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f1fa5f944d |
1
OWTrack/MainForm.Designer.cs
generated
1
OWTrack/MainForm.Designer.cs
generated
@ -322,6 +322,7 @@
|
|||||||
this.Name = "MainForm";
|
this.Name = "MainForm";
|
||||||
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
|
||||||
this.Text = "OWTrack";
|
this.Text = "OWTrack";
|
||||||
|
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.MainForm_FormClosing);
|
||||||
this.SettingsGroup.ResumeLayout(false);
|
this.SettingsGroup.ResumeLayout(false);
|
||||||
this.SettingsGroup.PerformLayout();
|
this.SettingsGroup.PerformLayout();
|
||||||
this.ResumeLayout(false);
|
this.ResumeLayout(false);
|
||||||
|
@ -21,7 +21,6 @@ SOFTWARE.*/
|
|||||||
using System;
|
using System;
|
||||||
using System.Drawing;
|
using System.Drawing;
|
||||||
using System.Windows.Forms;
|
using System.Windows.Forms;
|
||||||
using Newtonsoft.Json;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
|
|
||||||
namespace OWTrack
|
namespace OWTrack
|
||||||
@ -32,21 +31,21 @@ namespace OWTrack
|
|||||||
private const string IS_RUNNING = "Running";
|
private const string IS_RUNNING = "Running";
|
||||||
private const string NOT_RUNNING = " Not running";
|
private const string NOT_RUNNING = " Not running";
|
||||||
private bool SRonce = false;
|
private bool SRonce = false;
|
||||||
int dummy = 0;
|
private string Version = Program.Version.ToString();
|
||||||
|
|
||||||
public MainForm()
|
public MainForm()
|
||||||
{
|
{
|
||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
tr = new Tracker();
|
tr = new Tracker();
|
||||||
loadSave();
|
loadSave();
|
||||||
checkStatus();
|
checkStatus();
|
||||||
update();
|
update();
|
||||||
label4.Text = Program.Version.ToString();
|
label4.Text = Version;
|
||||||
Text = "OWTrack " + Program.Version.ToString();
|
Text = "OWTrack " + Version;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkStatus()
|
private void checkStatus()
|
||||||
{
|
{
|
||||||
Time.Text = DateTime.Now.ToString("h:mm tt");
|
Time.Text = DateTime.Now.ToString("h:mm tt");
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -57,7 +56,7 @@ namespace OWTrack
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (tr.TrackOW)
|
if (tr.settings.TrackOW)
|
||||||
{
|
{
|
||||||
status.Text = NOT_RUNNING;
|
status.Text = NOT_RUNNING;
|
||||||
status.ForeColor = Color.Black;
|
status.ForeColor = Color.Black;
|
||||||
@ -72,6 +71,7 @@ namespace OWTrack
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Move to saveManeger.cs ?
|
||||||
private void loadSave()
|
private void loadSave()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@ -85,64 +85,62 @@ namespace OWTrack
|
|||||||
if (saveManeger.saveExist())
|
if (saveManeger.saveExist())
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
using (StreamReader st = new StreamReader(Paths.SAVES))
|
try
|
||||||
{
|
{
|
||||||
string line = st.ReadLine();
|
tr = saveManeger.GetSavedTracker();
|
||||||
if (line.Contains("Overwatch.exe"))
|
|
||||||
{
|
|
||||||
tr = saveManeger.GetSavedTracker();
|
|
||||||
if (tr.startSR > 0) SRonce = true;
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (!tr.LoacteOW())
|
|
||||||
{
|
|
||||||
tr.gamePath = getGamePath();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
st.Close();
|
|
||||||
}
|
}
|
||||||
}
|
catch (Exception)
|
||||||
|
{
|
||||||
|
MessageBox.Show("Could not load Save.\n" +
|
||||||
|
"Starting new save.");
|
||||||
|
tr = new Tracker();
|
||||||
|
}
|
||||||
|
if (tr.startSR > 0) SRonce = true;
|
||||||
|
if (tr.settings.GamePath == "" || tr.settings.GamePath == null)
|
||||||
|
{
|
