wintun: Adjust tunRWQueue.left member to match Wintun driver
Signed-off-by: Simon Rozman <simon@rozman.si>
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				@ -36,7 +36,7 @@ type tunPacket struct {
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type tunRWQueue struct {
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					type tunRWQueue struct {
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	numPackets uint32
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						numPackets uint32
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	packets    [TUN_MAX_PACKET_EXCHANGE]tunPacket
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						packets    [TUN_MAX_PACKET_EXCHANGE]tunPacket
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	left       uint32
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						left       bool
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}
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					}
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type nativeTun struct {
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					type nativeTun struct {
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@ -229,7 +229,7 @@ func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
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				}
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									}
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			}
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								}
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			if tun.rdBuff.numPackets < TUN_MAX_PACKET_EXCHANGE || tun.rdBuff.left == 0 {
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								if tun.rdBuff.numPackets < TUN_MAX_PACKET_EXCHANGE || !tun.rdBuff.left {
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				// Buffer was not full. Wait for the interface data or user close.
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									// Buffer was not full. Wait for the interface data or user close.
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				r, err := windows.WaitForMultipleObjects(tun.signals[:], false, windows.INFINITE)
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									r, err := windows.WaitForMultipleObjects(tun.signals[:], false, windows.INFINITE)
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				if err != nil {
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									if err != nil {
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