1.4.0a2 Merge #23
@ -1,6 +1,6 @@
|
||||
namespace OWTrack
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||||
{
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||||
partial class Form1
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||||
partial class MainForm
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||||
{
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||||
/// <summary>
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||||
/// Required designer variable.
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||||
@ -29,7 +29,7 @@
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||||
private void InitializeComponent()
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||||
{
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||||
this.components = new System.ComponentModel.Container();
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||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(Form1));
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||||
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(MainForm));
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this.label1 = new System.Windows.Forms.Label();
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this.status = new System.Windows.Forms.Label();
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this.timer1 = new System.Windows.Forms.Timer(this.components);
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@ -126,7 +126,7 @@
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this.WinBut.TabIndex = 6;
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this.WinBut.Text = "win";
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this.WinBut.UseVisualStyleBackColor = true;
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this.WinBut.Click += new System.EventHandler(this.button1_Click);
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this.WinBut.Click += new System.EventHandler(this.WinBtn_Click);
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//
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// button2
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//
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@ -136,7 +136,7 @@
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this.button2.TabIndex = 6;
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this.button2.Text = "loss";
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this.button2.UseVisualStyleBackColor = true;
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this.button2.Click += new System.EventHandler(this.button2_Click);
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this.button2.Click += new System.EventHandler(this.LossBtn_Click);
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//
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// label2
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//
|
@ -7,22 +7,22 @@ using System.IO;
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namespace OWTrack
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{
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public partial class Form1 : Form
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public partial class MainForm : Form
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{
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Tracker tr = new Tracker();
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private const string IS_RUNNING = "Running";
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private const string NOT_RUNNING = " Not running";
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private string savesPath = Directory.GetCurrentDirectory() + "/saves/data.json";
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private bool SRonce = false;
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public Form1()
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public MainForm()
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{
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InitializeComponent();
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InitializeComponent();
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loadSave();
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checkStatus();
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update();
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label4.Text = Program.Version.ToString();
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Text = "OWTrack " + Program.Version.ToString();
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Text = "OWTrack " + Program.Version.ToString();
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}
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private void checkStatus()
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@ -46,85 +46,67 @@ namespace OWTrack
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private void loadSave()
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{
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if (saveExist())
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Directory.CreateDirectory("saves");
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if (saveManeger.saveExist())
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{
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tr.wins = savedTracker().wins;
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tr.losses = savedTracker().losses;
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tr.newSR = savedTracker().newSR;
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tr.startSR = savedTracker().startSR;
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tr.gamePath = savedTracker().gamePath;
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update();
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}
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}
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private bool saveExist()
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{
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try
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{
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if (File.Exists(Directory.GetCurrentDirectory() + "/data.json"))
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{
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using (StreamReader st = new StreamReader(Directory.GetCurrentDirectory() + "/data.json"))
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try
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{
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using (StreamReader st = new StreamReader(savesPath))
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{
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string line = st.ReadLine();
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if (line.Contains("Overwatch.exe"))
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{
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st.Close();
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return true;
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tr = saveManeger.GetSavedTracker();
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st.Close();
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}
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else
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{
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if (!tr.LoacteOW())
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{
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st.Close();
