1.4.0a2 Merge #23
							
								
								
									
										4
									
								
								OWTrack/MainForm.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										4
									
								
								OWTrack/MainForm.Designer.cs
									
									
									
										generated
									
									
									
								
							@ -126,7 +126,7 @@
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            this.WinBut.TabIndex = 6;
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            this.WinBut.Text = "win";
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            this.WinBut.UseVisualStyleBackColor = true;
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            this.WinBut.Click += new System.EventHandler(this.button1_Click);
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            this.WinBut.Click += new System.EventHandler(this.WinBtn_Click);
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            // 
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            // button2
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            // 
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@ -136,7 +136,7 @@
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            this.button2.TabIndex = 6;
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            this.button2.Text = "loss";
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            this.button2.UseVisualStyleBackColor = true;
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            this.button2.Click += new System.EventHandler(this.button2_Click);
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            this.button2.Click += new System.EventHandler(this.LossBtn_Click);
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            // 
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            // label2
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            // 
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@ -87,7 +87,7 @@ namespace OWTrack
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                {
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                    if (!tr.LoacteOW())
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                    {
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                        getGamePath(); 
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                        tr.gamePath = getGamePath(); 
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                    }
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                    return false;
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                }
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@ -99,26 +99,28 @@ namespace OWTrack
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            }            
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        }
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        private void getGamePath()
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        private string getGamePath()
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        {
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            openFileDialog1.Title = "Select Overwatch.exe";
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            openFileDialog1.DefaultExt = "exe";
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            openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
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            openFileDialog1.CheckFileExists = true;
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            openFileDialog1.CheckPathExists = true;
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            //openFileDialog1.CheckFileExists = true;
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            //openFileDialog1.CheckPathExists = true;
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            DialogResult result = openFileDialog1.ShowDialog();
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            if (result == DialogResult.OK)
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            {
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                tr.gamePath = openFileDialog1.FileName;
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                //tr.gamePath = openFileDialog1.FileName;
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                return openFileDialog1.FileName;
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            }
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            else if (result == DialogResult.Cancel)
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            else 
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            {
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                Close();
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                return null;
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                //Close();
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            }
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            FindForm();
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            update();
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            //Show();
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            //update();
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        }
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        private Tracker savedTracker()
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@ -134,18 +136,15 @@ namespace OWTrack
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            }
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        }
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        private void timer1_Tick(object sender, EventArgs e)
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        {
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            checkStatus();
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        }
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        private void timer1_Tick(object sender, EventArgs e) => checkStatus();
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        private void button1_Click(object sender, EventArgs e)
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        private void WinBtn_Click(object sender, EventArgs e)
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        {
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            tr.addWin();
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            update();
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        }
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        private void button2_Click(object sender, EventArgs e)
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        private void LossBtn_Click(object sender, EventArgs e)
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        {
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            tr.addLoss();
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            update();
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