wintun: don't try to flush interface, but rather delete

This commit is contained in:
Jason A. Donenfeld 2019-05-17 16:06:02 +02:00
parent c718f3940d
commit a6dbe4f475
2 changed files with 9 additions and 26 deletions

View File

@ -65,30 +65,22 @@ func CreateTUN(ifname string) (TUNDevice, error) {
// Does an interface with this name already exist? // Does an interface with this name already exist?
wt, err = wintun.GetInterface(ifname, 0) wt, err = wintun.GetInterface(ifname, 0)
if wt == nil { if err == nil {
// Interface does not exist or an error occurred. Create one. // If so, we delete it, in case it has weird residual configuration.
wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", 0) _, _, err = wt.DeleteInterface(0)
if err != nil { if err != nil {
return nil, fmt.Errorf("wintun.CreateInterface: %v", err) return nil, fmt.Errorf("Unable to delete already existing Wintun interface: %v", err)
} }
} else if err != nil { }
// Foreign interface with the same name found. wt, _, err = wintun.CreateInterface("WireGuard Tunnel Adapter", 0)
// We could create a Wintun interface under a temporary name. But, should our if err != nil {
// process die without deleting this interface first, the interface would remain return nil, fmt.Errorf("Unable to create Wintun interface: %v", err)
// orphaned.
return nil, fmt.Errorf("wintun.GetInterface: %v", err)
} }
err = wt.SetInterfaceName(ifname) err = wt.SetInterfaceName(ifname)
if err != nil { if err != nil {
wt.DeleteInterface(0) wt.DeleteInterface(0)
return nil, fmt.Errorf("wintun.SetInterfaceName: %v", err) return nil, fmt.Errorf("Unable to set name of Wintun interface: %v", err)
}
err = wt.FlushInterface()
if err != nil {
wt.DeleteInterface(0)
return nil, fmt.Errorf("wintun.FlushInterface: %v", err)
} }
return &NativeTun{ return &NativeTun{

View File

@ -470,15 +470,6 @@ func (wintun *Wintun) DeleteInterface(hwndParent uintptr) (bool, bool, error) {
return false, false, nil return false, false, nil
} }
//
// FlushInterface removes all properties from the interface and gives it only a very
// vanilla IPv4 and IPv6 configuration with no addresses of any sort assigned.
//
func (wintun *Wintun) FlushInterface() error {
//TODO: implement me!
return nil
}
// //
// checkReboot checks device install parameters if a system reboot is required. // checkReboot checks device install parameters if a system reboot is required.
// //