.ZeroAndFlushAll()
}
func (peer *Peer) SetEndpointFromPacket(endpoint conn.Endpoint) {
if peer.disableRoaming {
return
}
peer.Lock()
peer.endpoint = endpoint
peer.Unlock()
}