conn: unify code in StdNetBind.Send
The sending code is identical for ipv4 and ipv6; select the conn, then use it. Signed-off-by: Josh Bleecher Snyder <josharian@gmail.com>
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@ -161,22 +161,21 @@ func (bind *StdNetBind) Send(buff []byte, endpoint Endpoint) error {
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if !ok {
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if !ok {
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return ErrWrongEndpointType
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return ErrWrongEndpointType
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}
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}
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var conn *net.UDPConn
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var blackhole bool
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if nend.IP.To4() != nil {
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if nend.IP.To4() != nil {
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if bind.ipv4 == nil {
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blackhole = bind.blackhole4
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return syscall.EAFNOSUPPORT
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conn = bind.ipv4
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}
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if bind.blackhole4 {
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return nil
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}
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_, err = bind.ipv4.WriteToUDP(buff, (*net.UDPAddr)(nend))
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} else {
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} else {
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if bind.ipv6 == nil {
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blackhole = bind.blackhole6
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return syscall.EAFNOSUPPORT
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conn = bind.ipv6
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}
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if bind.blackhole6 {
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return nil
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}
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_, err = bind.ipv6.WriteToUDP(buff, (*net.UDPAddr)(nend))
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}
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}
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if blackhole {
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return nil
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}
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if conn == nil {
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return syscall.EAFNOSUPPORT
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}
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_, err = conn.WriteToUDP(buff, (*net.UDPAddr)(nend))
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return err
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return err
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}
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}
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