wintun: Move exchange buffer in separate struct on heap
This allows buffer alignment and keeps it together with its meta-data. Furthermore, the write buffer has been reduced - as long as we flush after _every_ write, we don't need a 1MiB write buffer. Signed-off-by: Simon Rozman <simon@rozman.si>
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4863089120
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6581cfb885
@ -18,7 +18,8 @@ const (
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packetSizeMax uint32 = 0xeffc // Maximum packet size: 4 + packetSizeMax == 0xf000
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packetExchangeMax uint32 = 256 // Number of packets that may be written at a time
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packetExchangeAlignment uint32 = 16 // Number of bytes packets are aligned to in exchange buffers
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packetExchangeSize uint32 = 0x100000 // Exchange buffer size (defaults to 1MiB)
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packetExchangeSizeRead uint32 = 0x100000 // Read exchange buffer size (defaults to 1MiB)
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packetExchangeSizeWrite uint32 = 0x10000 // Write exchange buffer size (defaults to 64kiB)
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)
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const (
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@ -28,20 +29,28 @@ const (
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signalMax
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)
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type exchgBufRead struct {
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data [packetExchangeSizeRead]byte
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offset uint32
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avail uint32
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}
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type exchgBufWrite struct {
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data [packetExchangeSizeWrite]byte
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offset uint32
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packetNum uint32
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}
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type nativeTun struct {
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wt *wintun.Wintun
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tunName string
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signalName *uint16
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tunFile *os.File
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wrBuff [packetExchangeSize]byte
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rdBuff [packetExchangeSize]byte
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signals [signalMax]windows.Handle
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wrOffset uint32
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wrPacketNum uint32
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rdOffset uint32
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rdAvailabe uint32
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events chan TUNEvent
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errors chan error
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wt *wintun.Wintun
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tunName string
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signalName *uint16
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tunFile *os.File
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rdBuff *exchgBufRead
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wrBuff *exchgBufWrite
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signals [signalMax]windows.Handle
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events chan TUNEvent
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errors chan error
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}
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func packetAlign(size uint32) uint32 {
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@ -88,6 +97,8 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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wt: wt,
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tunName: wt.DataFileName(),
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signalName: signalNameUTF16,
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rdBuff: &exchgBufRead{},
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wrBuff: &exchgBufWrite{},
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events: make(chan TUNEvent, 10),
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errors: make(chan error, 1),
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}
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@ -203,19 +214,19 @@ func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
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}
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for {
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if tun.rdOffset+4 <= tun.rdAvailabe {
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// Get packet from the queue.
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size := *(*uint32)(unsafe.Pointer(&tun.rdBuff[tun.rdOffset]))
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if tun.rdBuff.offset+4 <= tun.rdBuff.avail {
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// Get packet from the exchange buffer.
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size := *(*uint32)(unsafe.Pointer(&tun.rdBuff.data[tun.rdBuff.offset]))
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pSize := packetAlign(4 + size)
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if packetSizeMax < size || tun.rdAvailabe < tun.rdOffset+pSize {
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if packetSizeMax < size || tun.rdBuff.avail < tun.rdBuff.offset+pSize {
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// Invalid packet size.
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tun.rdAvailabe = 0
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tun.rdBuff.avail = 0
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continue
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}
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// Copy data.
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copy(buff[offset:], (*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.rdBuff[tun.rdOffset+4])))[:size])
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tun.rdOffset += pSize
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copy(buff[offset:], (*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.rdBuff.data[tun.rdBuff.offset+4])))[:size])
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tun.rdBuff.offset += pSize
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return int(size), nil
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}
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@ -249,16 +260,16 @@ func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
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}
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// Fill queue.
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n, err := tun.tunFile.Read(tun.rdBuff[:])
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n, err := tun.tunFile.Read(tun.rdBuff.data[:])
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if err != nil {
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// TUN interface stopped, returned incomplete data, etc.
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// Retry.
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tun.rdAvailabe = 0
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tun.rdBuff.avail = 0
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tun.closeTUN()
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continue
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}
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tun.rdOffset = 0
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tun.rdAvailabe = uint32(n)
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tun.rdBuff.offset = 0
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tun.rdBuff.avail = uint32(n)
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}
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}
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@ -266,9 +277,9 @@ func (tun *nativeTun) Read(buff []byte, offset int) (int, error) {
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func (tun *nativeTun) flush() error {
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// Flush write buffer.
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_, err := tun.tunFile.Write(tun.wrBuff[:tun.wrOffset])
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tun.wrPacketNum = 0
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tun.wrOffset = 0
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_, err := tun.tunFile.Write(tun.wrBuff.data[:tun.wrBuff.offset])
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tun.wrBuff.packetNum = 0
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tun.wrBuff.offset = 0
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if err != nil {
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return err
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}
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@ -286,7 +297,7 @@ func (tun *nativeTun) putTunPacket(buff []byte) error {
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}
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pSize := packetAlign(4 + size)
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if tun.wrPacketNum >= packetExchangeMax || tun.wrOffset+pSize >= packetExchangeSize {
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if tun.wrBuff.packetNum >= packetExchangeMax || tun.wrBuff.offset+pSize >= packetExchangeSizeWrite {
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// Exchange buffer is full -> flush first.
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err := tun.flush()
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if err != nil {
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@ -295,11 +306,11 @@ func (tun *nativeTun) putTunPacket(buff []byte) error {
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}
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// Write packet to the exchange buffer.
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*(*uint32)(unsafe.Pointer(&tun.wrBuff[tun.wrOffset])) = size
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copy((*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.wrBuff[tun.wrOffset+4])))[:size], buff)
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*(*uint32)(unsafe.Pointer(&tun.wrBuff.data[tun.wrBuff.offset])) = size
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copy((*(*[packetSizeMax]byte)(unsafe.Pointer(&tun.wrBuff.data[tun.wrBuff.offset+4])))[:size], buff)
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tun.wrPacketNum++
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tun.wrOffset += pSize
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tun.wrBuff.packetNum++
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tun.wrBuff.offset += pSize
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return nil
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}
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