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Wintun Network Adapter

TUN Device Driver for Windows

This is a layer 3 TUN driver for Windows 7, 8, 8.1, and 10. Originally created for WireGuard, it is intended to be useful to a wide variety of projects that require layer 3 tunneling devices with implementations primarily in userspace.

Build Requirements

Digital Signing

Digital signing is an integral part of the build process. By default, the driver will be test-signed using a certificate that the WDK should automatically generate. To subsequently load the driver, you will need to put your computer into test mode by executing as Administrator bcdedit /set testsigning on.

If you possess an EV certificate for kernel mode code signing you should switch TUN driver digital signing from test-signing to production-signing by authoring your wintun.vcxproj.user file to look something like this:

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <SignMode>ProductionSign</SignMode>
    <CrossCertificateFile>$(WDKContentRoot)CrossCertificates\DigiCert_High_Assurance_EV_Root_CA.crt</CrossCertificateFile>
    <ProductionCertificate>DF98E075A012ED8C86FBCF14854B8F9555CB3D45</ProductionCertificate>
    <TimestampServer>http://timestamp.digicert.com</TimestampServer>
  </PropertyGroup>
</Project>

Modify the <CrossCertificateFile> to contain the full path to the cross-signing certificate of CA that issued your certificate. You should be able to find its .crt file in C:\Program Files (x86)\Windows Kits\10\CrossCertificates. Note that the $(WDKContentRoot) expands to C:\Program Files (x86)\Windows Kits\10\.

If you already have wintun.vcxproj.user file, just add the <PropertyGroup> section.

Building from Command Line

Open Developer Command Prompt for VS 2019 and use the msbuild command:

msbuild wintun.proj [/t:<target>]

Targets

  • Build: Builds the driver release configurations of all supported platforms. This is the default target.

  • Clean: Deletes all intermediate and output files.

  • Rebuild: Alias for Clean followed by Build.

  • SDV: Runs Static Driver Verifier, which includes a clean driver build, only for AMD64 release configuration.

  • DVL: Runs the SDV, and creates a Driver Verification Log, only for AMD64 release configurations.

  • MSM: Builds Microsoft Installer Merge Modules in <output folder>\wintun-<platform>-<version>.msm. Requires WHQL signed driver.

The driver output folders are:

Platform and Configuration Folder
x86 Debug x86\Debug\wintun
x86 Release x86\Release\wintun
AMD64 Debug amd64\Debug\wintun
AMD64 Release amd64\Release\wintun
ARM64 Debug arm64\Debug\wintun
ARM64 Release arm64\Release\wintun

Do note that since the Build target builds for all supported platforms, you will need to have the toolchains installed for those platforms.

Building Microsoft Installer Merge Modules

  1. msbuild wintun.proj /t:DVL;Build.
  2. Perform Windows Hardware Lab Kit tests.
  3. Submit submission package to Microsoft.
  4. Copy WHQL-signed driver to x86\Release\whql\ and amd64\Release\whql\ subfolders.
  5. msbuild wintun.proj /t:MSM
  6. MSM files are placed in dist subfolder.

Note: due to the use of SHA256 signatures throughout, Windows 7 users who would like a prompt-less installation generally need to have the KB2921916 hotfix installed, which can be obtained from these mirrors: amd64 and x86.

Usage

After loading the driver and creating a network interface the typical way using SetupAPI, open \\.\Global\WINTUN%d as Local System, where %d is the LUID index (NetLuidIndex member) of the network device.

You may then allocate two ring structs to use for exchanging packets:

typedef struct _TUN_RING {
    volatile ULONG Head;
    volatile ULONG Tail;
    volatile LONG Alertable;
    UCHAR Data[];
} TUN_RING;
  • Head: Byte offset of the first packet in the ring. Its value must be a multiple of 4 and less than ring capacity.

  • Tail: Byte offset of the start of free space in the ring. Its value must be multiple of 4 and less than ring capacity.

  • Alertable: Zero when the consumer is processing packets; Non-zero when the consumer has processed all packets and is waiting for TailMoved event.

  • Data: The ring data. Determine the size of this array as:

    1. Pick the ring capacity ranging from 128kiB to 64MiB in bytes. The capacity must be a power of two (e.g. 1MiB). The ring can hold up to this much data (4 bytes less to prevent Tail to overflow Head).
    2. Add 0x10000 trailing bytes to the capacity. The trailing space allows a packet to remain contiguous that would otherwise require it to be wrapped at the ring edge. Mind that the Tail value must be wrapped modulo capacity nevertheless.

The total ring size memory is then sizeof(TUN_RING) + capacity + 0x10000.

Each packet is stored in the ring (4-byte aligned) as:

typedef struct _TUN_PACKET {
    ULONG Size;
    UCHAR Data[];
} TUN_PACKET;
  • Size: Size of packet (0xFFFF max)

  • Data: Layer 3 IPv4 or IPv6 packet

Prepare a descriptor struct as:

typedef struct _TUN_REGISTER_RINGS
{
    struct
    {
        ULONG RingSize;
        TUN_RING *Ring;
        HANDLE TailMoved;
    } Send, Receive;
} TUN_REGISTER_RINGS;
  • Send.RingSize, Receive.RingSize: Sizes of the rings (sizeof(TUN_RING) + capacity + 0x10000 above)

  • Send.Ring, Receive.Ring: Pointers to rings

  • Send.TailMoved: An event created by the client the Wintun signals after it moves the Tail member of the send ring.

  • Receive.TailMoved: An event created by the client the client will signal when it moves the Tail member of the receive ring (if receive ring is alertable).

With events created, send and receive rings allocated, descriptor struct initialized, call TUN_IOCTL_REGISTER_RINGS (0x22E000) DeviceIoControl with pointer and size of descriptor struct specified as lpInBuffer and nInBufferSize parameters. You may call TUN_IOCTL_REGISTER_RINGS on one handle only.

Reading packets from the send ring:

for (;;) {
    TUN_PACKET *next = pop_from_ring(ring_descr->Send.Ring);
    if (!next) {
        ring_desc->Send.Ring->Alertable = TRUE;
        next = pop_from_ring(ring_descr->Send.Ring);
        if (!next) {
            WaitForSingleObject(ring_desc->Send.TailMoved, INFINITE);
            ring_desc->Send.Ring->Alertable = FALSE;
            continue;
        }
        ring_desc->Send.Ring->Alertable = FALSE;
        ResetEvent(ring_desc->Send.TailMoved);
    }
    send_to_encrypted_channel(encrypted_packets_channel, next);
}

When closing the handle, Wintun will set the Tail to 0xFFFFFFFF and set the TailMoved event to unblock the waiting user process.

Writing packets to the receive ring is:

for (;;) {
    TUN_PACKET *next = receive_from_encrypted_channel(encrypted_packets_channel);
    write_to_ring(ring_desc->Receive.Ring, next);
    if (ring_desc->Receive.Ring->Alertable)
        SetEvent(ring_desc->Recieve.TailMoved);
}

Wintun will abort reading the receive ring on invalid Head or Tail, invalid packet or an internal error. In this case, Wintun will set the Head to 0xFFFFFFFF. In order to restart it, you need to reopen the handle and call TUN_IOCTL_REGISTER_RINGS again.

Release the rings memory only after closing the handle to the Wintun adapter.