||||||
|
if (!tr.LoacteOW())
|
||||||
|
{
|
||||||
|
tr.settings.GamePath = askForGamePath();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
MessageBox.Show(e.Message);
|
MessageBox.Show(e.Message);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if (!tr.LoacteOW())
|
else if (!tr.LoacteOW())
|
||||||
{
|
{
|
||||||
tr.gamePath = getGamePath();
|
tr.settings.GamePath = askForGamePath();
|
||||||
}
|
}
|
||||||
ExeTrackCheckBx.Checked = tr.TrackOW;
|
ExeTrackCheckBx.Checked = tr.settings.TrackOW;
|
||||||
SRCheckBx.Checked = tr.TrackSR;
|
SRCheckBx.Checked = tr.settings.TrackSR;
|
||||||
update();
|
tr.StartNewSeission();
|
||||||
}
|
}
|
||||||
|
|
||||||
private string getGamePath()
|
private string askForGamePath()
|
||||||
{
|
{
|
||||||
openFileDialog1.Title = "Select Overwatch.exe";
|
openFileDialog1.Title = "Select Overwatch.exe";
|
||||||
openFileDialog1.DefaultExt = "exe";
|
openFileDialog1.DefaultExt = "exe";
|
||||||
openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
|
openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
|
||||||
DialogResult result = openFileDialog1.ShowDialog();
|
DialogResult result = openFileDialog1.ShowDialog();
|
||||||
if (result == DialogResult.OK)
|
if (result == DialogResult.OK)
|
||||||
{
|
{
|
||||||
MessageBox.Show("Saved Overwatch.exe location.\nPress Clear to rest");
|
MessageBox.Show("Saved Overwatch.exe location.\nPress Clear to rest");
|
||||||
return openFileDialog1.FileName;
|
return openFileDialog1.FileName;
|
||||||
}
|
}
|
||||||
else return null;
|
else return null;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void SRSystem(bool state)
|
private void SRSystem(bool state)
|
||||||
{
|
{
|
||||||
srBut.Enabled = state;
|
srBut.Enabled = state;
|
||||||
srTextBox.Enabled = state;
|
srTextBox.Enabled = state;
|
||||||
tr.TrackSR = state;
|
tr.settings.TrackSR = state;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void OWTrackFunc(bool state)
|
private void OWTrackFunc(bool state) => tr.settings.TrackOW = state;
|
||||||
{
|
|
||||||
tr.TrackOW = state;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void update()
|
private void update()
|
||||||
{
|
{
|
||||||
@ -158,6 +156,18 @@ namespace OWTrack
|
|||||||
saveManeger.SaveJSON(tr);
|
saveManeger.SaveJSON(tr);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void AddMatch()
|
||||||
|
{
|
||||||
|
Match match = new Match
|
||||||
|
{
|
||||||
|
StartSR = tr.startSR,
|
||||||
|
newSR = tr.newSR,
|
||||||
|
ChangeInSR = tr.srDiff(),
|
||||||
|
dateTime = DateTime.Now.Date
|
||||||
|
};
|
||||||
|
tr.GetCurrentSession().AddMatch(match);
|
||||||
|
}
|
||||||
|
|
||||||
#region Events
|
#region Events
|
||||||
private void timer1_Tick(object sender, EventArgs e) => checkStatus();
|
private void timer1_Tick(object sender, EventArgs e) => checkStatus();
|
||||||
|
|
||||||
@ -189,13 +199,13 @@ namespace OWTrack
|
|||||||
tr.rediceLoss();
|
tr.rediceLoss();
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void clearBut_Click(object sender, EventArgs e)
|
private void clearBut_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
tr.reset();
|
tr.reset();
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void srBut_Click(object sender, EventArgs e)
|
private void srBut_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
@ -216,13 +226,18 @@ namespace OWTrack
|
|||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
{
|
{
|
||||||
if (!SRonce)
|
//if (!SRonce)
|
||||||
{
|
//{
|
||||||
|
// tr.startSR = sr;
|
||||||
|
// SRonce = true;
|
||||||
|
//}
|
||||||
|
//else tr.newSR = sr;
|
||||||
|
if (tr.GetCurrentSession().IsNewSession())
