wintun: Wintun->Interface
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7689d09336
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@ -61,7 +61,7 @@ type rateJuggler struct {
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}
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type NativeTun struct {
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wt *wintun.Wintun
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wt *wintun.Interface
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handle windows.Handle
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close bool
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rings ringDescriptor
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@ -84,20 +84,20 @@ func packetAlign(size uint32) uint32 {
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}
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//
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// CreateTUN creates a Wintun adapter with the given name. Should a Wintun
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// adapter with the same name exist, it is reused.
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// CreateTUN creates a Wintun interface with the given name. Should a Wintun
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// interface with the same name exist, it is reused.
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//
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func CreateTUN(ifname string) (Device, error) {
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return CreateTUNWithRequestedGUID(ifname, nil)
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}
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//
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// CreateTUNWithRequestedGUID creates a Wintun adapter with the given name and
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// a requested GUID. Should a Wintun adapter with the same name exist, it is reused.
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// CreateTUNWithRequestedGUID creates a Wintun interface with the given name and
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// a requested GUID. Should a Wintun interface with the same name exist, it is reused.
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//
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func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Device, error) {
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var err error
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var wt *wintun.Wintun
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var wt *wintun.Interface
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// Does an interface with this name already exist?
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wt, err = WintunPool.GetInterface(ifname)
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@ -113,7 +113,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
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}
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err = wt.SetInterfaceName(ifname, WintunPool)
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err = wt.SetName(ifname)
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if err != nil {
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wt.DeleteInterface()
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return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
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@ -143,7 +143,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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return nil, fmt.Errorf("Error creating event: %v", err)
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}
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tun.handle, err = tun.wt.AdapterHandle()
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tun.handle, err = tun.wt.Handle()
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if err != nil {
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tun.Close()
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return nil, err
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@ -159,7 +159,7 @@ func CreateTUNWithRequestedGUID(ifname string, requestedGUID *windows.GUID) (Dev
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}
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func (tun *NativeTun) Name() (string, error) {
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return tun.wt.InterfaceName()
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return tun.wt.Name()
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}
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func (tun *NativeTun) File() *os.File {
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@ -300,7 +300,7 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
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return int(packetSize), nil
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}
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// LUID returns Windows adapter instance ID.
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// LUID returns Windows interface instance ID.
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func (tun *NativeTun) LUID() uint64 {
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return tun.wt.LUID()
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}
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@ -23,8 +23,7 @@ import (
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type Pool string
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// Wintun is a handle of a Wintun adapter.
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type Wintun struct {
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type Interface struct {
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cfgInstanceID windows.GUID
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devInstanceID string
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luidIndex uint32
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@ -41,7 +40,7 @@ const (
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)
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// makeWintun creates a Wintun interface handle and populates it from the device's registry key.
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func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData, pool Pool) (*Wintun, error) {
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func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfoData, pool Pool) (*Interface, error) {
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// Open HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\Class\<class>\<id> registry key.
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key, err := deviceInfoSet.OpenDevRegKey(deviceInfoData, setupapi.DICS_FLAG_GLOBAL, 0, setupapi.DIREG_DRV, registry.QUERY_VALUE)
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if err != nil {
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@ -78,7 +77,7 @@ func makeWintun(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.DevInfo
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return nil, fmt.Errorf("DeviceInstanceID failed: %v", err)
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}
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return &Wintun{
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return &Interface{
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cfgInstanceID: ifid,
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devInstanceID: instanceID,
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luidIndex: uint32(luidIdx),
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@ -99,7 +98,7 @@ func removeNumberedSuffix(ifname string) string {
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// the interface if found, or windows.ERROR_OBJECT_NOT_FOUND otherwise. If
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// the interface is found but not a Wintun-class or a member of the pool,
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// this function returns windows.ERROR_ALREADY_EXISTS.
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func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
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func (pool Pool) GetInterface(ifname string) (*Interface, error) {
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// Create a list of network devices.
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devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
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if err != nil {
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@ -129,7 +128,7 @@ func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
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}
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// TODO: is there a better way than comparing ifnames?
