wintun: Adjust tunRWQueue.left member to match Wintun driver
Signed-off-by: Simon Rozman <simon@rozman.si>
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@ -36,7 +36,7 @@ type tunPacket struct {
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type tunRWQueue struct {
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type tunRWQueue struct {
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numPackets uint32
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numPackets uint32
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packets [TUN_MAX_PACKET_EXCHANGE]tunPacket
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packets [TUN_MAX_PACKET_EXCHANGE]tunPacket
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left uint32
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left bool
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}
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}
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type nativeTun struct {
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type nativeTun struct {
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@ -229,7 +229,7 @@ func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
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}
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}
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}
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}
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if tun.rdBuff.numPackets < TUN_MAX_PACKET_EXCHANGE || tun.rdBuff.left == 0 {
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if tun.rdBuff.numPackets < TUN_MAX_PACKET_EXCHANGE || !tun.rdBuff.left {
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// Buffer was not full. Wait for the interface data or user close.
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// Buffer was not full. Wait for the interface data or user close.
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r, err := windows.WaitForMultipleObjects(tun.signals[:], false, windows.INFINITE)
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r, err := windows.WaitForMultipleObjects(tun.signals[:], false, windows.INFINITE)
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if err != nil {
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if err != nil {
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