api: use 'open' name since caller must close handle
Signed-off-by: Jason A. Donenfeld <Jason@zx2c4.com>
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@ -34,7 +34,7 @@ Manage the network adapters using following functions:
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- `WintunEnumAdapters()` enumerates all existing adapters.
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- `WintunGetAdapter()` gets existing adapter handle.
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- `WintunFreeAdapter()` frees adapter handle.
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- `WintunGetAdapterDeviceObject()` opens adapter device object.
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- `WintunOpenAdapterDeviceObject()` opens adapter device object.
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- `WintunGetAdapterGUID()` gets adapter GUID.
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- `WintunGetAdapterLUID()` gets adapter LUID.
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- `WintunGetAdapterName()` gets adapter name.
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@ -781,7 +781,7 @@ WintunGetAdapterLUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ NET_LUID *Luid)
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}
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WINTUN_STATUS WINAPI
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WintunGetAdapterDeviceObject(_In_ const WINTUN_ADAPTER *Adapter, _Out_ HANDLE *Handle)
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WintunOpenAdapterDeviceObject(_In_ const WINTUN_ADAPTER *Adapter, _Out_ HANDLE *Handle)
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{
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return GetDeviceObject(Adapter->DevInstanceID, Handle);
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}
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@ -35,10 +35,10 @@ void WINAPI
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WintunFreeAdapter(_In_ WINTUN_ADAPTER *Adapter);
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/**
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* @copydoc WINTUN_GET_ADAPTER_DEVICE_OBJECT_FUNC
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* @copydoc WINTUN_OPEN_ADAPTER_DEVICE_OBJECT_FUNC
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*/
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WINTUN_STATUS WINAPI
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WintunGetAdapterDeviceObject(_In_ const WINTUN_ADAPTER *Adapter, _Out_ HANDLE *Handle);
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WintunOpenAdapterDeviceObject(_In_ const WINTUN_ADAPTER *Adapter, _Out_ HANDLE *Handle);
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/**
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* @copydoc WINTUN_CREATE_ADAPTER_FUNC
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@ -8,7 +8,7 @@ EXPORTS
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WintunEnumAdapters
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WintunFreeAdapter
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WintunGetAdapter
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WintunGetAdapterDeviceObject
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WintunOpenAdapterDeviceObject
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WintunGetAdapterGUID
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WintunGetAdapterLUID
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WintunGetAdapterName
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@ -110,7 +110,7 @@ WintunStartSession(
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goto cleanupSendTailMoved;
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}
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Result = WintunGetAdapterDeviceObject(Adapter, &s->Handle);
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Result = WintunOpenAdapterDeviceObject(Adapter, &s->Handle);
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if (Result != ERROR_SUCCESS)
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{
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LOG(WINTUN_LOG_ERR, L"Failed to open adapter device object");
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@ -147,7 +147,7 @@ typedef WINTUN_STATUS(WINAPI *WINTUN_GET_ADAPTER_FUNC)(
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* @return ERROR_SUCCESS on success; Win32 error code otherwise.
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*/
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typedef WINTUN_STATUS(
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WINAPI *WINTUN_GET_ADAPTER_DEVICE_OBJECT_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _Out_ HANDLE *Handle);
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WINAPI *WINTUN_OPEN_ADAPTER_DEVICE_OBJECT_FUNC)(_In_ WINTUN_ADAPTER_HANDLE Adapter, _Out_ HANDLE *Handle);
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/**
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* Returns the GUID of the adapter.
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@ -18,7 +18,7 @@ static WINTUN_DELETE_POOL_DRIVER_FUNC WintunDeletePoolDriver;
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static WINTUN_ENUM_ADAPTERS_FUNC WintunEnumAdapters;
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static WINTUN_FREE_ADAPTER_FUNC WintunFreeAdapter;
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static WINTUN_GET_ADAPTER_FUNC WintunGetAdapter;
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static WINTUN_GET_ADAPTER_DEVICE_OBJECT_FUNC WintunGetAdapterDeviceObject;
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static WINTUN_OPEN_ADAPTER_DEVICE_OBJECT_FUNC WintunOpenAdapterDeviceObject;
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static WINTUN_GET_ADAPTER_GUID_FUNC WintunGetAdapterGUID;
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static WINTUN_GET_ADAPTER_LUID_FUNC WintunGetAdapterLUID;
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static WINTUN_GET_ADAPTER_NAME_FUNC WintunGetAdapterName;
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@ -261,7 +261,7 @@ InitializeWintun(void)
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X(WintunDeletePoolDriver, WINTUN_DELETE_POOL_DRIVER_FUNC) ||
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X(WintunEnumAdapters, WINTUN_ENUM_ADAPTERS_FUNC) || X(WintunFreeAdapter, WINTUN_FREE_ADAPTER_FUNC) ||
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X(WintunGetAdapter, WINTUN_GET_ADAPTER_FUNC) ||
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X(WintunGetAdapterDeviceObject, WINTUN_GET_ADAPTER_DEVICE_OBJECT_FUNC) ||
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X(WintunOpenAdapterDeviceObject, WINTUN_OPEN_ADAPTER_DEVICE_OBJECT_FUNC) ||
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X(WintunGetAdapterGUID, WINTUN_GET_ADAPTER_GUID_FUNC) ||
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X(WintunGetAdapterLUID, WINTUN_GET_ADAPTER_LUID_FUNC) ||
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X(WintunGetAdapterName, WINTUN_GET_ADAPTER_NAME_FUNC) ||
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