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ifname2, err := wintun.InterfaceName()
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ifname2, err := wintun.Name()
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if err != nil {
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continue
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}
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@ -186,7 +185,7 @@ func (pool Pool) GetInterface(ifname string) (*Wintun, error) {
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// called "requested" GUID because the API it uses is completely undocumented,
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// and so there could be minor interesting complications with its usage. This
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// function returns the network interface ID and a flag if reboot is required.
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func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, rebootRequired bool, err error) {
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func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Interface, rebootRequired bool, err error) {
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// Create an empty device info set for network adapter device class.
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devInfoList, err := setupapi.SetupDiCreateDeviceInfoListEx(&deviceClassNetGUID, 0, "")
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if err != nil {
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@ -203,7 +202,7 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, r
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}
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// Create a new device info element and add it to the device info set.
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deviceTypeName := pool.DeviceTypeName()
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deviceTypeName := pool.deviceTypeName()
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deviceData, err := devInfoList.CreateDeviceInfo(className, &deviceClassNetGUID, deviceTypeName, 0, setupapi.DICD_GENERATE_ID)
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if err != nil {
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err = fmt.Errorf("SetupDiCreateDeviceInfo failed: %v", err)
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@ -410,7 +409,7 @@ func (pool Pool) CreateInterface(requestedGUID *windows.GUID) (wintun *Wintun, r
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// DeleteInterface deletes a Wintun interface. This function succeeds
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// if the interface was not found. It returns a bool indicating whether
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// a reboot is required.
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func (wintun *Wintun) DeleteInterface() (rebootRequired bool, err error) {
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func (wintun *Interface) DeleteInterface() (rebootRequired bool, err error) {
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devInfoList, deviceData, err := wintun.deviceData()
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if err == windows.ERROR_OBJECT_NOT_FOUND {
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return false, nil
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@ -444,7 +443,7 @@ func (wintun *Wintun) DeleteInterface() (rebootRequired bool, err error) {
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// DeleteMatchingInterfaces deletes all Wintun interfaces, which match
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// given criteria, and returns which ones it deleted, whether a reboot
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// is required after, and which errors occurred during the process.
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func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
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func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Interface) bool) (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
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devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
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if err != nil {
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return nil, false, []error{fmt.Errorf("SetupDiGetClassDevsEx(%v) failed: %v", deviceClassNetGUID, err.Error())}
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@ -537,7 +536,7 @@ func (pool Pool) DeleteMatchingInterfaces(matches func(wintun *Wintun) bool) (de
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// ones it deleted, whether a reboot is required after, and which errors
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// occurred during the process.
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func (pool Pool) DeleteAllInterfaces() (deviceInstancesDeleted []uint32, rebootRequired bool, errors []error) {
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return pool.DeleteMatchingInterfaces(func(wintun *Wintun) bool {
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return pool.DeleteMatchingInterfaces(func(wintun *Interface) bool {
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return true
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})
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}
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@ -554,7 +553,7 @@ func (pool Pool) isMember(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupa
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return false, fmt.Errorf("DeviceRegistryPropertyString(SPDRP_FRIENDLYNAME) failed: %v", err)
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}
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friendlyName, _ := friendlyNameVal.(string)
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deviceTypeName := pool.DeviceTypeName()
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deviceTypeName := pool.deviceTypeName()
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return friendlyName == deviceTypeName || deviceDesc == deviceTypeName ||
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removeNumberedSuffix(friendlyName) == deviceTypeName || removeNumberedSuffix(deviceDesc) == deviceTypeName, nil
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}
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@ -580,18 +579,18 @@ func setQuietInstall(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.De
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return deviceInfoSet.SetDeviceInstallParams(deviceInfoData, devInstallParams)
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}
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// DeviceTypeName returns pool-specific device type name.
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func (pool Pool) DeviceTypeName() string {
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// deviceTypeName returns pool-specific device type name.
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func (pool Pool) deviceTypeName() string {
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return fmt.Sprintf("%s Tunnel", pool)
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}
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// InterfaceName returns the name of the Wintun interface.
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func (wintun *Wintun) InterfaceName() (string, error) {
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// Name returns the name of the Wintun interface.
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func (wintun *Interface) Name() (string, error) {
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return nci.ConnectionName(&wintun.cfgInstanceID)
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}
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// SetInterfaceName sets name of the Wintun interface.
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func (wintun *Wintun) SetInterfaceName(ifname string) error {
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// SetName sets name of the Wintun interface.
