80f22e6c3d
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
119 lines
2.5 KiB
Go
119 lines
2.5 KiB
Go
package main
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// #cgo LDFLAGS: -llog
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// #include <android/log.h>
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import "C"
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import (
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"bufio"
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"io/ioutil"
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"log"
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"math"
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"os"
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"strings"
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)
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type AndroidLogger struct {
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level C.int
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interfaceName string
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}
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func (l AndroidLogger) Write(p []byte) (int, error) {
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C.__android_log_write(l.level, C.CString("WireGuard/GoBackend/"+l.interfaceName), C.CString(string(p)))
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return len(p), nil
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}
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var tunnelHandles map[int32]*Device
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func init() {
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tunnelHandles = make(map[int32]*Device)
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}
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//export wgTurnOn
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func wgTurnOn(ifnameRef string, tun_fd int32, settings string) int32 {
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interfaceName := string([]byte(ifnameRef))
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logger := &Logger{
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Debug: log.New(&AndroidLogger{level: C.ANDROID_LOG_DEBUG, interfaceName: interfaceName}, "", 0),
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Info: log.New(&AndroidLogger{level: C.ANDROID_LOG_INFO, interfaceName: interfaceName}, "", 0),
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Error: log.New(&AndroidLogger{level: C.ANDROID_LOG_ERROR, interfaceName: interfaceName}, "", 0),
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}
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logger.Debug.Println("Debug log enabled")
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tun := &NativeTun{
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fd: os.NewFile(uintptr(tun_fd), ""),
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events: make(chan TUNEvent, 5),
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errors: make(chan error, 5),
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nopi: true,
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}
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name, err := tun.Name()
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if err != nil {
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logger.Error.Println(err)
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return -1
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}
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logger.Info.Println("Attaching to interface", name)
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device := NewDevice(tun, logger)
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logger.Debug.Println("Interface has MTU", device.tun.mtu)
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bufferedSettings := bufio.NewReadWriter(bufio.NewReader(strings.NewReader(settings)), bufio.NewWriter(ioutil.Discard))
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setError := ipcSetOperation(device, bufferedSettings)
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if setError != nil {
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logger.Error.Println(setError)
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return -1
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}
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device.Up()
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logger.Info.Println("Device started")
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var i int32
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for i = 0; i < math.MaxInt32; i++ {
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if _, exists := tunnelHandles[i]; !exists {
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break
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}
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}
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if i == math.MaxInt32 {
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return -1
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}
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tunnelHandles[i] = device
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return i
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}
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//export wgTurnOff
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func wgTurnOff(tunnelHandle int32) {
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device, ok := tunnelHandles[tunnelHandle]
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if !ok {
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return
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}
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delete(tunnelHandles, tunnelHandle)
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device.Close()
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}
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//export wgGetSocketV4
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func wgGetSocketV4(tunnelHandle int32) int32 {
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device, ok := tunnelHandles[tunnelHandle]
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if !ok {
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return -1
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}
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native, ok := device.net.bind.(NativeBind)
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if !ok {
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return -1
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}
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return int32(native.sock4)
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}
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//export wgGetSocketV6
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func wgGetSocketV6(tunnelHandle int32) int32 {
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device, ok := tunnelHandles[tunnelHandle]
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if !ok {
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return -1
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}
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native, ok := device.net.bind.(NativeBind)
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if !ok {
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return -1
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}
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return int32(native.sock6)
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}
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func main() {}
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