api: add skeleton for wintun.dll
Signed-off-by: Simon Rozman <simon@rozman.si>
This commit is contained in:
parent
e7763f64db
commit
0ef8578c81
25
api/api.c
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25
api/api.c
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@ -0,0 +1,25 @@
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/* SPDX-License-Identifier: GPL-2.0
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*
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* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
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*/
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#include "api.h"
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HINSTANCE ResourceModule;
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BOOL APIENTRY
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DllMain(_In_ HINSTANCE hinstDLL, _In_ DWORD fdwReason, _In_ LPVOID lpvReserved)
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{
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UNREFERENCED_PARAMETER(lpvReserved);
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switch (fdwReason)
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{
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case DLL_PROCESS_ATTACH:
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ResourceModule = hinstDLL;
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case DLL_THREAD_ATTACH:
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case DLL_THREAD_DETACH:
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case DLL_PROCESS_DETACH:
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break;
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}
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return TRUE;
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}
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10
api/api.h
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10
api/api.h
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@ -0,0 +1,10 @@
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/* SPDX-License-Identifier: GPL-2.0
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*
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* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
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*/
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#pragma once
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#include <Windows.h>
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extern HINSTANCE ResourceModule;
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179
api/api.vcxproj
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179
api/api.vcxproj
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@ -0,0 +1,179 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup Label="ProjectConfigurations">
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<ProjectConfiguration Include="Debug|ARM64">
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<Configuration>Debug</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|Win32">
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<Configuration>Debug</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|ARM64">
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<Configuration>Release</Configuration>
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<Platform>ARM64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|Win32">
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Debug|x64">
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<Configuration>Debug</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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<ProjectConfiguration Include="Release|x64">
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<Configuration>Release</Configuration>
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<Platform>x64</Platform>
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</ProjectConfiguration>
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</ItemGroup>
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<PropertyGroup Label="Globals">
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<VCProjectVersion>16.0</VCProjectVersion>
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<ProjectGuid>{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}</ProjectGuid>
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<Keyword>Win32Proj</Keyword>
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<RootNamespace>api</RootNamespace>
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<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
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<ProjectName>api</ProjectName>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<UseDebugLibraries>true</UseDebugLibraries>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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<SpectreMitigation>false</SpectreMitigation>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="Configuration">
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<WholeProgramOptimization>true</WholeProgramOptimization>
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<CharacterSet>Unicode</CharacterSet>
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<PlatformToolset>v142</PlatformToolset>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="ExtensionSettings">
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</ImportGroup>
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<ImportGroup Label="Shared">
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|ARM64'" Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\wintun.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<PropertyGroup>
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<OutDir>..\$(WintunPlatform)\$(Configuration)\</OutDir>
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<IntDir>..\$(WintunPlatform)\$(Configuration)\$(ProjectName)-intermediate\</IntDir>
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<TargetName>wintun</TargetName>
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<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<RunCodeAnalysis>true</RunCodeAnalysis>
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</PropertyGroup>
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<ItemDefinitionGroup>
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<ClCompile>
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<PreprocessorDefinitions>_WINDOWS;_USRDLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
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<ResourceCompile>
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<AdditionalIncludeDirectories>..\$(WintunPlatform)\$(Configuration);%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
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</ResourceCompile>
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<Link>
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<ModuleDefinitionFile>exports.def</ModuleDefinitionFile>
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<SubSystem>Windows</SubSystem>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Debug'">
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<ClCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)'=='Release'">
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<ClCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
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</ClCompile>
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<ResourceCompile>
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<PreprocessorDefinitions>NDEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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<Link>
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<EnableCOMDATFolding>true</EnableCOMDATFolding>
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<OptimizeReferences>true</OptimizeReferences>
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<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
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</Link>
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</ItemDefinitionGroup>
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<ItemGroup>
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<ResourceCompile Include="resources.rc" />
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</ItemGroup>
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<ItemGroup>
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<None Include="exports.def" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="api.h" />
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="api.c" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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<Import Project="..\wintun.vcxproj.user" Condition="exists('..\wintun.vcxproj.user')" />
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<PropertyGroup>
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<BuildDependsOn>$(BuildDependsOn);SignTarget</BuildDependsOn>
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<CleanDependsOn>CleanSignTarget;$(CleanDependsOn)</CleanDependsOn>
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<SignTargetCommandLine Condition="$(SignMode)=='TestSign'">"$(SignToolPath)" sign /sha1 "$(TestCertificate)" /fd sha256 "$(TargetPath)"</SignTargetCommandLine>
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<SignTargetCommandLine Condition="$(SignMode)=='ProductionSign'">"$(SignToolPath)" sign /sha1 "$(ProductionCertificate)" /fd sha256 /tr "$(TimeStampServer)" /td sha256 "$(TargetPath)"</SignTargetCommandLine>
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</PropertyGroup>
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<Target Name="SignTarget" Condition="'$(SignTargetCommandLine)'!=''" Inputs="$(TargetPath)" Outputs="$(IntermediateOutputPath)$(TargetName).sign">
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<Exec Command="$(SignTargetCommandLine)" />
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<Touch Files="$(IntermediateOutputPath)$(TargetName).sign" AlwaysCreate="true" />
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</Target>
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<Target Name="CleanSignTarget">
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<Delete Files="$(IntermediateOutputPath)$(TargetName).sign" />
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</Target>
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</Project>
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37
api/api.vcxproj.filters
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37
api/api.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<ItemGroup>
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<Filter Include="Source Files">
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
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<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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</Filter>
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<Filter Include="Header Files">
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
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<Extensions>h;hh;hpp;hxx;hm;inl;inc;ipp;xsd</Extensions>
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</Filter>
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<Filter Include="Resource Files">
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<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
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<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
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</Filter>
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="resources.rc">
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<Filter>Resource Files</Filter>
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</ResourceCompile>
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</ItemGroup>
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<ItemGroup>
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<None Include="exports.def">
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<Filter>Source Files</Filter>
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</None>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="api.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="api.c">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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</Project>
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0
api/exports.def
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0
api/exports.def
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38
api/resources.rc
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38
api/resources.rc
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/* SPDX-License-Identifier: GPL-2.0
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*
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* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
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*/
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#include <windows.h>
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#include <ntverp.h>
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#define STRINGIZE(x) #x
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#define EXPAND(x) STRINGIZE(x)
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION WINTUN_VERSION_MAJ, WINTUN_VERSION_MIN, 0, 0
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PRODUCTVERSION WINTUN_VERSION_MAJ, WINTUN_VERSION_MIN, 0, 0
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FILEOS VOS_NT_WINDOWS32
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FILETYPE VFT_DLL
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FILESUBTYPE VFT2_UNKNOWN
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BEGIN
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BLOCK "StringFileInfo"
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BEGIN
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BLOCK "040904b0"
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BEGIN
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VALUE "CompanyName", "WireGuard LLC"
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VALUE "FileDescription", "Wintun API Library"
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VALUE "FileVersion", EXPAND(WINTUN_VERSION_STR)
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VALUE "InternalName", "wintun.dll"
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VALUE "LegalCopyright", "Copyright \xa9 2018-2020 WireGuard LLC. All Rights Reserved."
