Commit Graph

253 Commits

Author SHA1 Message Date
Kristupas Antanavičius
d2fd0c0cc0 device: allocate new buffer in receive death spiral
Note: this bug is "hidden" by avoiding "death spiral" code path by
6228659 ("device: handle broader range of errors in RoutineReceiveIncoming").

If the code reached "death spiral" mechanism, there would be multiple
double frees happening. This results in a deadlock on iOS, because the
pools are fixed size and goroutine might stop until somebody makes
space in the pool.

This was almost 100% repro on the new ARM Macbooks:

- Build with 'ios' tag for Mac. This will enable bounded pools.
- Somehow call device.IpcSet at least couple of times (update config)
- device.BindUpdate() would be triggered
- RoutineReceiveIncoming would enter "death spiral".
- RoutineReceiveIncoming would stall on double free (pool is already
  full)
- The stuck routine would deadlock 'device.closeBindLocked()' function
  on line 'netc.stopping.Wait()'

Signed-off-by: Kristupas Antanavičius <kristupas.antanavicius@nordsec.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-04-12 11:14:53 -06:00
Josh Bleecher Snyder
10533c3e73 all: make conn.Bind.Open return a slice of receive functions
Instead of hard-coding exactly two sources from which
to receive packets (an IPv4 source and an IPv6 source),
allow the conn.Bind to specify a set of sources.

Beneficial consequences:

* If there's no IPv6 support on a system,
  conn.Bind.Open can choose not to return a receive function for it,
  which is simpler than tracking that state in the bind.
  This simplification removes existing data races from both
  conn.StdNetBind and bindtest.ChannelBind.
* If there are more than two sources on a system,
  the conn.Bind no longer needs to add a separate muxing layer.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-04-02 11:07:08 -06:00
Josh Bleecher Snyder
6228659a91 device: handle broader range of errors in RoutineReceiveIncoming
RoutineReceiveIncoming exits immediately on net.ErrClosed,
but not on other errors. However, for errors that are known
to be permanent, such as syscall.EAFNOSUPPORT,
we may as well exit immediately instead of retrying.

This considerably speeds up the package device tests right now,
because the Bind sometimes (incorrectly) returns syscall.EAFNOSUPPORT
instead of net.ErrClosed.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-03-30 12:41:43 -07:00
Josh Bleecher Snyder
02e419ed8a device: rename unsafeCloseBind to closeBindLocked
And document a bit.
This name is more idiomatic.

Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
2021-03-30 12:07:12 -07:00
Jason A. Donenfeld
5f0c8b942d device: signal to close device in separate routine
Otherwise we wind up deadlocking.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-03-11 09:29:10 -07:00
Jason A. Donenfeld
593658d975 device: get rid of peers.empty boolean in timersActive
There's no way for len(peers)==0 when a current peer has
isRunning==false.