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getGamePath();
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{
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tr.gamePath = getGamePath();
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}
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return true;
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st.Close();
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}
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}
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}
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else
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{
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if (!tr.LoacteOW())
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{
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getGamePath();
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}
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return false;
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}
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}
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catch (Exception e)
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{
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MessageBox.Show(e.Message);
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return false;
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}
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}
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private void getGamePath()
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}
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}
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catch (Exception e)
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{
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MessageBox.Show(e.Message);
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}
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update();
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}
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else if (!tr.LoacteOW())
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{
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tr.gamePath = getGamePath();
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}
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}
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private string getGamePath()
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{
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openFileDialog1.Title = "Select Overwatch.exe";
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openFileDialog1.DefaultExt = "exe";
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openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
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openFileDialog1.CheckFileExists = true;
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openFileDialog1.CheckPathExists = true;
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openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
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DialogResult result = openFileDialog1.ShowDialog();
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if (result == DialogResult.OK)
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{
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tr.gamePath = openFileDialog1.FileName;
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//tr.gamePath = openFileDialog1.FileName;
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MessageBox.Show("Saved Overwatch.exe location.\nPress Clear to rest\n" + openFileDialog1.FileName );
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return openFileDialog1.FileName;
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}
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else if (result == DialogResult.Cancel)
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else
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{
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Close();
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}
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FindForm();
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update();
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update();
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return null;
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}
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}
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private Tracker savedTracker()
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{
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try
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{
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return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Directory.GetCurrentDirectory() + "/data.json"));
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return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(savesPath));
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}
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catch (Exception e)
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{
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@ -132,35 +114,6 @@ namespace OWTrack
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return null;
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}
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}
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private void timer1_Tick(object sender, EventArgs e)
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{
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checkStatus();
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}
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private void button1_Click(object sender, EventArgs e)
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{
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tr.addWin();
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update();
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}
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private void button2_Click(object sender, EventArgs e)
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{
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tr.addLoss();
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update();
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}
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private void reduceWinBut_Click(object sender, EventArgs e)
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{
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tr.reduceWin();
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update();
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}
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private void reduceLossBut_Click(object sender, EventArgs e)
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{
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tr.rediceLoss();
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update();
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}
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private void update()
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{
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@ -173,9 +126,42 @@ namespace OWTrack
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}
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else srLabel.Text = tr.startSR.ToString() + " - " + tr.srDiff();
