wintun/api/api.vcxproj
Jason A. Donenfeld 04437fd668 api: conditionalize quasi expensive prelinkevent
It would be better to do this only if either nci.def or nci.h are newer
than nci.lib, but who knows if msbuild is expressive enough for this.

Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
2020-11-03 11:17:50 +01:00

200 lines
11 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
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<ItemGroup Label="ProjectConfigurations">
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<CharacterSet>Unicode</CharacterSet>
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<SpectreMitigation>false</SpectreMitigation>
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<PropertyGroup Condition="'$(Configuration)'=='Debug'" Label="Configuration">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\wintun.props" />
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<Import Project="..\wintun.props" />
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<Import Project="..\wintun.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<OutDir>..\$(Configuration)\$(WintunPlatform)\</OutDir>
<IntDir>..\$(Configuration)\$(WintunPlatform)\$(ProjectName)-intermediate\</IntDir>
<TargetName>wintun</TargetName>
<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
<RunCodeAnalysis>true</RunCodeAnalysis>
<IgnoreImportLibrary>true</IgnoreImportLibrary>
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<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="Exists('$(OutDir)whql\')">HAVE_WHQL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalOptions>/volatile:iso %(AdditionalOptions)</AdditionalOptions>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories>..\$(Configuration)\$(WintunPlatform);..\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PreprocessorDefinitions Condition="Exists('$(OutDir)whql\')">HAVE_WHQL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Platform)'=='Win32'">_M_IX86=600;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Platform)'=='ARM64'">_M_ARM64=1;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ResourceCompile>
<PreLinkEvent Condition="!exists('$(IntDir)nci.lib')">
<Command>cl.exe /nologo /DGENERATE_LIB /Ob0 /c /Fo"$(IntDir)nci.obj" /Tc nci.h
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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<ItemGroup>
<ResourceCompile Include="resources.rc" />
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<ItemGroup>
<None Include="exports.def" />
<None Include="nci.def" />
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<ItemGroup>
<ClInclude Include="entry.h" />
<ClInclude Include="adapter.h" />
<ClInclude Include="elevate.h" />
<ClInclude Include="rundll32.h" />
<ClInclude Include="logger.h" />
<ClInclude Include="namespace.h" />
<ClInclude Include="nci.h" />
<ClInclude Include="ntldr.h" />
<ClInclude Include="registry.h" />
<ClInclude Include="resource.h" />
<ClInclude Include="wintun.h" />
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<ItemGroup>
<ClCompile Include="entry.c" />
<ClCompile Include="adapter.c" />
<ClCompile Include="elevate.c" />
<ClCompile Include="logger.c" />
<ClCompile Include="namespace.c" />
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<ClCompile Include="rundll32.c" />
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<BuildDependsOn>$(BuildDependsOn);SignTarget</BuildDependsOn>
<CleanDependsOn>CleanSignTarget;$(CleanDependsOn)</CleanDependsOn>
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<Target Name="SignTarget" Condition="'$(SignTargetCommandLine)'!=''" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)$(TargetName).sign">
<Exec Command="$(SignTargetCommandLine)" />
<Touch Files="$(IntermediateOutputPath)$(TargetName).sign" AlwaysCreate="true" />
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<Target Name="CleanSignTarget">
<Delete Files="$(IntermediateOutputPath)$(TargetName).sign" />
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