wintun/installer/installer.vcxproj
Simon Rozman b79703bba8 vcxproj: swap configuration and platform subfolder hierarchy
This should allow wintun.dll to simplify referencing same configuration
but different platform wintun.dll for WoW64 support.

Signed-off-by: Simon Rozman <simon@rozman.si>
2020-10-30 16:51:00 +01:00

242 lines
14 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|ARM64">
<Configuration>Debug</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|ARM64">
<Configuration>Release</Configuration>
<Platform>ARM64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<VCProjectVersion>16.0</VCProjectVersion>
<ProjectGuid>{D19E6354-A643-4ACC-82D5-B2780BB83475}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>installer</RootNamespace>
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
<ProjectName>installer</ProjectName>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<UseDebugLibraries>true</UseDebugLibraries>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
<SpectreMitigation>false</SpectreMitigation>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v142</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="Shared">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<InstallerVersionMin>200</InstallerVersionMin>
<InstallerVersionMin Condition="'$(Platform)'=='ARM64'">500</InstallerVersionMin>
</PropertyGroup>
<PropertyGroup>
<OutDir>..\$(Configuration)\$(WintunPlatform)\</OutDir>
<IntDir>..\$(Configuration)\$(WintunPlatform)\$(ProjectName)-intermediate\</IntDir>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
<LocalDebuggerCommand>rundll32.exe</LocalDebuggerCommand>
<LocalDebuggerCommandArguments>$(OutDir)$(TargetName)$(TargetExt),InstallWintun</LocalDebuggerCommandArguments>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
<WixArch Condition="'$(Platform)'=='Win32'">x86</WixArch>
<WixArch Condition="'$(Platform)'=='x64'">x64</WixArch>
<WixArch Condition="'$(Platform)'=='ARM64'">arm64</WixArch>
<WixCandleFlags>$(WixCandleFlags) -nologo -arch $(WixArch) -dWINTUN_PLATFORM=$(WintunPlatform) -dWINTUN_VERSION=$(WintunVersion) -dINSTALLER_VERSION_MIN=$(InstallerVersionMin) -sw1086</WixCandleFlags>
<WixLightFlags>$(WixLightFlags) -nologo -b output_dir="$(OutDir.TrimEnd('\'))" -spdb -sw1076 -sw1079</WixLightFlags>
<WixLightFlags Condition="'$(Platform)'=='x64'">$(WixLightFlags) -b output_dir_wow64="..\$(Configuration)\x86"</WixLightFlags>
<WixLightFlags Condition="'$(Platform)'=='ARM64'">$(WixLightFlags) -b output_dir_wow64="..\$(Configuration)\arm"</WixLightFlags>
<WixOutputPath>$(OutDir)</WixOutputPath>
<WixOutputName>wintun</WixOutputName>
<WixOutputExt>.msm</WixOutputExt>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<WixOutputPath>..\$(DistributionDir)</WixOutputPath>
<WixOutputName>wintun-$(WintunPlatform)-$(WintunVersionStr)</WixOutputName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64' Or '$(Configuration)'=='Debug'">HAVE_EV;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="Exists('$(OutDir)whql\')">HAVE_WHQL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\$(Configuration)\$(WintunPlatform);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32' Or '$(Platform)'=='x64' Or '$(Configuration)'=='Debug'">HAVE_EV;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="Exists('$(OutDir)whql\')">HAVE_WHQL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
<AdditionalDependencies>newdev.lib;ntdll.lib;Crypt32.lib;Msi.lib;Setupapi.lib;shlwapi.lib;%(AdditionalDependencies)</AdditionalDependencies>
<SubSystem>Windows</SubSystem>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
<ClCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
<ClCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
</ClCompile>
<ResourceCompile>
<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" />
<ItemGroup>
<ClCompile Include="installation.c" />
