The ARM64 platform has no WHQL/Attestation driver available yet and the
Release build of the wintun.dll was explicitly designed to include WHQL/
Attn signed ARM64 driver only: There are no Windows on ARM64 before
Windows 10. This prevented alpha testing of the wintun.dll on ARM64.
Debug build includes EV signed ARM64 driver.
Signed-off-by: Simon Rozman <simon@rozman.si>
This should allow wintun.dll to simplify referencing same configuration
but different platform wintun.dll for WoW64 support.
Signed-off-by: Simon Rozman <simon@rozman.si>
Some functions of SetupAPI only work when invoked from a native process.
Registry and filesystem reflection makes them fail on WoW64. For WoW64
processes, a minimum set of rundll32 functions are provided.
Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is in many ways wrong, but when we're dealing with whql
imports, there's often a large gap in time, and it's useful to be able
to just restore everything exactly how it was prior and then build only
installer.dll and the msm.
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
NdisMGetDeviceProperty() should always return non-NULL
FunctionalDeviceObject according to _Outptr_opt_. An explicit
FunctionalDeviceObject NULL check has been added to keep the SDV happy
and not calling our driver "defective".
Signed-off-by: Simon Rozman <simon@rozman.si>
No need for breaking every XML tag with attributes into lines - besides,
we're imposing 2-space indentation on .proj files making lines even
shorter and indentation combined with excessive line breaking harder to
follow visually.
Signed-off-by: Simon Rozman <simon@rozman.si>
This allows common version and other configuration in wintun.props.
- MSM packaging migrated to WiX MSBuild project and extended to support
digital signing
- Building supports single Platform|Configuration per run - again :(
- wintun.vcxproj cleanup
Signed-off-by: Simon Rozman <simon@rozman.si>