wintun/api/adapter.h

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/* SPDX-License-Identifier: GPL-2.0
*
* Copyright (C) 2018-2020 WireGuard LLC. All Rights Reserved.
*/
#pragma once
#include "api.h"
#include <SetupAPI.h>
#include <IPExport.h>
#define MAX_POOL 256
#define MAX_INSTANCE_ID MAX_PATH /* TODO: Is MAX_PATH always enough? */
typedef struct _SP_DEVINFO_DATA_LIST
{
SP_DEVINFO_DATA Data;
struct _SP_DEVINFO_DATA_LIST *Next;
} SP_DEVINFO_DATA_LIST;
/**
* Retrieves driver information detail for a device information set or a particular device information element in the
* device information set.
*
* @param DevInfo A handle to the device information set that contains a device information element that
* represents the device for which to retrieve driver information.
*
* @param DevInfoData A pointer to a structure that specifies the device information element in DevInfo.
*
* @param DrvInfoData A pointer to a structure that specifies the driver information element that represents the
* driver for which to retrieve details.
*
* @param DrvInfoDetailData A pointer to a structure that receives detailed information about the specified driver.
* Must be released with HeapFree(GetProcessHeap(), 0, *DrvInfoDetailData) after use.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS
AdapterGetDrvInfoDetail(
_In_ HDEVINFO DevInfo,
_In_opt_ SP_DEVINFO_DATA *DevInfoData,
_In_ SP_DRVINFO_DATA_W *DrvInfoData,
_Out_ SP_DRVINFO_DETAIL_DATA_W **DrvInfoDetailData);
/**
* Disables all Wintun adapters.
*
* @param DevInfo A handle to the device information set.
*
* @param DisabledAdapters Output list of disabled adapters. The adapters disabled are inserted in the list head.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS
AdapterDisableAllOurs(_In_ HDEVINFO DevInfo, _Inout_ SP_DEVINFO_DATA_LIST **DisabledAdapters);
/**
* Enables all adapters.
*
* @param DevInfo A handle to the device information set.
*
* @param AdaptersToEnable Input list of adapters to enable.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS
AdapterEnableAll(_In_ HDEVINFO DevInfo, _In_ SP_DEVINFO_DATA_LIST *AdaptersToEnable);
/**
* Removes all Wintun adapters.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS
AdapterDeleteAllOurs();
void
AdapterInit();
void
AdapterCleanup();
typedef struct _WINTUN_ADAPTER
{
GUID CfgInstanceID;
WCHAR DevInstanceID[MAX_INSTANCE_ID];
DWORD LuidIndex;
DWORD IfType;
WCHAR Pool[MAX_POOL];
} WINTUN_ADAPTER;
/**
* Releases Wintun adapter resources.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*/
void WINAPI
WintunFreeAdapter(_In_ WINTUN_ADAPTER *Adapter);
/**
* Finds a Wintun adapter by its name.
*
* @param Pool Name of the adapter pool.
*
* @param Name Adapter name.
*
* @param Adapter Pointer to a handle to receive the adapter handle. Must be released with WintunFreeAdapter.
*
* @return ERROR_SUCCESS on success; ERROR_FILE_NOT_FOUND if adapter with given name is not found; ERROR_ALREADY_EXISTS
* if adapter is found but not a Wintun-class or not a member of the pool; Win32 error code otherwise
*/
WINTUN_STATUS WINAPI
WintunGetAdapter(
_In_z_count_c_(MAX_POOL) const WCHAR *Pool,
_In_z_count_c_(MAX_ADAPTER_NAME) const WCHAR *Name,
_Out_ WINTUN_ADAPTER **Adapter);
/**
* Returns the name of the Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Name Pointer to a string to receive adapter name
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunGetAdapterName(_In_ const WINTUN_ADAPTER *Adapter, _Out_cap_c_(MAX_ADAPTER_NAME) WCHAR *Name);
/**
* Sets name of the Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Name Adapter name
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunSetAdapterName(_In_ const WINTUN_ADAPTER *Adapter, _In_z_count_c_(MAX_ADAPTER_NAME) const WCHAR *Name);
/**
* Returns the GUID of the adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Guid Pointer to GUID to receive adapter ID.
*/
void WINAPI
WintunGetAdapterGUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ GUID *Guid);
/**
* Returns the LUID of the adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter
*
* @param Luid Pointer to LUID to receive adapter LUID.
*/
void WINAPI
WintunGetAdapterLUID(_In_ const WINTUN_ADAPTER *Adapter, _Out_ LUID *Luid);
/**
* Returns a handle to the adapter device object.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*
* @param Handle Pointer to receive the adapter device object handle. Must be released with CloseHandle.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunGetAdapterDeviceObject(_In_ const WINTUN_ADAPTER *Adapter, _Out_ HANDLE *Handle);
/**
* Creates a Wintun adapter.
*
* @param Pool Name of the adapter pool.
*
* @param Name The requested name of the adapter.
*
* @param RequestedGUID The GUID of the created network adapter, which then influences NLA generation
* deterministically. If it is set to NULL, the GUID is chosen by the system at random, and hence
* a new NLA entry is created for each new adapter. It is called "requested" GUID because the API
* it uses is completely undocumented, and so there could be minor interesting complications with
* its usage.
*
* @param Adapter Pointer to a handle to receive the adapter handle. Must be released with
* WintunFreeAdapter.
*
* @param RebootRequired Pointer to a boolean flag to be set to TRUE in case SetupAPI suggests a reboot. Must be
* initialised to FALSE manually before this function is called.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunCreateAdapter(
_In_z_count_c_(MAX_POOL) const WCHAR *Pool,
_In_z_count_c_(MAX_ADAPTER_NAME) const WCHAR *Name,
_In_opt_ const GUID *RequestedGUID,
_Out_ WINTUN_ADAPTER **Adapter,
_Inout_ BOOL *RebootRequired);
/**
* Deletes a Wintun adapter.
*
* @param Adapter Adapter handle obtained with WintunGetAdapter or WintunCreateAdapter.
*
* @param RebootRequired Pointer to a boolean flag to be set to TRUE in case SetupAPI suggests a reboot. Must be
* initialised to FALSE manually before this function is called.
*
* @return ERROR_SUCCESS on success or the adapter was not found; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunDeleteAdapter(_In_ const WINTUN_ADAPTER *Adapter, _Inout_ BOOL *RebootRequired);
typedef BOOL(CALLBACK *WINTUN_ENUM_FUNC)(_In_ const WINTUN_ADAPTER *Adapter, _In_ LPARAM Param);
/**
* Enumerates all Wintun adapters.
*
* @param Pool Name of the adapter pool.
*
* @param Func Callback function. To continue enumeration, the callback function must return TRUE; to stop
* enumeration, it must return FALSE.
*
* @param Param An application-defined value to be passed to the callback function.
*
* @return ERROR_SUCCESS on success; Win32 error code otherwise.
*/
WINTUN_STATUS WINAPI
WintunEnumAdapters(_In_z_count_c_(MAX_POOL) const WCHAR *Pool, _In_ WINTUN_ENUM_FUNC Func, _In_ LPARAM Param);