<ClCompile Include="msi.c" />
<ClCompile Include="rundll32.c" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="installation.h" />
</ItemGroup>
<ItemGroup>
<None Include="exports.def" />
<None Include="installer.wxs" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
<Import Project="..\wintun.vcxproj.user" Condition="exists('..\wintun.vcxproj.user')" />
<PropertyGroup>
<BuildDependsOn>$(BuildDependsOn);TestSignTarget;ProductionSignTarget</BuildDependsOn>
<MSMDependsOn>$(MSMDependsOn);WixCompile;WixLink;WixTestSign;WixProductionSign</MSMDependsOn>
<CleanDependsOn>CleanSignTarget;WixClean;$(CleanDependsOn)</CleanDependsOn>
</PropertyGroup>
<Target Name="TestSignTarget" Condition="$(SignMode)=='TestSign'" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)$(TargetName).sign">
<Exec Command="&quot;$(SignToolPath)&quot; sign /sha1 &quot;$(TestCertificate)&quot; /fd sha256 &quot;$(TargetPath)&quot;" />
<Touch Files="$(IntermediateOutputPath)$(TargetName).sign" AlwaysCreate="true" />
</Target>
<Target Name="ProductionSignTarget" Condition="$(SignMode)=='ProductionSign'" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)$(TargetName).sign">
<Exec Command="&quot;$(SignToolPath)&quot; sign /sha1 &quot;$(ProductionCertificate)&quot; /fd sha256 /tr &quot;$(TimeStampServer)&quot; /td sha256 &quot;$(TargetPath)&quot;" />
<Touch Files="$(IntermediateOutputPath)$(TargetName).sign" AlwaysCreate="true" />
</Target>
<Target Name="CleanSignTarget">
<Delete Files="$(IntermediateOutputPath)$(TargetName).sign" />
</Target>
<Target Name="HashInstallerLibrary" DependsOnTargets="Build">
<GetFileHash Files="$(OutDir)$(TargetName)$(TargetExt)" Algorithm="SHA256" HashEncoding="hex">
<Output TaskParameter="Items" ItemName="InstallerLibraryHash" />
</GetFileHash>
<PropertyGroup>
<WixCandleFlags>$(WixCandleFlags) -dINSTALLER_LIBRARY_HASH=@(InstallerLibraryHash->Metadata('FileHash')) -dINSTALLER_LIBRARY_TIME=$([System.IO.File]::GetLastWriteTime('$(OutDir)$(TargetName)$(TargetExt)').Ticks)</WixCandleFlags>
</PropertyGroup>
</Target>
<Target Name="WixCompile" DependsOnTargets="HashInstallerLibrary" Inputs="installer.wxs" Outputs="$(IntDir)installer.wixobj">
<Exec Command="&quot;$(WIX)bin\candle.exe&quot; $(WixCandleFlags) -out &quot;$(IntDir)installer.wixobj&quot; installer.wxs" />
</Target>
<Target Name="WixLink" DependsOnTargets="Build;WixCompile" Inputs="$(IntDir)installer.wixobj;$(OutDir)$(TargetName)$(TargetExt)" Outputs="$(WixOutputPath)$(WixOutputName)$(WixOutputExt)">
<Exec Command="&quot;$(WIX)bin\light.exe&quot; $(WixLightFlags) -out &quot;$(WixOutputPath)$(WixOutputName)$(WixOutputExt)&quot; &quot;$(IntDir)installer.wixobj&quot;" IgnoreExitCode="true" />
</Target>
<Target Name="WixTestSign" Condition="$(SignMode)=='TestSign'" DependsOnTargets="WixLink" Inputs="$(WixOutputPath)$(WixOutputName)$(WixOutputExt)" Outputs="$(IntDir)$(WixOutputName).sign">
<Exec Command="&quot;$(SignToolPath)&quot; sign /sha1 &quot;$(TestCertificate)&quot; /fd sha256 &quot;$(WixOutputPath)$(WixOutputName)$(WixOutputExt)&quot;" />
<Touch Files="$(IntDir)$(WixOutputName).sign" AlwaysCreate="true" />
</Target>
<Target Name="WixProductionSign" Condition="$(SignMode)=='ProductionSign'" DependsOnTargets="WixLink" Inputs="$(WixOutputPath)$(WixOutputName)$(WixOutputExt)" Outputs="$(IntDir)$(WixOutputName).sign">
<Exec Command="&quot;$(SignToolPath)&quot; sign /sha1 &quot;$(ProductionCertificate)&quot; /fd sha256 /tr &quot;$(TimeStampServer)&quot; /td sha256 &quot;$(WixOutputPath)$(WixOutputName)$(WixOutputExt)&quot;" />
<Touch Files="$(IntDir)$(WixOutputName).sign" AlwaysCreate="true" />
</Target>
<Target Name="WixClean">
<Delete Files="$(IntDir)installer.wixobj;$(WixOutputPath)$(WixOutputName)$(WixOutputExt);$(IntDir)$(WixOutputName).sign" />
</Target>
<Target Name="MSM" DependsOnTargets="$(MSMDependsOn)" />
</Project>