ec8f6f82c2
Close closes the events channel, resulting in a panic from send on closed channel. Reported-By: Brad Fitzpatrick <brad@tailscale.com> Signed-off-by: James Tucker <james@tailscale.com> Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
243 lines
5.8 KiB
Go
243 lines
5.8 KiB
Go
/* SPDX-License-Identifier: MIT
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*
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* Copyright (C) 2017-2023 WireGuard LLC. All Rights Reserved.
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*/
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package tun
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import (
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"errors"
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"fmt"
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"os"
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"sync"
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"sync/atomic"
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"time"
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_ "unsafe"
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"golang.org/x/sys/windows"
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"golang.zx2c4.com/wintun"
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)
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const (
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rateMeasurementGranularity = uint64((time.Second / 2) / time.Nanosecond)
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spinloopRateThreshold = 800000000 / 8 // 800mbps
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spinloopDuration = uint64(time.Millisecond / 80 / time.Nanosecond) // ~1gbit/s
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)
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type rateJuggler struct {
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current atomic.Uint64
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nextByteCount atomic.Uint64
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nextStartTime atomic.Int64
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changing atomic.Bool
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}
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type NativeTun struct {
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wt *wintun.Adapter
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name string
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handle windows.Handle
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rate rateJuggler
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session wintun.Session
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readWait windows.Handle
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events chan Event
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running sync.WaitGroup
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closeOnce sync.Once
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close atomic.Bool
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forcedMTU int
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outSizes []int
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}
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var (
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WintunTunnelType = "WireGuard"
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WintunStaticRequestedGUID *windows.GUID
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)
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//go:linkname procyield runtime.procyield
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func procyield(cycles uint32)
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//go:linkname nanotime runtime.nanotime
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func nanotime() int64
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// CreateTUN creates a Wintun interface with the given name. Should a Wintun
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// interface with the same name exist, it is reused.
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func CreateTUN(ifname string, mtu int) (Device, error) {
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return CreateTUNWithRequestedGUID(ifname, WintunStaticRequestedGUID, mtu)
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}
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// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
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// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
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func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID, mtu int) (Device, error) {
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wt, err := wintun.CreateAdapter(ifname, WintunTunnelType, requestedGUID)
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if err != nil {
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return nil, fmt.Errorf("Error creating interface: %w", err)
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}
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forcedMTU := 1420
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if mtu > 0 {
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forcedMTU = mtu
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}
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tun := &NativeTun{
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wt: wt,
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name: ifname,
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handle: windows.InvalidHandle,
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events: make(chan Event, 10),
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forcedMTU: forcedMTU,
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}
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tun.session, err = wt.StartSession(0x800000) // Ring capacity, 8 MiB
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if err != nil {
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tun.wt.Close()
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close(tun.events)
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return nil, fmt.Errorf("Error starting session: %w", err)
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}
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tun.readWait = tun.session.ReadWaitEvent()
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return tun, nil
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}
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func (tun *NativeTun) Name() (string, error) {
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return tun.name, nil
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}
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func (tun *NativeTun) File() *os.File {
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return nil
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}
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func (tun *NativeTun) Events() <-chan Event {
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return tun.events
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}
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func (tun *NativeTun) Close() error {
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var err error
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tun.closeOnce.Do(func() {
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tun.close.Store(true)
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windows.SetEvent(tun.readWait)
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tun.running.Wait()
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tun.session.End()
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if tun.wt != nil {
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tun.wt.Close()
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}
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close(tun.events)
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})
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return err
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}
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func (tun *NativeTun) MTU() (int, error) {
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return tun.forcedMTU, nil
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}
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// TODO: This is a temporary hack. We really need to be monitoring the interface in real time and adapting to MTU changes.
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func (tun *NativeTun) ForceMTU(mtu int) {
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if tun.close.Load() {
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return
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}
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update := tun.forcedMTU != mtu
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tun.forcedMTU = mtu
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if update {
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tun.events <- EventMTUUpdate
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}
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}
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func (tun *NativeTun) BatchSize() int {
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// TODO: implement batching with wintun
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return 1
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}
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// Note: Read() and Write() assume the caller comes only from a single thread; there's no locking.
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func (tun *NativeTun) Read(bufs [][]byte, sizes []int, offset int) (int, error) {
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tun.running.Add(1)
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defer tun.running.Done()
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retry:
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if tun.close.Load() {
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return 0, os.ErrClosed
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}
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start := nanotime()
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shouldSpin := tun.rate.current.Load() >= spinloopRateThreshold && uint64(start-tun.rate.nextStartTime.Load()) <= rateMeasurementGranularity*2
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for {
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if tun.close.Load() {
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return 0, os.ErrClosed
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}
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packet, err := tun.session.ReceivePacket()
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switch err {
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case nil:
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packetSize := len(packet)
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copy(bufs[0][offset:], packet)
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sizes[0] = packetSize
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tun.session.ReleaseReceivePacket(packet)
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tun.rate.update(uint64(packetSize))
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return 1, nil
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case windows.ERROR_NO_MORE_ITEMS:
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if !shouldSpin || uint64(nanotime()-start) >= spinloopDuration {
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windows.WaitForSingleObject(tun.readWait, windows.INFINITE)
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goto retry
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}
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procyield(1)
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continue
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case windows.ERROR_HANDLE_EOF:
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return 0, os.ErrClosed
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case windows.ERROR_INVALID_DATA:
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return 0, errors.New("Send ring corrupt")
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}
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return 0, fmt.Errorf("Read failed: %w", err)
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}
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}
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func (tun *NativeTun) Write(bufs [][]byte, offset int) (int, error) {
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tun.running.Add(1)
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defer tun.running.Done()
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if tun.close.Load() {
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return 0, os.ErrClosed
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}
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for i, buf := range bufs {
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packetSize := len(buf) - offset
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tun.rate.update(uint64(packetSize))
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packet, err := tun.session.AllocateSendPacket(packetSize)
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switch err {
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case nil:
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// TODO: Explore options to eliminate this copy.
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copy(packet, buf[offset:])
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tun.session.SendPacket(packet)
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continue
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case windows.ERROR_HANDLE_EOF:
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return i, os.ErrClosed
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case windows.ERROR_BUFFER_OVERFLOW:
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continue // Dropping when ring is full.
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default:
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return i, fmt.Errorf("Write failed: %w", err)
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}
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}
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return len(bufs), nil
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}
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// LUID returns Windows interface instance ID.
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func (tun *NativeTun) LUID() uint64 {
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tun.running.Add(1)
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defer tun.running.Done()
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if tun.close.Load() {
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return 0
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}
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return tun.wt.LUID()
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}
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// RunningVersion returns the running version of the Wintun driver.
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func (tun *NativeTun) RunningVersion() (version uint32, err error) {
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return wintun.RunningVersion()
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}
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func (rate *rateJuggler) update(packetLen uint64) {
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now := nanotime()
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total := rate.nextByteCount.Add(packetLen)
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period := uint64(now - rate.nextStartTime.Load())
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if period >= rateMeasurementGranularity {
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if !rate.changing.CompareAndSwap(false, true) {
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return
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}
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rate.nextStartTime.Store(now)
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rate.current.Store(total * uint64(time.Second/time.Nanosecond) / period)
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rate.nextByteCount.Store(0)
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rate.changing.Store(false)
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}
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}
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