wintun/api/api.h

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/* SPDX-License-Identifier: GPL-2.0
*
* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
*/
#pragma once
#include <Windows.h>
extern HINSTANCE ResourceModule;
_Check_return_
HANDLE
TakeNameMutex(_In_z_ LPCWSTR Pool);
void
ReleaseNameMutex(_In_ HANDLE Mutex);
void
NamespaceInit();
void
NamespaceCleanup();
_Return_type_success_(return ==
0) extern DWORD(WINAPI *NciSetConnectionName)(_In_ LPCGUID Guid, _In_z_ LPCWSTR NewName);
_Return_type_success_(return == 0) extern DWORD(WINAPI *NciGetConnectionName)(
_In_ LPCGUID Guid,
_Out_z_bytecap_(InDestNameBytes) LPWSTR Name,
_In_ DWORD InDestNameBytes,
_Out_opt_ DWORD *OutDestNameBytes);
void
NciInit();
void
NciCleanup();
#define MAX_POOL 256
#define MAX_INSTANCE_ID MAX_PATH /* TODO: Is MAX_PATH always enough? */
typedef struct _WINTUN_ADAPTER
{
GUID CfgInstanceID;
WCHAR DevInstanceID[MAX_INSTANCE_ID];
DWORD LuidIndex;
DWORD IfType;
WCHAR Pool[MAX_POOL];
} WINTUN_ADAPTER;
VOID WINAPI
WintunFreeAdapter(_In_ WINTUN_ADAPTER *Adapter);
_Return_type_success_(return == 0) DWORD WINAPI
WintunGetAdapter(_In_z_count_c_(MAX_POOL) LPCWSTR Pool, _In_z_ LPCWSTR IfName, _Out_ WINTUN_ADAPTER **Adapter);