wintun: don't try to flush interface, but rather delete
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@ -65,30 +65,22 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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// Does an interface with this name already exist?
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wt, err = wintun.GetInterface(ifname, 0)
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if wt == nil {
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// Interface does not exist or an error occurred. Create one.
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if err == nil {
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// If so, we delete it, in case it has weird residual configuration.
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_, _, err = wt.DeleteInterface(0)
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if err != nil {
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return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err)
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}
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}
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wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", 0)
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if err != nil {
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return nil, fmt.Errorf("wintun.CreateInterface: %v", err)
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}
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} else if err != nil {
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// Foreign interface with the same name found.
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// We could create a Wintun interface under a temporary name. But, should our
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// process die without deleting this interface first, the interface would remain
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// orphaned.
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return nil, fmt.Errorf("wintun.GetInterface: %v", err)
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return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
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}
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err = wt.SetInterfaceName(ifname)
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if err != nil {
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wt.DeleteInterface(0)
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return nil, fmt.Errorf("wintun.SetInterfaceName: %v", err)
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}
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err = wt.FlushInterface()
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if err != nil {
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wt.DeleteInterface(0)
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return nil, fmt.Errorf("wintun.FlushInterface: %v", err)
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return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
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}
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return &NativeTun{
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@ -470,15 +470,6 @@ func (wintun *Wintun) DeleteInterface(hwndParent uintptr) (bool, bool, error) {
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return false, false, nil
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}
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//
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// FlushInterface removes all properties from the interface and gives it only a very
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// vanilla IPv4 and IPv6 configuration with no addresses of any sort assigned.
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//
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func (wintun *Wintun) FlushInterface() error {
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//TODO: implement me!
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return nil
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}
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//
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// checkReboot checks device install parameters if a system reboot is required.
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//
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