This requires some struct reshuffling so that the uint64 pointer is
aligned.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-03-06 08:44:38 -07:00
Jason A. Donenfeld
3c11c0308e conn: implement RIO for fast Windows UDP sockets
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-25 15:08:08 +01:00
Jason A. Donenfeld
f9dac7099e global: remove TODO name graffiti
Googlers have a habit of graffiting their name in TODO items that then
are never addressed, and other people won't go near those because
they're marked territory of another animal. I've been gradually cleaning
these up as I see them, but this commit just goes all the way and
removes the remaining stragglers.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-23 20:00:57 +01:00
Jason A. Donenfeld
9a29ae267c device: test up/down using virtual conn
This prevents port clashing bugs.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-23 20:00:57 +01:00
Jason A. Donenfeld
6603c05a4a device: cleanup unused test components
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-23 20:00:57 +01:00
Jason A. Donenfeld
a4f8e83d5d conn: make binds replacable
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-23 20:00:57 +01:00
Jason A. Donenfeld
c69481f1b3 device: disable waitpool tests
This code is stable, and the test is finicky, especially on high core
count systems, so just disable it.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-22 15:26:47 +01:00
Jason A. Donenfeld
8bf4204d2e global: stop using ioutil
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-17 22:19:27 +01:00
Jason A. Donenfeld
4e439ea10e conn: bump to 1.16 and get rid of NetErrClosed hack
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-16 21:05:25 +01:00
Jason A. Donenfeld
c7b7998619 device: remove old version file
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-12 17:59:50 +01:00
Jason A. Donenfeld
75e6d810ed device: use container/list instead of open coding it
This linked list implementation is awful, but maybe Go 2 will help
eventually, and at least we're not open coding the hlist any more.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-10 18:19:11 +01:00
Jason A. Donenfeld
747f5440bc device: retry Up() in up/down test
We're loosing our ownership of the port when bringing the device down,
which means another test process could reclaim it. Avoid this by
retrying for 4 seconds.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-10 01:01:37 +01:00
Jason A. Donenfeld
484a9fd324 device: flush peer queues before starting device
In case some old packets snuck in there before, this flushes before
starting afresh.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-10 00:39:28 +01:00
Jason A. Donenfeld
5bf8d73127 device: create peer queues at peer creation time
Rather than racing with Start(), since we're never destroying these
queues, we just set the variables at creation time.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-10 00:21:12 +01:00
Jason A. Donenfeld
587a2b2a20 device: return error from Up() and Down()
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-10 00:12:23 +01:00
Jason A. Donenfeld
6f08a10041 rwcancel: add an explicit close call
This lets us collect FDs even if the GC doesn't do it for us.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 20:19:14 +01:00
Jason A. Donenfeld
da32fe328b device: handshake routine writes into encryption queue
Since RoutineHandshake calls peer.SendKeepalive(), it potentially is a
writer into the encryption queue, so we need to bump the wg count.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 19:26:45 +01:00
Josh Bleecher Snyder
4eab21a7b7 device: make RoutineReadFromTUN keep encryption queue alive
RoutineReadFromTUN can trigger a call to SendStagedPackets.
SendStagedPackets attempts to protect against sending
on the encryption queue by checking peer.isRunning and device.isClosed.
However, those are subject to TOCTOU bugs.

If that happens, we get this:

goroutine 1254 [running]:
golang.zx2c4.com/wireguard/device.(*Peer).SendStagedPackets(0xc000798300)
        .../wireguard-go/device/send.go:321 +0x125
golang.zx2c4.com/wireguard/device.(*Device).RoutineReadFromTUN(0xc000014780)
        .../wireguard-go/device/send.go:271 +0x21c
created by golang.zx2c4.com/wireguard/device.NewDevice
        .../wireguard-go/device/device.go:315 +0x298

Fix this with a simple, big hammer: Keep the encryption queue
alive as long as it might be written to.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 09:53:00 -08:00
Josh Bleecher Snyder
78ebce6932 device: only allocate peer queues once
This serves two purposes.

First, it makes repeatedly stopping then starting a peer cheaper.
Second, it prevents a data race observed accessing the queues.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 18:33:48 +01:00
Josh Bleecher Snyder
cae090d116 device: clarify device.state.state docs (again)
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 18:29:01 +01:00
Josh Bleecher Snyder
465261310b device: run fewer iterations in TestUpDown
The high iteration count was useful when TestUpDown
was the nexus of new bugs to investigate.

