tun: windows: serialize write calls
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@ -9,6 +9,7 @@ import (
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"errors"
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"errors"
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"fmt"
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"fmt"
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"os"
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"os"
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"sync"
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"sync/atomic"
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"sync/atomic"
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"time"
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"time"
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"unsafe"
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"unsafe"
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@ -40,6 +41,7 @@ type NativeTun struct {
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forcedMTU int
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forcedMTU int
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rate rateJuggler
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rate rateJuggler
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rings *wintun.RingDescriptor
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rings *wintun.RingDescriptor
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writeLock sync.Mutex
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}
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}
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const WintunPool = wintun.Pool("WireGuard")
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const WintunPool = wintun.Pool("WireGuard")
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@ -219,6 +221,9 @@ func (tun *NativeTun) Write(buff []byte, offset int) (int, error) {
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tun.rate.update(uint64(packetSize))
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tun.rate.update(uint64(packetSize))
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alignedPacketSize := wintun.PacketAlign(uint32(unsafe.Sizeof(wintun.PacketHeader{})) + packetSize)
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alignedPacketSize := wintun.PacketAlign(uint32(unsafe.Sizeof(wintun.PacketHeader{})) + packetSize)
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tun.writeLock.Lock()
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defer tun.writeLock.Unlock()
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buffHead := atomic.LoadUint32(&tun.rings.Receive.Ring.Head)
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buffHead := atomic.LoadUint32(&tun.rings.Receive.Ring.Head)
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if buffHead >= wintun.PacketCapacity {
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if buffHead >= wintun.PacketCapacity {
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return 0, os.ErrClosed
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return 0, os.ErrClosed
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