tun: make customization of WintunPool and requested GUID more obvious
Persnickety consumers can now do: func init() { tun.WintunPool, _ = wintun.MakePool("Flurp") tun.WintunStaticRequestedGUID, _ = windows.GUIDFromString("{5ae2716f-0b3e-4dc4-a8b5-48eba11a6e16}") } Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -44,15 +44,8 @@ type NativeTun struct {
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readWait windows.Handle
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readWait windows.Handle
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}
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}
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var WintunPool *wintun.Pool
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var WintunPool, _ = wintun.MakePool("WireGuard")
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var WintunStaticRequestedGUID *windows.GUID
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func init() {
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var err error
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WintunPool, err = wintun.MakePool("WireGuard")
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if err != nil {
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panic(fmt.Errorf("Failed to make pool: %w", err))
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}
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}
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//go:linkname procyield runtime.procyield
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//go:linkname procyield runtime.procyield
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func procyield(cycles uint32)
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func procyield(cycles uint32)
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@ -65,7 +58,7 @@ func nanotime() int64
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// interface with the same name exist, it is reused.
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// interface with the same name exist, it is reused.
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//
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//
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func CreateTUN(ifname string, mtu int) (Device, error) {
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func CreateTUN(ifname string, mtu int) (Device, error) {
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return CreateTUNWithRequestedGUID(ifname, nil, mtu)
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return CreateTUNWithRequestedGUID(ifname, WintunStaticRequestedGUID, mtu)
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}
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}
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//
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//
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