package main // #cgo LDFLAGS: -llog // #include import "C" import ( "bufio" "io/ioutil" "log" "math" "os" "strings" ) type AndroidLogger struct { level C.int interfaceName string } func (l AndroidLogger) Write(p []byte) (int, error) { C.__android_log_write(l.level, C.CString("WireGuard/GoBackend/"+l.interfaceName), C.CString(string(p))) return len(p), nil } var tunnelHandles map[int32]*Device func init() { tunnelHandles = make(map[int32]*Device) } //export wgTurnOn func wgTurnOn(ifnameRef string, tun_fd int32, settings string) int32 { interfaceName := string([]byte(ifnameRef)) logger := &Logger{ Debug: log.New(&AndroidLogger{level: C.ANDROID_LOG_DEBUG, interfaceName: interfaceName}, "", 0), Info: log.New(&AndroidLogger{level: C.ANDROID_LOG_INFO, interfaceName: interfaceName}, "", 0), Error: log.New(&AndroidLogger{level: C.ANDROID_LOG_ERROR, interfaceName: interfaceName}, "", 0), } logger.Debug.Println("Debug log enabled") tun := &NativeTun{ fd: os.NewFile(uintptr(tun_fd), ""), events: make(chan TUNEvent, 5), errors: make(chan error, 5), nopi: true, } device := NewDevice(tun, logger) device.tun.mtu = DefaultMTU //TODO: make dynamic bufferedSettings := bufio.NewReadWriter(bufio.NewReader(strings.NewReader(settings)), bufio.NewWriter(ioutil.Discard)) setError := ipcSetOperation(device, bufferedSettings) if setError != nil { logger.Debug.Println(setError) return -1 } device.Up() logger.Info.Println("Device started") var i int32 for i = 0; i < math.MaxInt32; i++ { if _, exists := tunnelHandles[i]; !exists { break } } if i == math.MaxInt32 { return -1 } tunnelHandles[i] = device return i } //export wgTurnOff func wgTurnOff(tunnelHandle int32) { device, ok := tunnelHandles[tunnelHandle] if !ok { return } delete(tunnelHandles, tunnelHandle) device.Close() } //export wgGetSocketV4 func wgGetSocketV4(tunnelHandle int32) int32 { device, ok := tunnelHandles[tunnelHandle] if !ok { return -1 } native, ok := device.net.bind.(NativeBind) if !ok { return -1 } return int32(native.sock4) } //export wgGetSocketV6 func wgGetSocketV6(tunnelHandle int32) int32 { device, ok := tunnelHandles[tunnelHandle] if !ok { return -1 } native, ok := device.net.bind.(NativeBind) if !ok { return -1 } return int32(native.sock6) } func main() {}