wireguard-go/tun/tun_windows.go
Jordan Whited 3bb8fec7e4 conn, device, tun: implement vectorized I/O plumbing
Accept packet vectors for reading and writing in the tun.Device and
conn.Bind interfaces, so that the internal plumbing between these
interfaces now passes a vector of packets. Vectors move untouched
between these interfaces, i.e. if 128 packets are received from
conn.Bind.Read(), 128 packets are passed to tun.Device.Write(). There is
no internal buffering.

Currently, existing implementations are only adjusted to have vectors
of length one. Subsequent patches will improve that.

Also, as a related fixup, use the unix and windows packages rather than
the syscall package when possible.

Co-authored-by: James Tucker <james@tailscale.com>
Signed-off-by: James Tucker <james@tailscale.com>
Signed-off-by: Jordan Whited <jordan@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2023-03-10 14:52:13 +01:00

240 lines
5.8 KiB
Go

/* SPDX-License-Identifier: MIT
*
* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
*/
package tun
import (
"errors"
"fmt"
"os"
"sync"
"sync/atomic"
"time"
_ "unsafe"
"golang.org/x/sys/windows"
"golang.zx2c4.com/wintun"
)
const (
rateMeasurementGranularity = uint64((time.Second / 2) / time.Nanosecond)
spinloopRateThreshold = 800000000 / 8 // 800mbps
spinloopDuration = uint64(time.Millisecond / 80 / time.Nanosecond) // ~1gbit/s
)
type rateJuggler struct {
current atomic.Uint64
nextByteCount atomic.Uint64
nextStartTime atomic.Int64
changing atomic.Bool
}
type NativeTun struct {
wt *wintun.Adapter
name string
handle windows.Handle
rate rateJuggler
session wintun.Session
readWait windows.Handle
events chan Event
running sync.WaitGroup
closeOnce sync.Once
close atomic.Bool
forcedMTU int
outSizes []int
}
var (
WintunTunnelType = "WireGuard"
WintunStaticRequestedGUID *windows.GUID
)
//go:linkname procyield runtime.procyield
func procyield(cycles uint32)
//go:linkname nanotime runtime.nanotime
func nanotime() int64
// CreateTUN creates a Wintun interface with the given name. Should a Wintun
// interface with the same name exist, it is reused.
func CreateTUN(ifname string, mtu int) (Device, error) {
return CreateTUNWithRequestedGUID(ifname, WintunStaticRequestedGUID, mtu)
}
// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu int) (Device, error) {
wt, err := wintun.CreateAdapter(ifname, WintunTunnelType, requestedGUID)
if err != nil {
return nil, fmt.Errorf("Error creating interface: %w", err)
}
forcedMTU := 1420
if mtu > 0 {
forcedMTU = mtu
}
tun := &NativeTun{
wt: wt,
name: ifname,
handle: windows.InvalidHandle,
events: make(chan Event, 10),
forcedMTU: forcedMTU,
}
tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB
if err != nil {
tun.wt.Close()
close(tun.events)
return nil, fmt.Errorf("Error starting session: %w", err)
}
tun.readWait = tun.session.ReadWaitEvent()
return tun, nil
}
func (tun *NativeTun) Name() (string, error) {
return tun.name, nil
}
func (tun *NativeTun) File() *os.File {
return nil
}
func (tun *NativeTun) Events() <-chan Event {
return tun.events
}
func (tun *NativeTun) Close() error {
var err error
tun.closeOnce.Do(func() {
tun.close.Store(true)
windows.SetEvent(tun.readWait)
tun.running.Wait()
tun.session.End()
if tun.wt != nil {
tun.wt.Close()
}
close(tun.events)
})
return err
}
func (tun *NativeTun) MTU() (int, error) {
return tun.forcedMTU, nil
}
// TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes.
func (tun *NativeTun) ForceMTU(mtu int) {
update := tun.forcedMTU != mtu
tun.forcedMTU = mtu
if update {
tun.events <- EventMTUUpdate
}
}
func (tun *NativeTun) BatchSize() int {
// TODO: implement batching with wintun
return 1
}
// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
func (tun *NativeTun) Read(buffs [][]byte, sizes []int, offset int) (int, error) {
tun.running.Add(1)
defer tun.running.Done()
retry:
if tun.close.Load() {
return 0, os.ErrClosed
}
start := nanotime()
shouldSpin := tun.rate.current.Load() >= spinloopRateThreshold && uint64(start-tun.rate.nextStartTime.Load()) <= rateMeasurementGranularity*2
for {
if tun.close.Load() {
return 0, os.ErrClosed
}
packet, err := tun.session.ReceivePacket()
switch err {
case nil:
packetSize := len(packet)
copy(buffs[0][offset:], packet)
sizes[0] = packetSize
tun.session.ReleaseReceivePacket(packet)
tun.rate.update(uint64(packetSize))
return 1, nil
case windows.ERROR_NO_MORE_ITEMS:
if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
windows.WaitForSingleObject(tun.readWait, windows.INFINITE)
goto retry
}
procyield(1)
continue
case windows.ERROR_HANDLE_EOF:
return 0, os.ErrClosed
case windows.ERROR_INVALID_DATA:
return 0, errors.New("Send ring corrupt")
}
return 0, fmt.Errorf("Read failed: %w", err)
}
}
func (tun *NativeTun) Write(buffs [][]byte, offset int) (int, error) {
tun.running.Add(1)
defer tun.running.Done()
if tun.close.Load() {
return 0, os.ErrClosed
}
for i, buff := range buffs {
packetSize := len(buff) - offset
tun.rate.update(uint64(packetSize))
packet, err := tun.session.AllocateSendPacket(packetSize)
switch err {
case nil:
// TODO: Explore options to eliminate this copy.
copy(packet, buff[offset:])
tun.session.SendPacket(packet)
continue
case windows.ERROR_HANDLE_EOF:
return i, os.ErrClosed
case windows.ERROR_BUFFER_OVERFLOW:
continue // Dropping when ring is full.
default:
return i, fmt.Errorf("Write failed: %w", err)
}
}
return len(buffs), nil
}
// LUID returns Windows interface instance ID.
func (tun *NativeTun) LUID() uint64 {
tun.running.Add(1)
defer tun.running.Done()
if tun.close.Load() {
return 0
}
return tun.wt.LUID()
}
// RunningVersion returns the running version of the Wintun driver.
func (tun *NativeTun) RunningVersion() (version uint32, err error) {
return wintun.RunningVersion()
}
func (rate *rateJuggler) update(packetLen uint64) {
now := nanotime()
total := rate.nextByteCount.Add(packetLen)
period := uint64(now - rate.nextStartTime.Load())
if period >= rateMeasurementGranularity {
if !rate.changing.CompareAndSwap(false, true) {
return
}
rate.nextStartTime.Store(now)
rate.current.Store(total * uint64(time.Second/time.Nanosecond) / period)
rate.nextByteCount.Store(0)
rate.changing.Store(false)
}
}