wintun: add FlushInterface stub
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2efafecab5
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@ -65,6 +65,11 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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// Set interface name. (Ignore errors.)
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// Set interface name. (Ignore errors.)
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wt.SetInterfaceName(ifname)
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wt.SetInterfaceName(ifname)
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}
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}
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err = wt.FlushInterface()
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if err != nil {
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wt.DeleteInterface(0)
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return nil, err
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}
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signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
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signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
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if err != nil {
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if err != nil {
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@ -322,9 +322,18 @@ func (wintun *Wintun) DeleteInterface(hwndParent uintptr) (bool, bool, error) {
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return false, false, nil
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return false, false, nil
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}
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}
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///
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//
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/// checkReboot checks device install parameters if a system reboot is required.
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// FlushInterface removes all properties from the interface and gives it only a very
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///
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// vanilla IPv4 and IPv6 configuration with no addresses of any sort assigned.
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//
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func (wintun *Wintun) FlushInterface() error {
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//TODO: implement me!
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return nil
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}
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//
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// checkReboot checks device install parameters if a system reboot is required.
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//
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func checkReboot(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.SP_DEVINFO_DATA) (bool, error) {
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func checkReboot(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.SP_DEVINFO_DATA) (bool, error) {
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devInstallParams, err := deviceInfoSet.GetDeviceInstallParams(deviceInfoData)
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devInstallParams, err := deviceInfoSet.GetDeviceInstallParams(deviceInfoData)
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if err != nil {
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if err != nil {
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@ -458,4 +467,4 @@ func (wintun *Wintun) SignalEventName() string {
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func (wintun *Wintun) DataFileName() string {
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func (wintun *Wintun) DataFileName() string {
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return fmt.Sprintf("\\\\.\\Global\\WINTUN_DEVICE_%s", guid.ToString((*windows.GUID)(wintun)))
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return fmt.Sprintf("\\\\.\\Global\\WINTUN_DEVICE_%s", guid.ToString((*windows.GUID)(wintun)))
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}
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}
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