|
||||||
tr.startSR = sr;
|
tr.startSR = sr;
|
||||||
SRonce = true;
|
else
|
||||||
}
|
tr.newSR = sr;
|
||||||
else tr.newSR = sr;
|
|
||||||
}
|
}
|
||||||
|
AddMatch();
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -240,9 +255,15 @@ namespace OWTrack
|
|||||||
|
|
||||||
private void ChngOWPathBtn_Click(object sender, EventArgs e)
|
private void ChngOWPathBtn_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
tr.gamePath = getGamePath();
|
tr.settings.GamePath = askForGamePath();
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
#endregion
|
|
||||||
|
private void MainForm_FormClosing(object sender, FormClosingEventArgs e)
|
||||||
|
{
|
||||||
|
notifyIcon1.Icon = null;
|
||||||
|
notifyIcon1.Dispose();
|
||||||
|
}
|
||||||
|
#endregion
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -90,8 +90,8 @@
|
|||||||
<ApplicationIcon>assets\Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico</ApplicationIcon>
|
<ApplicationIcon>assets\Jeanette-Foshee-Simpsons-11-Rollover-Homer-donut-1.ico</ApplicationIcon>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Reference Include="Newtonsoft.Json, Version=11.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
|
||||||
<HintPath>..\packages\Newtonsoft.Json.11.0.2\lib\net45\Newtonsoft.Json.dll</HintPath>
|
<HintPath>..\packages\Newtonsoft.Json.12.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="System" />
|
<Reference Include="System" />
|
||||||
<Reference Include="System.Core" />
|
<Reference Include="System.Core" />
|
||||||
@ -112,13 +112,8 @@
|
|||||||
<Compile Include="MainForm.Designer.cs">
|
<Compile Include="MainForm.Designer.cs">
|
||||||
<DependentUpon>MainForm.cs</DependentUpon>
|
<DependentUpon>MainForm.cs</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
<Compile Include="Paths.cs" />
|
||||||
<Compile Include="saveManeger.cs" />
|
<Compile Include="saveManeger.cs" />
|
||||||
<Compile Include="Splash.cs">
|
|
||||||
<SubType>Form</SubType>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Splash.Designer.cs">
|
|
||||||
<DependentUpon>Splash.cs</DependentUpon>
|
|
||||||
</Compile>
|
|
||||||
<Compile Include="Tracker.cs" />
|
<Compile Include="Tracker.cs" />
|
||||||
<Compile Include="Program.cs" />
|
<Compile Include="Program.cs" />
|
||||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||||
@ -134,9 +129,6 @@
|
|||||||
<AutoGen>True</AutoGen>
|
<AutoGen>True</AutoGen>
|
||||||
<DependentUpon>Resources.resx</DependentUpon>
|
<DependentUpon>Resources.resx</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
<EmbeddedResource Include="Splash.resx">
|
|
||||||
<DependentUpon>Splash.cs</DependentUpon>
|
|
||||||
</EmbeddedResource>
|
|
||||||
<None Include="app.manifest" />
|
<None Include="app.manifest" />
|
||||||
<None Include="OWTrack_TemporaryKey.pfx" />
|
<None Include="OWTrack_TemporaryKey.pfx" />
|
||||||
<None Include="packages.config" />
|
<None Include="packages.config" />
|
||||||
|
67
OWTrack/Paths.cs
Normal file
67
OWTrack/Paths.cs
Normal file
@ -0,0 +1,67 @@
|
|||||||
|
/*Copyright(c) 2018 Hesham Systems LLC.
|
||||||
|
|
||||||
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
|
in the Software without restriction, including without limitation the rights
|
||||||
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||||
|
copies of the Software, and to permit persons to whom the Software is
|
||||||
|
furnished to do so, subject to the following conditions:
|
||||||
|
|
||||||
|
The above copyright notice and this permission notice shall be included in all
|
||||||
|
copies or substantial portions of the Software.