Now that it has stabilized, that's less valuable.
And it slows down running the tests and crowds out other tests.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 18:28:59 +01:00
Josh Bleecher Snyder
d117d42ae7 device: run fewer trials in TestWaitPool when race detector enabled
On a many-core machine with the race detector enabled,
this test can take several minutes to complete.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 18:28:58 +01:00
Josh Bleecher Snyder
ecceaadd16 device: remove nil elem check in finalizers
This is not necessary, and removing it speeds up detection of UAF bugs.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-09 18:28:55 +01:00
Jason A. Donenfeld
9e728c2eb0 device: rename unsafeRemovePeer to removePeerLocked
This matches the new naming scheme of upLocked and downLocked.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 16:11:33 +01:00
Jason A. Donenfeld
eaf664e4e9 device: remove deviceStateNew
It's never used and we won't have a use for it. Also, move to go-running
stringer, for those without GOPATHs.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:39:19 +01:00
Jason A. Donenfeld
a816e8511e device: fix comment typo and shorten state.mu.Lock to state.Lock
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
02138f1f81 device: fix typo in comment
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
d7bc7508e5 device: fix alignment on 32-bit machines and test for it
The test previously checked the offset within a substruct, not the
offset within the allocated struct, so this adds the two together.

It then fixes an alignment crash on 32-bit machines.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
d6e76fdbd6 device: do not log on idempotent device state change
Part of being actually idempotent is that we shouldn't penalize code
that takes advantage of this property with a log splat.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
6ac1240821 device: do not attach finalizer to non-returned object
Before, the code attached a finalizer to an object that wasn't returned,
resulting in immediate garbage collection. Instead return the actual
pointer.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
4b5d15ec2b device: lock elem in autodraining queue before freeing
Without this, we wind up freeing packets that the encryption/decryption
queues still have, resulting in a UaF.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
6548a682a9 device: remove listen port race in tests
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 15:37:04 +01:00
Jason A. Donenfeld
a60e6dab76 device: generate test keys on the fly
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-09 00:42:39 +01:00
Josh Bleecher Snyder
d8dd1f254f device: remove mutex from Peer send/receive
The immediate motivation for this change is an observed deadlock.

1. A goroutine calls peer.Stop. That calls peer.queue.Lock().
2. Another goroutine is in RoutineSequentialReceiver.
   It receives an elem from peer.queue.inbound.
3. The peer.Stop goroutine calls close(peer.queue.inbound),
   close(peer.queue.outbound), and peer.stopping.Wait().
   It blocks waiting for RoutineSequentialReceiver
   and RoutineSequentialSender to exit.
4. The RoutineSequentialReceiver goroutine calls peer.SendStagedPackets().
   SendStagedPackets attempts peer.queue.RLock().
   That blocks forever because the peer.Stop
   goroutine holds a write lock on that mutex.

A background motivation for this change is that it can be expensive
to have a mutex in the hot code path of RoutineSequential*.

The mutex was necessary to avoid attempting to send elems on a closed channel.
This commit removes that danger by never closing the channel.
Instead, we send a sentinel nil value on the channel to indicate
to the receiver that it should exit.

The only problem with this is that if the receiver exits,
we could write an elem into the channel which would never get received.
If it never gets received, it cannot get returned to the device pools.

To work around this, we use a finalizer. When the channel can be GC'd,
the finalizer drains any remaining elements from the channel and
restores them to the device pool.

After that change, peer.queue.RWMutex no longer makes sense where it is.
It is only used to prevent concurrent calls to Start and Stop.
Move it to a more sensible location and make it a plain sync.Mutex.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 13:02:52 -08:00
Josh Bleecher Snyder
57aadfcb14 device: create channels.go
We have a bunch of stupid channel tricks, and I'm about to add more.
Give them their own file. This commit is 100% code movement.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 12:38:19 -08:00
Josh Bleecher Snyder
af408eb940 device: print direction when ping transit fails
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 12:01:08 -08:00
Josh Bleecher Snyder
15810daa22 device: separate timersInit from timersStart
timersInit sets up the timers.
It need only be done once per peer.

timersStart does the work to prepare the timers
for a newly running peer. It needs to be done
every time a peer starts.

Separate the two and call them in the appropriate places.
This prevents data races on the peer's timers fields
when starting and stopping peers.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder
d840445e9b device: don't track device interface state in RoutineTUNEventReader
We already track this state elsewhere. No need to duplicate.
The cost of calling changeState is negligible.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder
675ff32e6c device: improve MTU change handling
The old code silently accepted negative MTUs.
It also set MTUs above the maximum.
It also had hard to follow deeply nested conditionals.

