tun: windows: spin for only a millisecond/80
Performance stays the same as before.
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@ -215,7 +215,7 @@ retry:
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if tun.close {
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return 0, os.ErrClosed
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}
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if time.Since(start) >= time.Millisecond*50 {
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if time.Since(start) >= time.Millisecond/80 /* ~1gbit/s */ {
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windows.WaitForSingleObject(tun.rings.send.tailMoved, windows.INFINITE)
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goto retry
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}
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