|
||||||
|
|
||||||
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||||
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||||
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||||
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||||
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||||
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||||
|
SOFTWARE.*/
|
||||||
|
|
||||||
|
using System.IO;
|
||||||
|
|
||||||
|
namespace OWTrack
|
||||||
|
{
|
||||||
|
public struct Paths
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Current Application directory.
|
||||||
|
/// </summary>
|
||||||
|
private static string curDir = Directory.GetCurrentDirectory();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Saves Folder relative path. \n Relative to Application Directory.
|
||||||
|
/// </summary>
|
||||||
|
private static string SAVES = curDir + "/saves/data.json";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Saves Folder relative path. \n Relative to Application Directory.
|
||||||
|
/// </summary>
|
||||||
|
private static string JSON = curDir + "/data.json";
|
||||||
|
|
||||||
|
public static string GetJSON() { return JSON; }//TODO: Unused var
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get Saves file Path.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string GetSaves() { return SAVES; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Get Current Application directory.
|
||||||
|
/// </summary>
|
||||||
|
/// <returns></returns>
|
||||||
|
public static string GetCurrentDir() { return curDir; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// "Program Files" standered constant paths.
|
||||||
|
/// </summary>
|
||||||
|
public struct ProgramFiles
|
||||||
|
{
|
||||||
|
public const string C = "C:\\Program Files";
|
||||||
|
public const string D = "D:\\Program Files";
|
||||||
|
public const string E = "E:\\Program Files";
|
||||||
|
public const string F = "F:\\Program Files";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -17,10 +17,6 @@ namespace OWTrack
|
|||||||
Application.SetCompatibleTextRenderingDefault(false);
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
Application.Run(new MainForm());
|
Application.Run(new MainForm());
|
||||||
}
|
}
|
||||||
|
public static string Version { get; } = "1.4.4.a1";
|
||||||
public static string Version { get; } = "1.4.2";
|
|
||||||
//public static string Version = Application.ProductVersion;
|
|
||||||
//public static Version version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
98
OWTrack/Splash.Designer.cs
generated
98
OWTrack/Splash.Designer.cs
generated
@ -1,98 +0,0 @@
|
|||||||
namespace OWTrack
|
|
||||||
{
|
|
||||||
partial class Splash
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Required designer variable.
|
|
||||||
/// </summary>
|
|
||||||
private System.ComponentModel.IContainer components = null;
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Clean up any resources being used.
|
|
||||||
/// </summary>
|
|
||||||
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
|
|
||||||
protected override void Dispose(bool disposing)
|
|
||||||
{
|
|
||||||
if (disposing && (components != null))
|
|
||||||
{
|
|
||||||
components.Dispose();
|
|
||||||
}
|
|
||||||
base.Dispose(disposing);
|
|
||||||
}
|
|
||||||
|
|
||||||
#region Windows Form Designer generated code
|
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// Required method for Designer support - do not modify
|
|
||||||
/// the contents of this method with the code editor.