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VALUE "OriginalFilename", "wintun.dll"
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VALUE "ProductName", "Wintun Driver"
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VALUE "ProductVersion", EXPAND(WINTUN_VERSION_STR)
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VALUE "Comments", "https://www.wintun.net/"
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END
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END
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BLOCK "VarFileInfo"
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BEGIN
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VALUE "Translation", 0x409, 1200
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END
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END
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@ -111,7 +111,7 @@
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</PropertyGroup>
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<PropertyGroup>
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<OutDir>..\$(WintunPlatform)\$(Configuration)\</OutDir>
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<IntDir>..\$(WintunPlatform)\$(Configuration)\installer-intermediate\</IntDir>
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<IntDir>..\$(WintunPlatform)\$(Configuration)\$(ProjectName)-intermediate\</IntDir>
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<CodeAnalysisRuleSet>NativeRecommendedRules.ruleset</CodeAnalysisRuleSet>
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<RunCodeAnalysis>true</RunCodeAnalysis>
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<LocalDebuggerCommand>rundll32.exe</LocalDebuggerCommand>
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Copyright (C) 2018-2019 WireGuard LLC. All Rights Reserved.
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-->
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<?if $(var.WINTUN_PLATFORM) = "x86"?>
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<?define PlatformSystemFolder = "SystemFolder"?>
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<?else?>
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<?define PlatformSystemFolder = "System64Folder"?>
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<?endif?>
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<Wix xmlns="http://schemas.microsoft.com/wix/2006/wi">
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<Module Id="wintun" Language="0" Version="$(var.WINTUN_VERSION)">
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<Package
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@ -24,6 +30,12 @@
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Value="1"
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KeyPath="yes" />
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</Component>
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<Directory Id="$(var.PlatformSystemFolder)">
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<Component Guid="5dd2a342-6a4c-4af6-8ebc-b05411644b1c">
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<File Id="wintun.dll" Name="wintun.dll" Source="!(bindpath.output_dir)wintun.dll" KeyPath="yes" />
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</Component>
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</Directory>
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</Directory>
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<Property Id="WintunInstallerHash" Value="$(var.INSTALLER_LIBRARY_HASH)" SuppressModularization="yes" />
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18
wintun.sln
18
wintun.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.28922.388
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "api", "api\api.vcxproj", "{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}"
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EndProject
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "installer", "installer\installer.vcxproj", "{D19E6354-A643-4ACC-82D5-B2780BB83475}"
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ProjectSection(ProjectDependencies) = postProject
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{F7679B65-2FEC-469A-8BAC-B07BF4439422} = {F7679B65-2FEC-469A-8BAC-B07BF4439422}
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@ -28,6 +29,18 @@ Global
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|amd64.ActiveCfg = Debug|x64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|amd64.Build.0 = Debug|x64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|arm64.ActiveCfg = Debug|ARM64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|arm64.Build.0 = Debug|ARM64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|x86.ActiveCfg = Debug|Win32
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Debug|x86.Build.0 = Debug|Win32
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|amd64.ActiveCfg = Release|x64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|amd64.Build.0 = Release|x64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|arm64.ActiveCfg = Release|ARM64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|arm64.Build.0 = Release|ARM64
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|x86.ActiveCfg = Release|Win32
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{897F02E3-3EAA-40AF-A6DC-17EB2376EDAF}.Release|x86.Build.0 = Release|Win32
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{F7679B65-2FEC-469A-8BAC-B07BF4439422}.Debug|amd64.ActiveCfg = Debug|x64
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{F7679B65-2FEC-469A-8BAC-B07BF4439422}.Debug|amd64.Build.0 = Debug|x64
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{F7679B65-2FEC-469A-8BAC-B07BF4439422}.Debug|arm64.ActiveCfg = Debug|ARM64
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@ -56,9 +69,6 @@ Global
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(NestedProjects) = preSolution
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{2B5DA7D8-C56A-4E93-BE93-79388A8007AF} = {3A98F138-EE02-4488-B856-B3C48500BEA8}
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {254563AF-E0B3-48F0-B564-A45AEC95591F}
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EndGlobalSection
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