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srTextBox.Text = null;
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File.WriteAllText(Directory.GetCurrentDirectory() + "/data.json", JsonConvert.SerializeObject(tr));
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File.WriteAllText(Directory.GetCurrentDirectory() + "/saves/data.json", JsonConvert.SerializeObject(tr));
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}
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#region Events
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private void timer1_Tick(object sender, EventArgs e) => checkStatus();
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private void WinBtn_Click(object sender, EventArgs e)
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{
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tr.addWin();
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update();
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}
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private void LossBtn_Click(object sender, EventArgs e)
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{
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tr.addLoss();
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update();
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}
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private void reduceWinBut_Click(object sender, EventArgs e)
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{
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if (tr.wins > 0)
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{
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tr.reduceWin();
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update();
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}
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}
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private void reduceLossBut_Click(object sender, EventArgs e)
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{
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if (tr.losses > 0)
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{
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tr.rediceLoss();
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update();
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}
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}
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private void clearBut_Click(object sender, EventArgs e)
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{
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tr.reset();
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@ -209,6 +195,7 @@ namespace OWTrack
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else tr.newSR = sr;
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}
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update();
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}
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}
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#endregion
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}
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}
|
@ -13,7 +13,7 @@
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<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
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<IsWebBootstrapper>false</IsWebBootstrapper>
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<PublishUrl>publish\</PublishUrl>
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<Install>true</Install>
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<Install>false</Install>
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<InstallFrom>Disk</InstallFrom>
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<UpdateEnabled>false</UpdateEnabled>
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<UpdateMode>Foreground</UpdateMode>
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@ -87,7 +87,7 @@
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<TargetZone>LocalIntranet</TargetZone>
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</PropertyGroup>
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<PropertyGroup>
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||||
<ApplicationIcon>Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico</ApplicationIcon>
|
||||
<ApplicationIcon>assets\Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||
@ -106,17 +106,24 @@
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||||
<Reference Include="System.Xml" />
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||||
</ItemGroup>
|
||||
<ItemGroup>
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||||
<Compile Include="Form1.cs">
|
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<Compile Include="MainForm.cs">
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<SubType>Form</SubType>
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</Compile>
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||||
<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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<Compile Include="MainForm.Designer.cs">
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<DependentUpon>MainForm.cs</DependentUpon>
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</Compile>
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||||
<Compile Include="saveManeger.cs" />
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||||
<Compile Include="Splash.cs">
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||||
<SubType>Form</SubType>
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</Compile>
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||||
<Compile Include="Splash.Designer.cs">
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||||
<DependentUpon>Splash.cs</DependentUpon>
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||||
</Compile>
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||||
<Compile Include="Tracker.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
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<EmbeddedResource Include="MainForm.resx">
|
||||
<DependentUpon>MainForm.cs</DependentUpon>
|
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</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
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||||
@ -127,6 +134,9 @@
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||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<EmbeddedResource Include="Splash.resx">
|
||||
<DependentUpon>Splash.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<None Include="app.manifest" />
|
||||
<None Include="OWTrack_TemporaryKey.pfx" />
|
||||
<None Include="packages.config" />
|
||||
@ -156,7 +166,7 @@
|
||||
</BootstrapperPackage>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico" />
|
||||
<Content Include="assets\Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,8 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Deployment.Application;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
using System.Deployment.Application;
|
||||
|
||||
@ -19,10 +15,10 @@ namespace OWTrack
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
Application.Run(new MainForm());
|
||||
}
|
||||
|
||||
public static string Version = "1.3.0";
|
||||
public static string Version { get; } = "1.4.0a2";
|
||||
//public static string Version = Application.ProductVersion;
|
||||
//public static Version version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||
|
||||
|