|
|
||||||
/// </summary>
|
|
||||||
private void InitializeComponent()
|
|
||||||
{
|
|
||||||
this.pageSetupDialog1 = new System.Windows.Forms.PageSetupDialog();
|
|
||||||
this.progressBar1 = new System.Windows.Forms.ProgressBar();
|
|
||||||
this.splashLabel = new System.Windows.Forms.Label();
|
|
||||||
this.versionLabel = new System.Windows.Forms.Label();
|
|
||||||
this.label1 = new System.Windows.Forms.Label();
|
|
||||||
this.SuspendLayout();
|
|
||||||
//
|
|
||||||
// progressBar1
|
|
||||||
//
|
|
||||||
this.progressBar1.Location = new System.Drawing.Point(95, 57);
|
|
||||||
this.progressBar1.Name = "progressBar1";
|
|
||||||
this.progressBar1.Size = new System.Drawing.Size(196, 12);
|
|
||||||
this.progressBar1.TabIndex = 0;
|
|
||||||
//
|
|
||||||
// splashLabel
|
|
||||||
//
|
|
||||||
this.splashLabel.AutoSize = true;
|
|
||||||
this.splashLabel.Location = new System.Drawing.Point(171, 31);
|
|
||||||
this.splashLabel.Name = "splashLabel";
|
|
||||||
this.splashLabel.Size = new System.Drawing.Size(0, 13);
|
|
||||||
this.splashLabel.TabIndex = 1;
|
|
||||||
this.splashLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
|
|
||||||
//
|
|
||||||
// versionLabel
|
|
||||||
//
|
|
||||||
this.versionLabel.AutoSize = true;
|
|
||||||
this.versionLabel.Location = new System.Drawing.Point(13, 91);
|
|
||||||
this.versionLabel.Name = "versionLabel";
|
|
||||||
this.versionLabel.Size = new System.Drawing.Size(0, 13);
|
|
||||||
this.versionLabel.TabIndex = 2;
|
|
||||||
//
|
|
||||||
// label1
|
|
||||||
//
|
|
||||||
this.label1.AutoSize = true;
|
|
||||||
this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
|
|
||||||
this.label1.ForeColor = System.Drawing.Color.Gray;
|
|
||||||
this.label1.Location = new System.Drawing.Point(13, 13);
|
|
||||||
this.label1.Name = "label1";
|
|
||||||
this.label1.Size = new System.Drawing.Size(89, 24);
|
|
||||||
this.label1.TabIndex = 3;
|
|
||||||
this.label1.Text = "OWtrack";
|
|
||||||
//
|
|
||||||
// Splash
|
|
||||||
//
|
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
|
||||||
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
|
|
||||||
this.ClientSize = new System.Drawing.Size(402, 116);
|
|
||||||
this.Controls.Add(this.label1);
|
|
||||||
this.Controls.Add(this.versionLabel);
|
|
||||||
this.Controls.Add(this.splashLabel);
|
|
||||||
this.Controls.Add(this.progressBar1);
|
|
||||||
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
|
|
||||||
this.Name = "Splash";
|
|
||||||
this.Text = "Splash";
|
|
||||||
this.ResumeLayout(false);
|
|
||||||
this.PerformLayout();
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
#endregion
|
|
||||||
|
|
||||||
private System.Windows.Forms.PageSetupDialog pageSetupDialog1;
|
|
||||||
private System.Windows.Forms.ProgressBar progressBar1;
|
|
||||||
private System.Windows.Forms.Label splashLabel;
|
|
||||||
private System.Windows.Forms.Label versionLabel;
|
|
||||||
private System.Windows.Forms.Label label1;
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,20 +0,0 @@
|
|||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel;
|
|
||||||
using System.Data;
|
|
||||||
using System.Drawing;
|
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
using System.Windows.Forms;
|
|
||||||
|
|
||||||
namespace OWTrack
|
|
||||||
{
|
|
||||||
public partial class Splash : Form
|
|
||||||
{
|
|
||||||
public Splash()
|
|
||||||
{
|
|
||||||
InitializeComponent();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,123 +0,0 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
|
||||||
<root>
|
|
||||||
<!--
|
|
||||||
Microsoft ResX Schema
|
|
||||||
|
|
||||||
Version 2.0
|
|
||||||
|
|
||||||
The primary goals of this format is to allow a simple XML format
|
|
||||||
that is mostly human readable. The generation and parsing of the
|
|
||||||
various data types are done through the TypeConverter classes
|
|
||||||
associated with the data types.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
... ado.net/XML headers & schema ...
|
|
||||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
|
||||||
<resheader name="version">2.0</resheader>
|
|
||||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
|
||||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
|
||||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
|
||||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
|
||||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
|
||||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
|
||||||
</data>
|
|
||||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
|
||||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
|
||||||
<comment>This is a comment</comment>
|
|
||||||
</data>
|
|
||||||
|
|
||||||
There are any number of "resheader" rows that contain simple
|
|
||||||
name/value pairs.