Add more paranoid handling,
and make the code more straight-line.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder
3516ccc1e2 device: remove device.state.stopping from RoutineTUNEventReader
The TUN event reader does three things: Change MTU, device up, and device down.
Changing the MTU after the device is closed does no harm.
Device up and device down don't make sense after the device is closed,
but we can check that condition before proceeding with changeState.
There's thus no reason to block device.Close on RoutineTUNEventReader exiting.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder
0bcb822e5b device: overhaul device state management
This commit simplifies device state management.
It creates a single unified state variable and documents its semantics.

It also makes state changes more atomic.
As an example of the sort of bug that occurred due to non-atomic state changes,
the following sequence of events used to occur approximately every 2.5 million test runs:

* RoutineTUNEventReader received an EventDown event.
* It called device.Down, which called device.setUpDown.
* That set device.state.changing, but did not yet attempt to lock device.state.Mutex.
* Test completion called device.Close.
* device.Close locked device.state.Mutex.
* device.Close blocked on a call to device.state.stopping.Wait.
* device.setUpDown then attempted to lock device.state.Mutex and blocked.

Deadlock results. setUpDown cannot progress because device.state.Mutex is locked.
Until setUpDown returns, RoutineTUNEventReader cannot call device.state.stopping.Done.
Until device.state.stopping.Done gets called, device.state.stopping.Wait is blocked.
As long as device.state.stopping.Wait is blocked, device.state.Mutex cannot be unlocked.
This commit fixes that deadlock by holding device.state.mu
when checking that the device is not closed.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:32:07 -08:00
Josh Bleecher Snyder
da95677203 device: remove unnecessary zeroing in peer.SendKeepalive
elem.packet is always already nil.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 10:14:17 -08:00
Josh Bleecher Snyder
9c75f58f3d device: remove device.state.stopping from RoutineHandshake
It is no longer necessary.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 08:18:32 -08:00
Josh Bleecher Snyder
84a42aed63 device: remove device.state.stopping from RoutineDecryption
It is no longer necessary, as of 454de6f3e64abd2a7bf9201579cd92eea5280996
(device: use channel close to shut down and drain decryption channel).

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-08 08:18:32 -08:00
Jason A. Donenfeld
01e176af3c device: take peer handshake when reinitializing last sent handshake
This papers over other unrelated races, unfortunately.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-03 17:52:31 +01:00
Josh Bleecher Snyder
91617b4c52 device: fix goroutine leak test
The leak test had rare flakes.
If a system goroutine started at just the wrong moment, you'd get a false positive.
Instead of looping until the goroutines look good and then checking,
exit completely as soon as the number of goroutines looks good.
Also, check more frequently, in an attempt to complete faster.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-03 17:45:22 +01:00
Jason A. Donenfeld
7258a8973d device: add up/down stress test
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-03 17:43:41 +01:00
Jason A. Donenfeld
d9d547a3f3 device: pass cfg strings around in tests instead of reader
This makes it easier to tag things onto the end manually for quick hacks.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-03 17:29:01 +01:00
Jason A. Donenfeld
c3bde5f590 device: benchmark the waitpool to compare it to the prior channels
Here is the old implementation:

    type WaitPool struct {
        c chan interface{}
    }

    func NewWaitPool(max uint32, new func() interface{}) *WaitPool {
        p := &WaitPool{c: make(chan interface{}, max)}
        for i := uint32(0); i < max; i++ {
            p.c <- new()
        }
        return p
    }

    func (p *WaitPool) Get() interface{} {
        return <- p.c
    }

    func (p *WaitPool) Put(x interface{}) {
        p.c <- x
    }

It performs worse than the new one:

    name         old time/op  new time/op  delta
    WaitPool-16  16.4µs ± 5%  15.1µs ± 3%  -7.86%  (p=0.008 n=5+5)

