f657e6fd27
Signed-off-by: Simon Rozman <simon@rozman.si>
302 lines
10 KiB
C
302 lines
10 KiB
C
/* SPDX-License-Identifier: GPL-2.0
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*
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* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
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*/
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#include "adapter.h"
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#include "elevate.h"
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#include "entry.h"
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#include "logger.h"
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#include "wintun.h"
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#include <Windows.h>
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#pragma warning(disable : 4200) /* nonstandard: zero-sized array in struct/union */
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#define TUN_ALIGNMENT sizeof(ULONG)
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#define TUN_ALIGN(Size) (((ULONG)(Size) + ((ULONG)TUN_ALIGNMENT - 1)) & ~((ULONG)TUN_ALIGNMENT - 1))
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#define TUN_IS_ALIGNED(Size) (!((ULONG)(Size) & ((ULONG)TUN_ALIGNMENT - 1)))
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#define TUN_MAX_PACKET_SIZE TUN_ALIGN(sizeof(TUN_PACKET) + WINTUN_MAX_IP_PACKET_SIZE)
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#define TUN_RING_CAPACITY(Size) ((Size) - sizeof(TUN_RING) - (TUN_MAX_PACKET_SIZE - TUN_ALIGNMENT))
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#define TUN_RING_SIZE(Capacity) (sizeof(TUN_RING) + (Capacity) + (TUN_MAX_PACKET_SIZE - TUN_ALIGNMENT))
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#define TUN_RING_WRAP(Value, Capacity) ((Value) & (Capacity - 1))
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#define LOCK_SPIN_COUNT 0x10000
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#define TUN_PACKET_RELEASE ((DWORD)0x80000000)
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typedef struct _TUN_PACKET
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{
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ULONG Size;
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UCHAR Data[];
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} TUN_PACKET;
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typedef struct _TUN_RING
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{
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volatile ULONG Head;
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volatile ULONG Tail;
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volatile LONG Alertable;
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UCHAR Data[];
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} TUN_RING;
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#define TUN_IOCTL_REGISTER_RINGS CTL_CODE(51820U, 0x970U, METHOD_BUFFERED, FILE_READ_DATA | FILE_WRITE_DATA)
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typedef struct _TUN_REGISTER_RINGS
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{
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struct
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{
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ULONG RingSize;
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TUN_RING *Ring;
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HANDLE TailMoved;
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} Send, Receive;
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} TUN_REGISTER_RINGS;
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typedef struct _TUN_SESSION
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{
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ULONG Capacity;
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struct
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{
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ULONG Tail;
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ULONG TailRelease;
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ULONG PacketsToRelease;
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CRITICAL_SECTION Lock;
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} Receive;
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struct
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{
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ULONG Head;
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ULONG HeadRelease;
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ULONG PacketsToRelease;
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CRITICAL_SECTION Lock;
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} Send;
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TUN_REGISTER_RINGS Descriptor;
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HANDLE Handle;
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} TUN_SESSION;
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_Return_type_success_(return != NULL) TUN_SESSION *WINAPI
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WintunStartSession(_In_ const WINTUN_ADAPTER *Adapter, _In_ DWORD Capacity)
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{
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DWORD LastError;
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TUN_SESSION *Session = HeapAlloc(ModuleHeap, HEAP_ZERO_MEMORY, sizeof(TUN_SESSION));
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if (!Session)
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{
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LOG(WINTUN_LOG_ERR, L"Out of memory");
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LastError = ERROR_OUTOFMEMORY;
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goto out;
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}
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const ULONG RingSize = TUN_RING_SIZE(Capacity);
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BYTE *AllocatedRegion = VirtualAlloc(0, (size_t)RingSize * 2, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
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if (!AllocatedRegion)
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{
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LastError = LOG_LAST_ERROR(L"Failed to allocate ring memory");
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goto cleanupRings;
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}
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if (!ElevateToSystem())
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{
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LastError = LOG(WINTUN_LOG_ERR, L"Failed to impersonate SYSTEM user");
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goto cleanupAllocatedRegion;
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}
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Session->Descriptor.Send.RingSize = RingSize;
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Session->Descriptor.Send.Ring = (TUN_RING *)AllocatedRegion;
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Session->Descriptor.Send.TailMoved = CreateEventW(&SecurityAttributes, FALSE, FALSE, NULL);
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if (!Session->Descriptor.Send.TailMoved)
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{
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LastError = LOG_LAST_ERROR(L"Failed to create send event");
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goto cleanupToken;
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}
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Session->Descriptor.Receive.RingSize = RingSize;
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Session->Descriptor.Receive.Ring = (TUN_RING *)(AllocatedRegion + RingSize);
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Session->Descriptor.Receive.TailMoved = CreateEventW(&SecurityAttributes, FALSE, FALSE, NULL);
