/* SPDX-License-Identifier: GPL-2.0 * * Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved. */ #include "pch.h" #pragma warning(disable : 4200) /* nonstandard: zero-sized array in struct/union */ #define TUN_ALIGNMENT sizeof(ULONG) #define TUN_ALIGN(Size) (((ULONG)(Size) + ((ULONG)TUN_ALIGNMENT - 1)) & ~((ULONG)TUN_ALIGNMENT - 1)) #define TUN_IS_ALIGNED(Size) (!((ULONG)(Size) & ((ULONG)TUN_ALIGNMENT - 1))) #define TUN_MAX_PACKET_SIZE TUN_ALIGN(sizeof(TUN_PACKET) + WINTUN_MAX_IP_PACKET_SIZE) #define TUN_RING_CAPACITY(Size) ((Size) - sizeof(TUN_RING) - (TUN_MAX_PACKET_SIZE - TUN_ALIGNMENT)) #define TUN_RING_SIZE(Capacity) (sizeof(TUN_RING) + (Capacity) + (TUN_MAX_PACKET_SIZE - TUN_ALIGNMENT)) #define TUN_RING_WRAP(Value, Capacity) ((Value) & (Capacity - 1)) #define LOCK_SPIN_COUNT 0x10000 #define TUN_PACKET_RELEASE ((DWORD)0x80000000) typedef struct _TUN_PACKET { ULONG Size; UCHAR Data[]; } TUN_PACKET; typedef struct _TUN_RING { volatile ULONG Head; volatile ULONG Tail; volatile LONG Alertable; UCHAR Data[]; } TUN_RING; #define TUN_IOCTL_REGISTER_RINGS CTL_CODE(51820U, 0x970U, METHOD_BUFFERED, FILE_READ_DATA | FILE_WRITE_DATA) typedef struct _TUN_REGISTER_RINGS { struct { ULONG RingSize; TUN_RING *Ring; HANDLE TailMoved; } Send, Receive; } TUN_REGISTER_RINGS; typedef struct _TUN_SESSION { ULONG Capacity; struct { ULONG Tail; ULONG TailRelease; ULONG PacketsToRelease; CRITICAL_SECTION Lock; } Receive; struct { ULONG Head; ULONG HeadRelease; ULONG PacketsToRelease; CRITICAL_SECTION Lock; } Send; TUN_REGISTER_RINGS Descriptor; HANDLE Handle; } TUN_SESSION; WINTUN_STATUS WINAPI WintunStartSession(_In_ const WINTUN_ADAPTER *Adapter, _In_ DWORD Capacity, _Out_ TUN_SESSION **Session) { *Session = HeapAlloc(ModuleHeap, HEAP_ZERO_MEMORY, sizeof(TUN_SESSION)); if (!*Session) return LOG(WINTUN_LOG_ERR, L"Out of memory"), ERROR_OUTOFMEMORY; const ULONG RingSize = TUN_RING_SIZE(Capacity); DWORD Result; BYTE *AllocatedRegion = VirtualAlloc(0, (size_t)RingSize * 2, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE); if (!AllocatedRegion) { Result = LOG_LAST_ERROR(L"Failed to allocate ring memory"); goto cleanupRings; } if (!ElevateToSystem()) { LOG(WINTUN_LOG_ERR, L"Failed to impersonate SYSTEM user"); Result = ERROR_ACCESS_DENIED; goto cleanupAllocatedRegion; } (*Session)->Descriptor.Send.RingSize = RingSize; (*Session)->Descriptor.Send.Ring = (TUN_RING *)AllocatedRegion; (*Session)->Descriptor.Send.TailMoved = CreateEventW(&SecurityAttributes, FALSE, FALSE, NULL); if (!(*Session)->Descriptor.Send.TailMoved) { Result = LOG_LAST_ERROR(L"Failed to create send event"); goto cleanupToken; } (*Session)->Descriptor.Receive.RingSize = RingSize; (*Session)->Descriptor.Receive.Ring = (TUN_RING *)(AllocatedRegion + RingSize); (*Session)->Descriptor.Receive.TailMoved = CreateEvent(&SecurityAttributes, FALSE, FALSE, NULL); if (!