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func (wintun *Interface) SetName(ifname string) error {
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const maxSuffix = 1000
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availableIfname := ifname
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for i := 0; ; i++ {
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@ -634,7 +633,7 @@ func (wintun *Wintun) SetInterfaceName(ifname string) error {
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return fmt.Errorf("Device-level registry key open failed: %v", err)
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}
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defer deviceRegKey.Close()
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err = deviceRegKey.SetStringValue("FriendlyName", wintun.pool.DeviceTypeName())
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err = deviceRegKey.SetStringValue("FriendlyName", wintun.pool.deviceTypeName())
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if err != nil {
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return fmt.Errorf("SetStringValue(FriendlyName) failed: %v", err)
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}
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@ -642,17 +641,17 @@ func (wintun *Wintun) SetInterfaceName(ifname string) error {
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}
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// tcpipAdapterRegKeyName returns the adapter-specific TCP/IP network registry key name.
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func (wintun *Wintun) tcpipAdapterRegKeyName() string {
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func (wintun *Interface) tcpipAdapterRegKeyName() string {
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return fmt.Sprintf("SYSTEM\\CurrentControlSet\\Services\\Tcpip\\Parameters\\Adapters\\%v", wintun.cfgInstanceID)
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}
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// deviceRegKeyName returns the device-level registry key name
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func (wintun *Wintun) deviceRegKeyName() string {
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func (wintun *Interface) deviceRegKeyName() string {
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return fmt.Sprintf("SYSTEM\\CurrentControlSet\\Enum\\%v", wintun.devInstanceID)
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}
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// tcpipInterfaceRegKeyName returns the interface-specific TCP/IP network registry key name.
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func (wintun *Wintun) tcpipInterfaceRegKeyName() (path string, err error) {
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func (wintun *Interface) tcpipInterfaceRegKeyName() (path string, err error) {
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key, err := registry.OpenKey(registry.LOCAL_MACHINE, wintun.tcpipAdapterRegKeyName(), registry.QUERY_VALUE)
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if err != nil {
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return "", fmt.Errorf("Error opening adapter-specific TCP/IP network registry key: %v", err)
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@ -671,7 +670,7 @@ func (wintun *Wintun) tcpipInterfaceRegKeyName() (path string, err error) {
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// deviceData returns TUN device info list handle and interface device info
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// data. The device info list handle must be closed after use. In case the
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// device is not found, windows.ERROR_OBJECT_NOT_FOUND is returned.
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func (wintun *Wintun) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, error) {
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func (wintun *Interface) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, error) {
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// Create a list of network devices.
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devInfoList, err := setupapi.SetupDiGetClassDevsEx(&deviceClassNetGUID, "", 0, setupapi.DIGCF_PRESENT, setupapi.DevInfo(0), "")
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if err != nil {
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@ -708,8 +707,8 @@ func (wintun *Wintun) deviceData() (setupapi.DevInfo, *setupapi.DevInfoData, err
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return 0, nil, windows.ERROR_OBJECT_NOT_FOUND
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}
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// AdapterHandle returns a handle to the adapter device object.
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func (wintun *Wintun) AdapterHandle() (windows.Handle, error) {
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// Handle returns a handle to the interface device object.
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func (wintun *Interface) Handle() (windows.Handle, error) {
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interfaces, err := setupapi.CM_Get_Device_Interface_List(wintun.devInstanceID, &deviceInterfaceNetGUID, setupapi.CM_GET_DEVICE_INTERFACE_LIST_PRESENT)
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if err != nil {
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return windows.InvalidHandle, fmt.Errorf("Error listing NDIS interfaces: %v", err)
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@ -722,11 +721,11 @@ func (wintun *Wintun) AdapterHandle() (windows.Handle, error) {
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}
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// GUID returns the GUID of the interface.
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func (wintun *Wintun) GUID() windows.GUID {
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func (wintun *Interface) GUID() windows.GUID {
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return wintun.cfgInstanceID
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}
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// LUID returns the LUID of the interface.
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func (wintun *Wintun) LUID() uint64 {
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func (wintun *Interface) LUID() uint64 {
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return ((uint64(wintun.luidIndex) & ((1 << 24) - 1)) << 24) | ((uint64(wintun.ifType) & ((1 << 16) - 1)) << 48)
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}
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