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if (!Session->Descriptor.Receive.TailMoved)
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{
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LastError = LOG_LAST_ERROR(L"Failed to create receive event");
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goto cleanupSendTailMoved;
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}
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Session->Handle = WintunOpenAdapterDeviceObject(Adapter);
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if (Session->Handle == INVALID_HANDLE_VALUE)
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{
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LastError = LOG(WINTUN_LOG_ERR, L"Failed to open adapter device object");
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goto cleanupReceiveTailMoved;
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}
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DWORD BytesReturned;
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if (!DeviceIoControl(
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Session->Handle,
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TUN_IOCTL_REGISTER_RINGS,
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&Session->Descriptor,
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sizeof(TUN_REGISTER_RINGS),
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NULL,
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0,
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&BytesReturned,
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NULL))
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{
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LastError = LOG_LAST_ERROR(L"Failed to register rings");
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goto cleanupHandle;
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}
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RevertToSelf();
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Session->Capacity = Capacity;
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(void)InitializeCriticalSectionAndSpinCount(&Session->Receive.Lock, LOCK_SPIN_COUNT);
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(void)InitializeCriticalSectionAndSpinCount(&Session->Send.Lock, LOCK_SPIN_COUNT);
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return Session;
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cleanupHandle:
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CloseHandle(Session->Handle);
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cleanupReceiveTailMoved:
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CloseHandle(Session->Descriptor.Receive.TailMoved);
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cleanupSendTailMoved:
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CloseHandle(Session->Descriptor.Send.TailMoved);
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cleanupToken:
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RevertToSelf();
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cleanupAllocatedRegion:
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VirtualFree(AllocatedRegion, 0, MEM_RELEASE);
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cleanupRings:
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HeapFree(ModuleHeap, 0, Session);
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out:
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SetLastError(LastError);
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return NULL;
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}
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void WINAPI
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WintunEndSession(_In_ TUN_SESSION *Session)
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{
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SetEvent(Session->Descriptor.Send.TailMoved); // Wake the reader if it's sleeping.
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DeleteCriticalSection(&Session->Send.Lock);
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DeleteCriticalSection(&Session->Receive.Lock);
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CloseHandle(Session->Handle);
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CloseHandle(Session->Descriptor.Send.TailMoved);
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CloseHandle(Session->Descriptor.Receive.TailMoved);
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VirtualFree(Session->Descriptor.Send.Ring, 0, MEM_RELEASE);
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HeapFree(ModuleHeap, 0, Session);
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}
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HANDLE WINAPI
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WintunGetReadWaitEvent(_In_ TUN_SESSION *Session)
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{
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return Session->Descriptor.Send.TailMoved;
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}
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_Return_type_success_(return != NULL) _Ret_bytecount_(*PacketSize) BYTE *WINAPI
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WintunReceivePacket(_In_ TUN_SESSION *Session, _Out_ DWORD *PacketSize)
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{
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DWORD LastError;
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EnterCriticalSection(&Session->Send.Lock);
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if (Session->Send.Head >= Session->Capacity)
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{
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LastError = ERROR_HANDLE_EOF;
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goto cleanup;
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}
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const ULONG BuffTail = ReadULongAcquire(&Session->Descriptor.Send.Ring->Tail);
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if (BuffTail >= Session->Capacity)
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{
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LastError = ERROR_HANDLE_EOF;
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goto cleanup;
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}
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if (Session->Send.Head == BuffTail)
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{
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LastError = ERROR_NO_MORE_ITEMS;
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goto cleanup;
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}
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const ULONG BuffContent = TUN_RING_WRAP(BuffTail - Session->Send.Head, Session->Capacity);
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if (BuffContent < sizeof(TUN_PACKET))
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{
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LastError = ERROR_INVALID_DATA;
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goto cleanup;
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}
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TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Send.Ring->Data[Session->Send.Head];
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if (BuffPacket->Size > WINTUN_MAX_IP_PACKET_SIZE)
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{
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LastError = ERROR_INVALID_DATA;
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goto cleanup;
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}
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const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + BuffPacket->Size);
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if (AlignedPacketSize > BuffContent)
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{
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LastError = ERROR_INVALID_DATA;
