wintun: add FlushInterface stub

This commit is contained in:
Jason A. Donenfeld 2019-02-07 18:24:28 +01:00
parent 2efafecab5
commit c4b43e35a7
2 changed files with 18 additions and 4 deletions

View File

@ -65,6 +65,11 @@ func CreateTUN(ifname string) (TUNDevice, error) {
// Set interface name. (Ignore errors.)
wt.SetInterfaceName(ifname)
}
err = wt.FlushInterface()
if err != nil {
wt.DeleteInterface(0)
return nil, err
}
signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
if err != nil {

View File

@ -322,9 +322,18 @@ func (wintun *Wintun) DeleteInterface(hwndParent uintptr) (bool, bool, error) {
return false, false, nil
}
///
/// checkReboot checks device install parameters if a system reboot is required.
///
//
// FlushInterface removes all properties from the interface and gives it only a very
// vanilla IPv4 and IPv6 configuration with no addresses of any sort assigned.
//
func (wintun *Wintun) FlushInterface() error {
//TODO: implement me!
return nil
}
//
// checkReboot checks device install parameters if a system reboot is required.
//
func checkReboot(deviceInfoSet setupapi.DevInfo, deviceInfoData *setupapi.SP_DEVINFO_DATA) (bool, error) {
devInstallParams, err := deviceInfoSet.GetDeviceInstallParams(deviceInfoData)
if err != nil {
@ -458,4 +467,4 @@ func (wintun *Wintun) SignalEventName() string {
func (wintun *Wintun) DataFileName() string {
return fmt.Sprintf("\\\\.\\Global\\WINTUN_DEVICE_%s", guid.ToString((*windows.GUID)(wintun)))
}
}