(*Session)->Descriptor.Receive.TailMoved) { Result = LOG_LAST_ERROR(L"Failed to create receive event"); goto cleanupSendTailMoved; } Result = WintunGetAdapterDeviceObject(Adapter, &(*Session)->Handle); if (Result != ERROR_SUCCESS) { LOG(WINTUN_LOG_ERR, L"Failed to open adapter device object"); goto cleanupReceiveTailMoved; } DWORD BytesReturned; if (!DeviceIoControl( (*Session)->Handle, TUN_IOCTL_REGISTER_RINGS, &(*Session)->Descriptor, sizeof(TUN_REGISTER_RINGS), NULL, 0, &BytesReturned, NULL)) { Result = LOG_LAST_ERROR(L"Failed to perform ioctl"); goto cleanupHandle; } RevertToSelf(); (*Session)->Capacity = Capacity; (void)InitializeCriticalSectionAndSpinCount(&(*Session)->Receive.Lock, LOCK_SPIN_COUNT); (void)InitializeCriticalSectionAndSpinCount(&(*Session)->Send.Lock, LOCK_SPIN_COUNT); return ERROR_SUCCESS; cleanupHandle: CloseHandle((*Session)->Handle); cleanupReceiveTailMoved: CloseHandle((*Session)->Descriptor.Receive.TailMoved); cleanupSendTailMoved: CloseHandle((*Session)->Descriptor.Send.TailMoved); cleanupToken: RevertToSelf(); cleanupAllocatedRegion: VirtualFree(AllocatedRegion, 0, MEM_RELEASE); cleanupRings: HeapFree(ModuleHeap, 0, *Session); *Session = NULL; return Result; } void WINAPI WintunEndSession(_In_ TUN_SESSION *Session) { SetEvent(Session->Descriptor.Send.TailMoved); // Wake the reader if it's sleeping. DeleteCriticalSection(&Session->Send.Lock); DeleteCriticalSection(&Session->Receive.Lock); CloseHandle(Session->Handle); CloseHandle(Session->Descriptor.Send.TailMoved); CloseHandle(Session->Descriptor.Receive.TailMoved); VirtualFree(Session->Descriptor.Send.Ring, 0, MEM_RELEASE); HeapFree(ModuleHeap, 0, Session); } WINTUN_STATUS WINAPI WintunWaitForPacket(_In_ TUN_SESSION *Session, _In_ DWORD Milliseconds) { return WaitForSingleObject(Session->Descriptor.Send.TailMoved, Milliseconds); } WINTUN_STATUS WINAPI WintunReceivePacket(_In_ TUN_SESSION *Session, _Out_bytecapcount_(*PacketSize) BYTE **Packet, _Out_ DWORD *PacketSize) { DWORD Result; EnterCriticalSection(&Session->Send.Lock); if (Session->Send.Head >= Session->Capacity) { Result = ERROR_HANDLE_EOF; goto cleanup; } const ULONG BuffTail = InterlockedGetU(&Session->Descriptor.Send.Ring->Tail); if (BuffTail >= Session->Capacity) { Result = ERROR_HANDLE_EOF; goto cleanup; } if (Session->Send.Head == BuffTail) { Result = ERROR_NO_MORE_ITEMS; goto cleanup; } const ULONG BuffContent = TUN_RING_WRAP(BuffTail - Session->Send.Head, Session->Capacity); if (BuffContent < sizeof(TUN_PACKET)) { Result = ERROR_INVALID_DATA; goto cleanup; } TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Send.Ring->Data[Session->Send.Head]; if (BuffPacket->Size > WINTUN_MAX_IP_PACKET_SIZE) { Result = ERROR_INVALID_DATA; goto cleanup; } const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + BuffPacket->Size); if (AlignedPacketSize > BuffContent) { Result = ERROR_INVALID_DATA; goto cleanup; } *PacketSize = BuffPacket->Size; *Packet = BuffPacket->Data; Session->Send.Head = TUN_RING_WRAP(Session->Send.Head + AlignedPacketSize, Session->Capacity); Session->Send.PacketsToRelease++; Result = ERROR_SUCCESS; cleanup: