wintun: Write exchange buffer increased back to 1MiB
Signed-off-by: Simon Rozman <simon@rozman.si>
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ac4944a708
@ -19,18 +19,17 @@ const (
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packetExchangeMax uint32 = 256 // Number of packets that may be written at a time
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packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
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packetSizeMax uint32 = 0xf000 - packetExchangeAlignment // Maximum packet size
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packetExchangeSizeRead uint32 = 0x100000 // Read exchange buffer size (defaults to 1MiB)
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packetExchangeSizeWrite uint32 = 0x10000 // Write exchange buffer size (defaults to 64kiB)
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packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
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)
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type exchgBufRead struct {
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data [packetExchangeSizeRead]byte
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data [packetExchangeSize]byte
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offset uint32
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avail uint32
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}
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type exchgBufWrite struct {
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data [packetExchangeSizeWrite]byte
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data [packetExchangeSize]byte
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offset uint32
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packetNum uint32
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}
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@ -323,7 +322,7 @@ func (tun *nativeTun) putTunPacket(buff []byte) error {
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}
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pSize := packetAlign(packetExchangeAlignment + size)
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if tun.wrBuff.packetNum >= packetExchangeMax || tun.wrBuff.offset+pSize >= packetExchangeSizeWrite {
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if tun.wrBuff.packetNum >= packetExchangeMax || tun.wrBuff.offset+pSize >= packetExchangeSize {
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// Exchange buffer is full -> flush first.
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err := tun.flush()
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if err != nil {
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