conn: fix windows situation with boundif
This was evidently never tested before committing. Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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31faf4c159
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@ -50,11 +50,11 @@ func CreateBind(port uint16) (b Bind, actualPort uint16, err error) {
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return createBind(port)
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}
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// BindToInterface is implemented by Bind objects that support being
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// BindSocketToInterface is implemented by Bind objects that support being
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// tied to a single network interface.
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type BindToInterface interface {
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BindToInterface4(interfaceIndex uint32, blackhole bool) error
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BindToInterface6(interfaceIndex uint32, blackhole bool) error
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type BindSocketToInterface interface {
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BindSocketToInterface4(interfaceIndex uint32, blackhole bool) error
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BindSocketToInterface6(interfaceIndex uint32, blackhole bool) error
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}
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// An Endpoint maintains the source/destination caching for a peer.
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@ -17,8 +17,8 @@ func (device *Device) BindSocketToInterface4(interfaceIndex uint32, blackhole bo
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return errors.New("Bind is not yet initialized")
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}
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if iface, ok := device.net.bind.(conn.BindToInterface); ok {
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return iface.BindToInterface4(interfaceIndex, blackhole)
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if iface, ok := device.net.bind.(conn.BindSocketToInterface); ok {
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return iface.BindSocketToInterface4(interfaceIndex, blackhole)
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}
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return nil
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}
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@ -29,8 +29,8 @@ func (device *Device) BindSocketToInterface6(interfaceIndex uint32, blackhole bo
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return errors.New("Bind is not yet initialized")
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}
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if iface, ok := device.net.bind.(conn.BindToInterface); ok {
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return iface.BindToInterface6(interfaceIndex, blackhole)
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if iface, ok := device.net.bind.(conn.BindSocketToInterface); ok {
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return iface.BindSocketToInterface6(interfaceIndex, blackhole)
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}
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return nil
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}
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