@ -7,7 +7,7 @@ using System.Runtime.InteropServices;
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("OWTrack")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyDescription("Shitty SR Tracker")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("Hesham Systems LLC")]
|
||||
[assembly: AssemblyProduct("OWTrack")]
|
||||
@ -35,8 +35,8 @@ using System.Runtime.InteropServices;
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
//[assembly: AssemblyVersion("1.0.0.0")]
|
||||
//[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
[assembly: AssemblyVersion("2.0.*")]
|
||||
[assembly: AssemblyFileVersion("1.2.0.0")]
|
||||
[assembly: AssemblyVersion("1.3.0.3")]
|
||||
[assembly: AssemblyFileVersion("1.3.0.3")]
|
||||
[assembly: NeutralResourcesLanguage("")]
|
||||
|
||||
|
||||
|
98
OWTrack/Splash.Designer.cs
generated
Normal file
98
OWTrack/Splash.Designer.cs
generated
Normal file
@ -0,0 +1,98 @@
|
||||
namespace OWTrack
|
||||
{
|
||||
partial class Splash
|
||||
{
|
||||
/// <summary>
|
||||
/// Required designer variable.
|
||||
/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
|
||||
|
||||
/// <summary>
|
||||
/// Clean up any resources being used.
|
||||
/// </summary>
|
||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
||||
protected override void Dispose(bool disposing)
|
||||
{
|
||||
if (disposing && (components != null))
|
||||
{
|
||||
components.Dispose();
|
||||
}
|
||||
base.Dispose(disposing);
|
||||
}
|
||||
|
||||
#region Windows Form Designer generated code
|
||||
|
||||
/// <summary>
|
||||
/// Required method for Designer support - do not modify
|
||||
/// the contents of this method with the code editor.
|
||||
/// </summary>
|
||||
private void InitializeComponent()
|
||||
{
|
||||
this.pageSetupDialog1 = new System.Windows.Forms.PageSetupDialog();
|
||||
this.progressBar1 = new System.Windows.Forms.ProgressBar();
|
||||
this.splashLabel = new System.Windows.Forms.Label();
|
||||
this.versionLabel = new System.Windows.Forms.Label();
|
||||
this.label1 = new System.Windows.Forms.Label();
|
||||
this.SuspendLayout();
|
||||
//
|
||||
// progressBar1
|
||||
//
|
||||
this.progressBar1.Location = new System.Drawing.Point(95, 57);
|
||||
this.progressBar1.Name = "progressBar1";
|
||||
this.progressBar1.Size = new System.Drawing.Size(196, 12);
|
||||
this.progressBar1.TabIndex = 0;
|
||||
//
|
||||
// splashLabel
|
||||
//
|
||||
this.splashLabel.AutoSize = true;
|
||||
this.splashLabel.Location = new System.Drawing.Point(171, 31);
|
||||
this.splashLabel.Name = "splashLabel";
|
||||
this.splashLabel.Size = new System.Drawing.Size(0, 13);
|
||||
this.splashLabel.TabIndex = 1;
|
||||
this.splashLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
||||
//
|
||||
// versionLabel
|
||||
//
|
||||
this.versionLabel.AutoSize = true;
|
||||
this.versionLabel.Location = new System.Drawing.Point(13, 91);
|
||||
this.versionLabel.Name = "versionLabel";
|
||||
this.versionLabel.Size = new System.Drawing.Size(0, 13);
|
||||
this.versionLabel.TabIndex = 2;
|
||||
//
|
||||
// label1
|
||||
//
|
||||
this.label1.AutoSize = true;
|
||||
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
||||
this.label1.ForeColor = System.Drawing.Color.Gray;
|
||||
this.label1.Location = new System.Drawing.Point(13, 13);
|
||||
this.label1.Name = "label1";
|
||||
this.label1.Size = new System.Drawing.Size(89, 24);
|
||||
this.label1.TabIndex = 3;
|
||||
this.label1.Text = "OWtrack";
|
||||
//
|
||||
// Splash
|
||||
//
|
||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
||||
this.ClientSize = new System.Drawing.Size(402, 116);
|
||||
this.Controls.Add(this.label1);
|
||||
this.Controls.Add(this.versionLabel);
|
||||
this.Controls.Add(this.splashLabel);
|
||||
this.Controls.Add(this.progressBar1);
|
||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
|
||||
this.Name = "Splash";
|
||||
this.Text = "Splash";
|
||||
this.ResumeLayout(false);
|
||||
this.PerformLayout();
|
||||
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private System.Windows.Forms.PageSetupDialog pageSetupDialog1;
|
||||
private System.Windows.Forms.ProgressBar progressBar1;
|
||||
private System.Windows.Forms.Label splashLabel;
|
||||
private System.Windows.Forms.Label versionLabel;
|
||||
private System.Windows.Forms.Label label1;
|
||||
}
|
||||
}
|
20
OWTrack/Splash.cs
Normal file
20
OWTrack/Splash.cs
Normal file
@ -0,0 +1,20 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.ComponentModel;
|
||||
using System.Data;
|
||||
using System.Drawing;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace OWTrack
|
||||
{
|
||||
public partial class Splash : Form
|
||||
{
|
||||
public Splash()
|
||||
{
|
||||
InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
|
123
OWTrack/Splash.resx
Normal file
123
OWTrack/Splash.resx
Normal file
@ -0,0 +1,123 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<metadata name="pageSetupDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||
<value>17, 17</value>
|
||||
</metadata>
|
||||
</root>
|
@ -13,7 +13,7 @@ namespace OWTrack
|
||||
public string gamePath;
|
||||
|
||||
public void Track() { }
|
||||
public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; }
|
||||
public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; gamePath = null; }
|
||||
public void addWin() { wins++; }
|
||||
public void addLoss() { losses++; }
|
||||
public void reduceWin() { wins--; }
|
||||
@ -31,17 +31,13 @@ namespace OWTrack
|
||||
.FirstOrDefault(p => p.MainModule.FileName.StartsWith(gamePath)) != default(Process);
|
||||
return isRunning;
|
||||
}
|
||||
catch (Exception e)
|
||||
catch (Exception)
|
||||
{
|
||||
Exception ex = new Exception("Error in tracking Overwatch.exe");
|
||||
throw ex;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Not Working!
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
|
||||
public bool LoacteOW()
|
||||
{
|
||||
try
|
||||
|
@ -20,7 +20,7 @@
|
||||
</requestedPrivileges>
|
||||
<applicationRequestMinimum>
|
||||
<defaultAssemblyRequest permissionSetReference="Custom" />
|
||||
<PermissionSet ID="Custom" SameSite="site" Unrestricted="true" />
|
||||
<PermissionSet ID="Custom" SameSite="site" />
|
||||
</applicationRequestMinimum>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
Before Width: | Height: | Size: 7.7 KiB After Width: | Height: | Size: 7.7 KiB |
72
OWTrack/saveManeger.cs
Normal file
72
OWTrack/saveManeger.cs
Normal file
@ -0,0 +1,72 @@
|
||||
using Newtonsoft.Json;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OWTrack
|
||||
{
|
||||
class saveManeger
|
||||
{
|
||||
private static string savesPath = Directory.GetCurrentDirectory() + "/saves/data.json";
|
||||
|
||||
public static Tracker GetSavedTracker()
|
||||
{
|
||||
try
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(savesPath));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
//TODO: use para
|
||||
public static Tracker GetSavedTracker(string customPath)
|
||||
{
|
||||
try
|
||||
{
|
||||
return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Directory.GetCurrentDirectory() + "/data.json"));
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool SaveJSON(Tracker tracker)
|
||||
{
|
||||
try
|
||||
{
|
||||
File.WriteAllText(Directory.GetCurrentDirectory() + "/data.json", JsonConvert.SerializeObject(tracker));
|
||||
return true;
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool saveExist()
|
||||
{
|
||||
try
|
||||
{
|
||||
if (File.Exists(savesPath))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
else
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Reference in New Issue
Block a user