tun: windows: wintun does iocp
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03f2e2614a
@ -35,18 +35,15 @@ type exchgBufWrite struct {
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}
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}
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type NativeTun struct {
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type NativeTun struct {
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wt *wintun.Wintun
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wt *wintun.Wintun
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tunName string
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tunName string
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signalName *uint16
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tunFile *os.File
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tunFile *os.File
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tunLock sync.Mutex
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tunLock sync.Mutex
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rdBuff *exchgBufRead
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rdBuff *exchgBufRead
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wrBuff *exchgBufWrite
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wrBuff *exchgBufWrite
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events chan TUNEvent
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tunDataAvail windows.Handle
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errors chan error
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userClose windows.Handle
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forcedMtu int
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events chan TUNEvent
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errors chan error
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forcedMtu int
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}
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}
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func packetAlign(size uint32) uint32 {
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func packetAlign(size uint32) uint32 {
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@ -86,106 +83,51 @@ func CreateTUN(ifname string) (TUNDevice, error) {
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return nil, errors.New("Flushing interface failed: " + err.Error())
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return nil, errors.New("Flushing interface failed: " + err.Error())
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}
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}
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signalNameUTF16, err := windows.UTF16PtrFromString(wt.SignalEventName())
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return &NativeTun{
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if err != nil {
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wt: wt,
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wt.DeleteInterface(0)
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tunName: wt.DataFileName(),
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return nil, err
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rdBuff: &exchgBufRead{},
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}
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wrBuff: &exchgBufWrite{},
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events: make(chan TUNEvent, 10),
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// Create instance.
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errors: make(chan error, 1),
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tun := &NativeTun{
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forcedMtu: 1500,
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wt: wt,
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}, nil
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tunName: wt.DataFileName(),
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signalName: signalNameUTF16,
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rdBuff: &exchgBufRead{},
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wrBuff: &exchgBufWrite{},
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events: make(chan TUNEvent, 10),
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errors: make(chan error, 1),
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forcedMtu: 1500,
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}
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// Create close event.
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tun.userClose, err = windows.CreateEvent(nil, 1 /*TRUE*/, 0 /*FALSE*/, nil)
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if err != nil {
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wt.DeleteInterface(0)
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return nil, err
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}
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return tun, nil
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}
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}
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func (tun *NativeTun) openTUN() error {
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func (tun *NativeTun) openTUN() {
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for {
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for {
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// Open interface data pipe.
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file, err := os.OpenFile(tun.tunName, os.O_RDWR, 0)
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// Data pipe must be opened first, as the interface data available event is created when somebody actually connects to the data pipe.
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file, err := os.OpenFile(tun.tunName, os.O_RDWR|os.O_SYNC, 0600)
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if err != nil {
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if err != nil {
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// After examining possible error conditions, many arose that were only temporary: windows.ERROR_FILE_NOT_FOUND, "read <filename> closed", etc.
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continue
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// To simplify, we will enter a retry-loop on _any_ error until session is closed by user.
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switch evt, e := windows.WaitForSingleObject(tun.userClose, 1000); evt {
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case windows.WAIT_OBJECT_0, windows.WAIT_ABANDONED:
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return errors.New("TUN closed")
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case windows.WAIT_TIMEOUT:
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continue
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default:
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return errors.New("Unexpected result from WaitForSingleObject: " + e.Error())
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}
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}
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}
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// Open interface data available event.
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event, err := windows.OpenEvent(windows.SYNCHRONIZE, false, tun.signalName)
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if err != nil {
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file.Close()
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return errors.New("Opening interface data ready event failed: " + err.Error())
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}
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tun.tunFile = file
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tun.tunFile = file
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tun.tunDataAvail = event
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return nil
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}
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}
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}
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}
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func (tun *NativeTun) closeTUN() (err error) {
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func (tun *NativeTun) closeTUN() (err error) {
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tun.tunLock.Lock()
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defer tun.tunLock.Unlock()
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if tun.tunDataAvail != 0 {
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// Close interface data ready event.
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e := windows.CloseHandle(tun.tunDataAvail)
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if err != nil {
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err = e
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}
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tun.tunDataAvail = 0
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}
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if tun.tunFile != nil {
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if tun.tunFile != nil {
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// Close interface data pipe.
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tun.tunLock.Lock()
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e := tun.tunFile.Close()
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defer tun.tunLock.Unlock()
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if err != nil {
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if tun.tunFile == nil {
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err = e
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return
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}
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}
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t := tun.tunFile
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tun.tunFile = nil
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tun.tunFile = nil
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err = t.Close()
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}
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}
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return
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return
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}
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}
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func (tun *NativeTun) getTUN() (*os.File, windows.Handle, error) {
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func (tun *NativeTun) getTUN() (*os.File, error) {
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tun.tunLock.Lock()
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if tun.tunFile == nil {
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defer tun.tunLock.Unlock()
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tun.tunLock.Lock()
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defer tun.tunLock.Unlock()
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if tun.tunFile == nil || tun.tunDataAvail == 0 {
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if tun.tunFile != nil {
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// TUN device is not open (yet).
