package main import ( "bytes" "encoding/binary" "math/rand" "sync/atomic" "time" ) /* Called when a new authenticated message has been send * */ func (peer *Peer) KeepKeyFreshSending() { kp := peer.keyPairs.Current() if kp == nil { return } nonce := atomic.LoadUint64(&kp.sendNonce) if nonce > RekeyAfterMessages { signalSend(peer.signal.handshakeBegin) } if kp.isInitiator && time.Now().Sub(kp.created) > RekeyAfterTime { signalSend(peer.signal.handshakeBegin) } } /* Called when a new authenticated message has been recevied * */ func (peer *Peer) KeepKeyFreshReceiving() { // TODO: Add a guard, clear on handshake complete (clear in TimerHandshakeComplete) kp := peer.keyPairs.Current() if kp == nil { return } if !kp.isInitiator { return } nonce := atomic.LoadUint64(&kp.sendNonce) send := nonce > RekeyAfterMessages || time.Now().Sub(kp.created) > RekeyAfterTimeReceiving if send { signalSend(peer.signal.handshakeBegin) } } /* Queues a keep-alive if no packets are queued for peer */ func (peer *Peer) SendKeepAlive() bool { elem := peer.device.NewOutboundElement() elem.packet = nil if len(peer.queue.nonce) == 0 { select { case peer.queue.nonce <- elem: return true default: return false } } return true } /* Event: * Sent non-empty (authenticated) transport message */ func (peer *Peer) TimerDataSent() { timerStop(peer.timer.keepalivePassive) if !peer.timer.pendingNewHandshake { peer.timer.pendingNewHandshake = true peer.timer.newHandshake.Reset(NewHandshakeTime) } } /* Event: * Received non-empty (authenticated) transport message */ func (peer *Peer) TimerDataReceived() { if peer.timer.pendingKeepalivePassive { peer.timer.needAnotherKeepalive = true return } peer.timer.pendingKeepalivePassive = false peer.timer.keepalivePassive.Reset(KeepaliveTimeout) } /* Event: * Any (authenticated) packet received */ func (peer *Peer) TimerAnyAuthenticatedPacketReceived() { timerStop(peer.timer.newHandshake) } /* Event: * Any authenticated packet send / received. */ func (peer *Peer) TimerAnyAuthenticatedPacketTraversal() { interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval) if interval > 0 { duration := time.Duration(interval) * time.Second peer.timer.keepalivePersistent.Reset(duration) } } /* Called after succesfully completing a handshake. * i.e. after: * * - Valid handshake response * - First transport message under the "next" key */ func (peer *Peer) TimerHandshakeComplete() { atomic.StoreInt64( &peer.stats.lastHandshakeNano, time.Now().UnixNano(), ) signalSend(peer.signal.handshakeCompleted) peer.device.log.Info.Println("Negotiated new handshake for", peer.String()) } /* Event: * An ephemeral key is generated * * i.e after: * * CreateMessageInitiation * CreateMessageResponse * * Schedules the deletion of all key material * upon failure to complete a handshake */ func (peer *Peer) TimerEphemeralKeyCreated() { peer.timer.zeroAllKeys.Reset(RejectAfterTime * 3) } func (peer *Peer) RoutineTimerHandler() { device := peer.device logDebug := device.log.Debug logDebug.Println("Routine, timer handler, started for peer", peer.String()) for { select { case <-peer.signal.stop: return // keep-alives case <-peer.timer.keepalivePersistent.C: interval := atomic.LoadUint64(&peer.persistentKeepaliveInterval) if interval > 0 { logDebug.Println("Sending keep-alive to", peer.String()) peer.SendKeepAlive() } case <-peer.timer.keepalivePassive.C: logDebug.Println("Sending keep-alive to", peer.String()) peer.SendKeepAlive() if peer.timer.needAnotherKeepalive { peer.timer.keepalivePassive.Reset(KeepaliveTimeout) peer.timer.needAnotherKeepalive = false } // unresponsive session case <-peer.timer.newHandshake.C: logDebug.Println("Retrying handshake with", peer.String(), "due to lack of reply") signalSend(peer.signal.handshakeBegin) // clear key material case <-peer.timer.zeroAllKeys.C: logDebug.Println("Clearing all key material for", peer.String()) hs := &peer.handshake hs.mutex.Lock() kp := &peer.keyPairs kp.mutex.Lock() // remove key-pairs if kp.previous != nil { device.DeleteKeyPair(kp.previous) kp.previous = nil } if kp.current != nil { device.DeleteKeyPair(kp.current) kp.current = nil } if kp.next != nil { device.DeleteKeyPair(kp.next) kp.next = nil } kp.mutex.Unlock() // zero out handshake device.indices.Delete(hs.localIndex) hs.localIndex = 0 setZero(hs.localEphemeral[:]) setZero(hs.remoteEphemeral[:]) setZero(hs.chainKey[:]) setZero(hs.hash[:]) hs.mutex.Unlock() } } } /* This is the state machine for handshake initiation * * Associated with this routine is the signal "handshakeBegin" * The routine will read from the "handshakeBegin" channel * at most every RekeyTimeout seconds */ func (peer *Peer) RoutineHandshakeInitiator() { device := peer.device logInfo := device.log.Info logError := device.log.Error logDebug := device.log.Debug logDebug.Println("Routine, handshake initator, started for", peer.String()) var temp [256]byte for { // wait for signal select { case <-peer.signal.handshakeBegin: case <-peer.signal.stop: return } // set deadline BeginHandshakes: signalClear(peer.signal.handshakeReset) deadline := time.NewTimer(RekeyAttemptTime) AttemptHandshakes: for attempts := uint(1); ; attempts++ { // check if deadline reached select { case <-deadline.C: logInfo.Println("Handshake negotiation timed out for:", peer.String()) signalSend(peer.signal.flushNonceQueue) timerStop(peer.timer.keepalivePersistent) break case <-peer.signal.stop: return default: } signalClear(peer.signal.handshakeCompleted) // create initiation message msg, err := peer.device.CreateMessageInitiation(peer) if err != nil { logError.Println("Failed to create handshake initiation message:", err) break AttemptHandshakes } jitter := time.Millisecond * time.Duration(rand.Uint32()%334) // marshal and send writer := bytes.NewBuffer(temp[:0]) binary.Write(writer, binary.LittleEndian, msg) packet := writer.Bytes() peer.mac.AddMacs(packet) _, err = peer.SendBuffer(packet) if err != nil { logError.Println( "Failed to send handshake initiation message to", peer.String(), ":", err, ) continue } peer.TimerAnyAuthenticatedPacketTraversal() // set handshake timeout timeout := time.NewTimer(RekeyTimeout + jitter) logDebug.Println( "Handshake initiation attempt", attempts, "sent to", peer.String(), ) // wait for handshake or timeout select { case <-peer.signal.stop: return case <-peer.signal.handshakeCompleted: <-timeout.C break AttemptHandshakes case <-peer.signal.handshakeReset: <-timeout.C goto BeginHandshakes case <-timeout.C: // TODO: Clear source address for peer continue } } // clear signal set in the meantime signalClear(peer.signal.handshakeBegin) } }