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-03 16:59:29 +01:00
Josh Bleecher Snyder
fd63a233c9 device: test that we do not leak goroutines
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-03 00:57:57 +01:00
Josh Bleecher Snyder
8a374a35a0 device: tie encryption queue lifetime to the peers that write to it
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-02-03 00:57:57 +01:00
Jason A. Donenfeld
4846070322 device: use a waiting sync.Pool instead of a channel
Channels are FIFO which means we have guaranteed cache misses.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-02-02 19:32:13 +01:00
Jason A. Donenfeld
a9f80d8c58 device: reduce number of append calls when padding
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 20:10:48 +01:00
Jason A. Donenfeld
de51129e33 device: use int64 instead of atomic.Value for time stamp
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 18:57:03 +01:00
Jason A. Donenfeld
beb25cc4fd device: use new model queues for handshakes
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 18:24:45 +01:00
Jason A. Donenfeld
9263014ed3 device: simplify peer queue locking
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-29 16:21:53 +01:00
Jason A. Donenfeld
f0f27d7fd2 device: reduce nesting when staging packet
Suggested-by: Josh Bleecher Snyder <josh@tailscale.com>
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 18:56:58 +01:00
Jason A. Donenfeld
d4112d9096 global: bump copyright
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 17:52:15 +01:00
Jason A. Donenfeld
6a128dde71 device: do not allow get to run while set runs
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 15:26:22 +01:00
Jason A. Donenfeld
34c047c762 device: avoid hex allocations in IpcGet
benchmark               old ns/op     new ns/op     delta
BenchmarkUAPIGet-16     2872          2157          -24.90%

benchmark               old allocs     new allocs     delta
BenchmarkUAPIGet-16     30             18             -40.00%

benchmark               old bytes     new bytes     delta
BenchmarkUAPIGet-16     737           256           -65.26%

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 15:22:34 +01:00
Jason A. Donenfeld
d4725bc456 device: the psk is not a chapoly key
It's a separate type of key that gets hashed into the chain.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-28 14:45:53 +01:00
Jason A. Donenfeld
1b092ce584 device: get rid of nonce routine
This moves to a simple queue with no routine processing it, to reduce
scheduler pressure.

This splits latency in half!

benchmark                  old ns/op     new ns/op     delta
BenchmarkThroughput-16     2394          2364          -1.25%
BenchmarkLatency-16        259652        120810        -53.47%

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-27 18:38:27 +01:00
Jason A. Donenfeld
ace50a0529 device: avoid deadlock when changing private key and removing self peers
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-27 15:53:21 +01:00
Jason A. Donenfeld
8cc99631d0 device: use linked list for per-peer allowed-ip traversal
This makes the IpcGet method much faster.

We also refactor the traversal API to use a callback so that we don't
need to allocate at all. Avoiding allocations we do self-masking on
insertion, which in turn means that split intermediate nodes require a
copy of the bits.

benchmark               old ns/op     new ns/op     delta
BenchmarkUAPIGet-16     3243          2659          -18.01%

benchmark               old allocs     new allocs     delta
BenchmarkUAPIGet-16     35             30             -14.29%

benchmark               old bytes     new bytes     delta
BenchmarkUAPIGet-16     1218          737           -39.49%

This benchmark is good, though it's only for a pair of peers, each with
only one allowedips. As this grows, the delta expands considerably.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-27 01:48:58 +01:00
Jason A. Donenfeld
d669c78c43 device: combine debug and info log levels into 'verbose'
There are very few cases, if any, in which a user only wants one of
these levels, so combine it into a single level.

While we're at it, reduce indirection on the loggers by using an empty
function rather than a nil function pointer. It's not like we have
retpolines anyway, and we were always calling through a function with a
branch prior, so this seems like a net gain.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-26 23:05:48 +01:00
Josh Bleecher Snyder
7139279cd0 device: change logging interface to use functions
This commit overhauls wireguard-go's logging.