LeaveCriticalSection(&Session->Send.Lock); return Result; } void WINAPI WintunReceiveRelease(_In_ TUN_SESSION *Session, _In_ const BYTE *Packet) { EnterCriticalSection(&Session->Send.Lock); TUN_PACKET *ReleasedBuffPacket = (TUN_PACKET *)(Packet - offsetof(TUN_PACKET, Data)); ReleasedBuffPacket->Size |= TUN_PACKET_RELEASE; while (Session->Send.PacketsToRelease) { const TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Send.Ring->Data[Session->Send.HeadRelease]; if ((BuffPacket->Size & TUN_PACKET_RELEASE) == 0) break; const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + (BuffPacket->Size & ~TUN_PACKET_RELEASE)); Session->Send.HeadRelease = TUN_RING_WRAP(Session->Send.HeadRelease + AlignedPacketSize, Session->Capacity); Session->Send.PacketsToRelease--; } InterlockedSetU(&Session->Descriptor.Send.Ring->Head, Session->Send.HeadRelease); LeaveCriticalSection(&Session->Send.Lock); } WINTUN_STATUS WINAPI WintunAllocateSendPacket(_In_ TUN_SESSION *Session, _In_ DWORD PacketSize, _Out_bytecapcount_(PacketSize) BYTE **Packet) { DWORD Result; EnterCriticalSection(&Session->Receive.Lock); if (Session->Receive.Tail >= Session->Capacity) { Result = ERROR_HANDLE_EOF; goto cleanup; } const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + PacketSize); const ULONG BuffHead = InterlockedGetU(&Session->Descriptor.Receive.Ring->Head); if (BuffHead >= Session->Capacity) { Result = ERROR_HANDLE_EOF; goto cleanup; } const ULONG BuffSpace = TUN_RING_WRAP(BuffHead - Session->Receive.Tail - TUN_ALIGNMENT, Session->Capacity); if (AlignedPacketSize > BuffSpace) { Result = ERROR_BUFFER_OVERFLOW; goto cleanup; } TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Receive.Ring->Data[Session->Receive.Tail]; BuffPacket->Size = PacketSize | TUN_PACKET_RELEASE; *Packet = BuffPacket->Data; Session->Receive.Tail = TUN_RING_WRAP(Session->Receive.Tail + AlignedPacketSize, Session->Capacity); Session->Receive.PacketsToRelease++; Result = ERROR_SUCCESS; cleanup: LeaveCriticalSection(&Session->Receive.Lock); return Result; } void WINAPI WintunSendPacket(_In_ TUN_SESSION *Session, _In_ const BYTE *Packet) { EnterCriticalSection(&Session->Receive.Lock); TUN_PACKET *ReleasedBuffPacket = (TUN_PACKET *)(Packet - offsetof(TUN_PACKET, Data)); ReleasedBuffPacket->Size &= ~TUN_PACKET_RELEASE; while (Session->Receive.PacketsToRelease) { const TUN_PACKET *BuffPacket = (TUN_PACKET *)&Session->Descriptor.Receive.Ring->Data[Session->Receive.TailRelease]; if (BuffPacket->Size & TUN_PACKET_RELEASE) break; const ULONG AlignedPacketSize = TUN_ALIGN(sizeof(TUN_PACKET) + BuffPacket->Size); Session->Receive.TailRelease = TUN_RING_WRAP(Session->Receive.TailRelease + AlignedPacketSize, Session->Capacity); Session->Receive.PacketsToRelease--; } InterlockedSetU(&Session->Descriptor.Receive.Ring->Tail, Session->Receive.TailRelease); if (InterlockedGet(&Session->Descriptor.Receive.Ring->Alertable)) SetEvent(Session->Descriptor.Receive.TailMoved); LeaveCriticalSection(&Session->Receive.Lock); }