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return tun.tunFile, nil
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err := tun.openTUN()
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if err != nil {
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return nil, 0, err
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}
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}
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tun.openTUN()
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}
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}
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return tun.tunFile, nil
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return tun.tunFile, tun.tunDataAvail, nil
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}
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}
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func (tun *NativeTun) Name() (string, error) {
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func (tun *NativeTun) Name() (string, error) {
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@ -201,24 +143,18 @@ func (tun *NativeTun) Events() chan TUNEvent {
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}
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}
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func (tun *NativeTun) Close() error {
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func (tun *NativeTun) Close() error {
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windows.SetEvent(tun.userClose)
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err1 := tun.closeTUN()
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err := windows.CloseHandle(tun.userClose)
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e := tun.closeTUN()
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if err == nil {
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err = e
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}
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if tun.events != nil {
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if tun.events != nil {
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close(tun.events)
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close(tun.events)
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}
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}
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_, _, e = tun.wt.DeleteInterface(0)
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_, _, err2 := tun.wt.DeleteInterface(0)
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if err == nil {
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if err1 == nil {
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err = e
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err1 = err2
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}
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}
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return err
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return err1
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}
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}
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func (tun *NativeTun) MTU() (int, error) {
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func (tun *NativeTun) MTU() (int, error) {
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@ -248,42 +184,16 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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tun.rdBuff.avail = 0
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tun.rdBuff.avail = 0
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continue
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continue
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}
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}
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packet = packet[:pSize]
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packet = packet[packetExchangeAlignment : packetExchangeAlignment+size]
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// Copy data.
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// Copy data.
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copy(buff[offset:], packet[packetExchangeAlignment:packetExchangeAlignment+size])
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copy(buff[offset:], packet)
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tun.rdBuff.offset += pSize
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tun.rdBuff.offset += pSize
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return int(size), nil
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return int(size), nil
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}
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}
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// Get TUN data ready event.
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_, tunDataAvail, err := tun.getTUN()
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if err != nil {
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return 0, err
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}
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// Wait for user close or interface data.
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r, err := windows.WaitForMultipleObjects([]windows.Handle{tun.userClose, tunDataAvail}, false, windows.INFINITE)
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if err != nil {
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return 0, errors.New("Waiting for data failed: " + err.Error())
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}
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switch r {
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case windows.WAIT_OBJECT_0 + 0, windows.WAIT_ABANDONED + 0:
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return 0, errors.New("TUN closed")
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case windows.WAIT_OBJECT_0 + 1:
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// Data is available.
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case windows.WAIT_ABANDONED + 1:
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// TUN stopped.
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tun.closeTUN()
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case windows.WAIT_TIMEOUT:
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// Congratulations, we reached infinity. Let's do it again! :)
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continue
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default:
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return 0, errors.New("unexpected result from WaitForMultipleObjects")
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}
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// Get TUN data pipe.
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// Get TUN data pipe.
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file, _, err := tun.getTUN()
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file, err := tun.getTUN()
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if err != nil {
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if err != nil {
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return 0, err
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return 0, err
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}
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}
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@ -291,6 +201,9 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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// Fill queue.
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// Fill queue.
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n, err := file.Read(tun.rdBuff.data[:])
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n, err := file.Read(tun.rdBuff.data[:])
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if err != nil {
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if err != nil {
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if pe, ok := err.(*os.PathError); ok && pe.Err == os.ErrClosed {
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return 0, err
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}
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// TUN interface stopped, failed, etc. Retry.
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// TUN interface stopped, failed, etc. Retry.
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tun.rdBuff.avail = 0
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tun.rdBuff.avail = 0
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tun.closeTUN()
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tun.closeTUN()
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@ -305,7 +218,7 @@ func (tun *NativeTun) Read(buff []byte, offset int) (int, error) {
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func (tun *NativeTun) flush() error {
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func (tun *NativeTun) flush() error {
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// Get TUN data pipe.
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// Get TUN data pipe.
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file, _, err := tun.getTUN()
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file, err := tun.getTUN()
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if err != nil {
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if err != nil {
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return err
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return err
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}
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}
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@ -344,7 +257,8 @@ func (tun *NativeTun) putTunPacket(buff []byte) error {
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// Write packet to the exchange buffer.
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// Write packet to the exchange buffer.
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packet := tun.wrBuff.data[tun.wrBuff.offset : tun.wrBuff.offset+pSize]
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packet := tun.wrBuff.data[tun.wrBuff.offset : tun.wrBuff.offset+pSize]
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*(*uint32)(unsafe.Pointer(&packet[0])) = size
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*(*uint32)(unsafe.Pointer(&packet[0])) = size
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copy(packet[packetExchangeAlignment:packetExchangeAlignment+size], buff)
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packet = packet[packetExchangeAlignment : packetExchangeAlignment+size]
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copy(packet, buff)
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tun.wrBuff.packetNum++
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tun.wrBuff.packetNum++
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tun.wrBuff.offset += pSize
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tun.wrBuff.offset += pSize
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@ -501,13 +501,6 @@ func getRegStringValue(key registry.Key, name string) (string, error) {
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return valueExp, nil
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return valueExp, nil
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}
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}
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//
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// SignalEventName returns Wintun device data-ready event name.
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//
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func (wintun *Wintun) SignalEventName() string {
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return fmt.Sprintf("Global\\WINTUN_EVENT_%s", guid.ToString((*windows.GUID)(wintun)))
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}
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//
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//
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// DataFileName returns Wintun device data pipe name.
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// DataFileName returns Wintun device data pipe name.
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//
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//
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