The primary, motivating change is to use a function instead
of a *log.Logger as the basic unit of logging.
Using functions provides a lot more flexibility for
people to bring their own logging system.

It also introduces logging helper methods on Device.
These reduce line noise at the call site.
They also allow for log functions to be nil;
when nil, instead of generating a log line and throwing it away,
we don't bother generating it at all.
This spares allocation and pointless work.

This is a breaking change, although the fix required
of clients is fairly straightforward.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:40:20 +01:00
Josh Bleecher Snyder
37efdcaccf device: fix shadowing of err in IpcHandle
The declaration of err in

	nextByte, err := buffered.ReadByte

shadows the declaration of err in

	op, err := buffered.ReadString('\n')

above. As a result, the assignments to err in

	err = ipcErrorf(ipc.IpcErrorInvalid, "trailing character in UAPI get: %c", nextByte)

and in

	err = device.IpcGetOperation(buffered.Writer)

do not modify the correct err variable.

Found by staticcheck.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:40:10 +01:00
Josh Bleecher Snyder
d3a2b74df2 device: remove extra error arg
Caught by go vet.
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 22:36:10 +01:00
Brad Fitzpatrick
8114c9db5f device: reduce allocs in Device.IpcGetOperation
Plenty more to go, but a start:

name       old time/op    new time/op    delta
UAPIGet-4    6.37µs ± 2%    5.56µs ± 1%  -12.70%  (p=0.000 n=8+8)

name       old alloc/op   new alloc/op   delta
UAPIGet-4    1.98kB ± 0%    1.22kB ± 0%  -38.71%  (p=0.000 n=10+10)

name       old allocs/op  new allocs/op  delta
UAPIGet-4      42.0 ± 0%      35.0 ± 0%  -16.67%  (p=0.000 n=10+10)

Signed-off-by: Brad Fitzpatrick <bradfitz@tailscale.com>
2021-01-26 11:51:52 -08:00
Josh Bleecher Snyder
e6ec3852a9 device: add benchmark for UAPI Device.IpcGetOperation
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-26 11:40:24 -08:00
Jason A. Donenfeld
18e47795e5 device: allow pipelining UAPI requests
The original spec ends with \n\n especially for this reason.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-25 20:48:28 +01:00
Josh Bleecher Snyder
cecb41515d device: serialize access to IpcSetOperation
Interleaves IpcSetOperations would spell trouble.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:38:09 -08:00
Josh Bleecher Snyder
a9ce4b762c device: simplify handling of IPC set endpoint
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:37:28 -08:00
Josh Bleecher Snyder
d8f2cc87ee device: remove close processing fwmark
Also, a behavior change: Stop treating a blank value as 0.
It's not in the spec.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:36:53 -08:00
Josh Bleecher Snyder
2b8665f5f9 device: remove unnecessary comment
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:36:41 -08:00
Josh Bleecher Snyder
674a4675a1 device: introduce new IPC error message for unknown error
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:36:17 -08:00
Josh Bleecher Snyder
87bdcb2ae4 device: correct IPC error number for I/O errors
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:35:48 -08:00
Josh Bleecher Snyder
37a239e736 device: simplify IpcHandle error handling
Unify the handling of unexpected UAPI errors.
The comment that says "should never happen" is incorrect;
this could happen due to I/O errors. Correct it.

Change error message capitalization for consistency.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:09:24 -08:00
Josh Bleecher Snyder
6252de0db9 device: split IpcSetOperation into parts
The goal of this change is to make the structure
of IpcSetOperation easier to follow.

IpcSetOperation contains a small state machine:
It starts by configuring the device,
then shifts to configuring one peer at a time.

Having the code all in one giant method obscured that structure.
Split out the parts into helper functions and encapsulate the peer state.

This makes the overall structure more apparent.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 09:09:24 -08:00
Josh Bleecher Snyder
a029b942ae device: expand IPCError
Expand IPCError to contain a wrapped error,
and add a helper to make constructing such errors easier.