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goto cleanup;
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}
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*PacketSize = BuffPacket->Size;
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BYTE *Packet = BuffPacket->Data;
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Session->Send.Head = TUN_RING_WRAP(Session->Send.Head + AlignedPacketSize, Session->Capacity);
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Session->Send.PacketsToRelease++;
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LeaveCriticalSection(&Session->Send.Lock);
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return Packet;
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cleanup:
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LeaveCriticalSection(&Session->Send.Lock);
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SetLastError(LastError);
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return NULL;
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}
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void WINAPI
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WintunReceiveRelease(_In_ TUN_SESSION *Session, _In_ const BYTE *Packet)
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{
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EnterCriticalSection(&Session->Send.Lock);
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TUN_PACKET *ReleasedBuffPacket = (TUN_PACKET *)(Packet - offsetof(TUN_PACKET, Data));
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ReleasedBuffPacket->Size |= TUN_PACKET_RELEASE;
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while (Session->Send.PacketsToRelease)
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{
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const TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Send.Ring->Data[Session->Send.HeadRelease];
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if ((BuffPacket->Size & TUN_PACKET_RELEASE) == 0)
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break;
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const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + (BuffPacket->Size & ~TUN_PACKET_RELEASE));
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Session->Send.HeadRelease = TUN_RING_WRAP(Session->Send.HeadRelease + AlignedPacketSize, Session->Capacity);
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Session->Send.PacketsToRelease--;
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}
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WriteULongRelease(&Session->Descriptor.Send.Ring->Head, Session->Send.HeadRelease);
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LeaveCriticalSection(&Session->Send.Lock);
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}
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_Return_type_success_(return != NULL) _Ret_bytecount_(PacketSize) BYTE *WINAPI
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WintunAllocateSendPacket(_In_ TUN_SESSION *Session, _In_ DWORD PacketSize)
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{
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DWORD LastError;
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EnterCriticalSection(&Session->Receive.Lock);
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if (Session->Receive.Tail >= Session->Capacity)
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{
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LastError = ERROR_HANDLE_EOF;
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goto cleanup;
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}
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const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + PacketSize);
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const ULONG BuffHead = ReadULongAcquire(&Session->Descriptor.Receive.Ring->Head);
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if (BuffHead >= Session->Capacity)
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{
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LastError = ERROR_HANDLE_EOF;
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goto cleanup;
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}
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const ULONG BuffSpace = TUN_RING_WRAP(BuffHead - Session->Receive.Tail - TUN_ALIGNMENT, Session->Capacity);
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if (AlignedPacketSize > BuffSpace)
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{
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LastError = ERROR_BUFFER_OVERFLOW;
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goto cleanup;
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}
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TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Receive.Ring->Data[Session->Receive.Tail];
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BuffPacket->Size = PacketSize | TUN_PACKET_RELEASE;
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BYTE *Packet = BuffPacket->Data;
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Session->Receive.Tail = TUN_RING_WRAP(Session->Receive.Tail + AlignedPacketSize, Session->Capacity);
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Session->Receive.PacketsToRelease++;
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LeaveCriticalSection(&Session->Receive.Lock);
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return Packet;
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cleanup:
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LeaveCriticalSection(&Session->Receive.Lock);
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SetLastError(LastError);
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return NULL;
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}
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void WINAPI
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WintunSendPacket(_In_ TUN_SESSION *Session, _In_ const BYTE *Packet)
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{
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EnterCriticalSection(&Session->Receive.Lock);
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TUN_PACKET *ReleasedBuffPacket = (TUN_PACKET *)(Packet - offsetof(TUN_PACKET, Data));
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ReleasedBuffPacket->Size &= ~TUN_PACKET_RELEASE;
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while (Session->Receive.PacketsToRelease)
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{
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const TUN_PACKET *BuffPacket =
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(TUN_PACKET *)&Session->Descriptor.Receive.Ring->Data[Session->Receive.TailRelease];
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if (BuffPacket->Size & TUN_PACKET_RELEASE)
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break;
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const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + BuffPacket->Size);
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Session->Receive.TailRelease =
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TUN_RING_WRAP(Session->Receive.TailRelease + AlignedPacketSize, Session->Capacity);
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Session->Receive.PacketsToRelease--;
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}
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WriteULongRelease(&Session->Descriptor.Receive.Ring->Tail, Session->Receive.TailRelease);
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if (ReadAcquire(&Session->Descriptor.Receive.Ring->Alertable))
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SetEvent(Session->Descriptor.Receive.TailMoved);
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LeaveCriticalSection(&Session->Receive.Lock);
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}
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