Add a defer-based "log on returned error" to IpcSetOperation.
This lets us simplify all of the error return paths.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 08:47:48 -08:00
Josh Bleecher Snyder
db3fa1409c device: remove dead code
If device.NewPeer returns a nil error,
then the returned peer is always non-nil.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 08:47:48 -08:00
Josh Bleecher Snyder
675aae2423 device: return errors from ipc scanner
The code as written will drop any read errors on the floor.
Fix that.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-25 08:47:48 -08:00
Jason A. Donenfeld
294d3bedf9 device: allow compiling with Go 1.15
Until we depend on Go 1.16 (which isn't released yet), alias our own
variable to the private member of the net package. This will allow an
easy find replace to make this go away when we eventually switch to
1.16.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-20 20:12:32 +01:00
Josh Bleecher Snyder
86a58b51c0 device: remove unused fields from DummyDatagram and DummyBind
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 20:03:40 +01:00
Josh Bleecher Snyder
6a2ecb581b device: remove unused trie test code
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 20:03:40 +01:00
Josh Bleecher Snyder
7c5d1e355e device: remove unnecessary zeroing
Newly allocated objects are already zeroed.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:07 +01:00
Josh Bleecher Snyder
a86492a567 device: remove QueueInboundElement.dropped
Now that we block when enqueueing to the decryption queue,
there is only one case in which we "drop" a inbound element,
when decryption fails.

We can use a simple, obvious, sync-free sentinel for that, elem.packet == nil.
Also, we can return the message buffer to the pool slightly later,
which further simplifies the code.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:06 +01:00
Josh Bleecher Snyder
7ee95e053c device: remove QueueOutboundElement.dropped
If we block when enqueuing encryption elements to the queue,
then we never drop them.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:05 +01:00
Josh Bleecher Snyder
23642a13be device: check returned errors from NewPeer in TestNoiseHandshake
Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:01 +01:00
Josh Bleecher Snyder
2fe19ce54d device: remove selects from encrypt/decrypt/inbound/outbound enqueuing
Block instead. Backpressure here is fine, probably preferable.
This reduces code complexity.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:57:00 +01:00
Josh Bleecher Snyder
0cc15e7c7c device: put handshake buffer in pool in FlushPacketQueues
This appears to have been an oversight.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:56:59 +01:00
Josh Bleecher Snyder
48c3b87eb8 device: use channel close to shut down and drain decryption channel
This is similar to commit e1fa1cc556,
but for the decryption channel.

It is an alternative fix to f9f655567930a4cd78d40fa4ba0d58503335ae6a.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-20 19:56:54 +01:00
Jason A. Donenfeld
ea6c1cd7e6 device: receive: do not exit immediately on transient UDP receive errors
Some users report seeing lines like:

> Routine: receive incoming IPv4 - stopped

Popping up unexpectedly. Let's sleep and try again before failing, and
also log the error, and perhaps we'll eventually understand this
situation better in future versions.

Because we have to distinguish between the socket being closed
explicitly and whatever error this is, we bump the module to require Go
1.16.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-08 14:30:04 +01:00
Jason A. Donenfeld
29b0477585 device: receive: drain decryption queue before exiting RoutineDecryption
It's possible for RoutineSequentialReceiver to try to lock an elem after
RoutineDecryption has exited. Before this meant we didn't then unlock
the elem, so the whole program deadlocked.

As well, it looks like the flush code (which is now potentially
unnecessary?) wasn't properly dropping the buffers for the
not-already-dropped case.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2021-01-07 17:08:41 +01:00
Josh Bleecher Snyder
85b4950579 device: add latency and throughput benchmarks
These obviously don't perfectly capture real world performance,
in which syscalls and network links have a significant impact.
Nevertheless, they capture some of the internal performance factors,
and they're easy and convenient to work with.

Hat tip to Avery Pennarun for help designing the throughput benchmark.

Signed-off-by: Josh Bleecher Snyder <josh@tailscale.com>
2021-01-07 14:49:44 +01:00