|
|
||||||
|
|
||||||
Each data row contains a name, and value. The row also contains a
|
|
||||||
type or mimetype. Type corresponds to a .NET class that support
|
|
||||||
text/value conversion through the TypeConverter architecture.
|
|
||||||
Classes that don't support this are serialized and stored with the
|
|
||||||
mimetype set.
|
|
||||||
|
|
||||||
The mimetype is used for serialized objects, and tells the
|
|
||||||
ResXResourceReader how to depersist the object. This is currently not
|
|
||||||
extensible. For a given mimetype the value must be set accordingly:
|
|
||||||
|
|
||||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
|
||||||
that the ResXResourceWriter will generate, however the reader can
|
|
||||||
read any of the formats listed below.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.binary.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.soap.base64
|
|
||||||
value : The object must be serialized with
|
|
||||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
|
|
||||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
|
||||||
value : The object must be serialized into a byte array
|
|
||||||
: using a System.ComponentModel.TypeConverter
|
|
||||||
: and then encoded with base64 encoding.
|
|
||||||
-->
|
|
||||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
|
||||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
|
||||||
<xsd:element name="root" msdata:IsDataSet="true">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:choice maxOccurs="unbounded">
|
|
||||||
<xsd:element name="metadata">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="assembly">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:attribute name="alias" type="xsd:string" />
|
|
||||||
<xsd:attribute name="name" type="xsd:string" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="data">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
|
||||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
|
||||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
|
||||||
<xsd:attribute ref="xml:space" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
<xsd:element name="resheader">
|
|
||||||
<xsd:complexType>
|
|
||||||
<xsd:sequence>
|
|
||||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
|
||||||
</xsd:sequence>
|
|
||||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:choice>
|
|
||||||
</xsd:complexType>
|
|
||||||
</xsd:element>
|
|
||||||
</xsd:schema>
|
|
||||||
<resheader name="resmimetype">
|
|
||||||
<value>text/microsoft-resx</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="version">
|
|
||||||
<value>2.0</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="reader">
|
|
||||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<resheader name="writer">
|
|
||||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
|
||||||
</resheader>
|
|
||||||
<metadata name="pageSetupDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
|
||||||
<value>17, 17</value>
|
|
||||||
</metadata>
|
|
||||||
</root>
|
|
@ -1,4 +1,4 @@
|
|||||||
/*Copyright(c) 2018 Hesham Systems LLC.
|
/*Copyright(c) 2018 Hesham Systems LLC.
|
||||||
|
|
||||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||||
of this software and associated documentation files (the "Software"), to deal
|
of this software and associated documentation files (the "Software"), to deal
|
||||||
@ -22,105 +22,199 @@ using System;
|
|||||||
using System.Diagnostics;
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Windows.Forms;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
|
||||||
namespace OWTrack
|
namespace OWTrack
|
||||||
{
|
{
|
||||||
class Tracker
|
class Tracker
|
||||||
{
|
{
|
||||||
|
//TODO: Encapsulate
|
||||||
public int wins, losses, startSR, newSR, totalMatches = 0;
|
public int wins, losses, startSR, newSR, totalMatches = 0;
|
||||||
public string gamePath;
|
|
||||||
|
|
||||||
public void Track() { }//Deserailize here
|
|
||||||
public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; gamePath = null; }
|
|
||||||
public void addWin() => wins++;
|
public void addWin() => wins++;
|
||||||
public void addLoss() => losses++;
|
public void addLoss() => losses++;
|
||||||
public void reduceWin() => wins--;
|
public void reduceWin() => wins--;
|
||||||
public void rediceLoss() => losses--;
|
public void rediceLoss() => losses--;
|
||||||
public int GetWins() { return wins; }
|
public int GetWins() { return wins; }
|
||||||
public int GetLosses() { return losses; }
|
public int GetLosses() { return losses; }
|
||||||
public int GetTotalMatches() { return wins + losses; }
|
|
||||||
public void setNewSR(int SR) { newSR = SR; }
|
public void setNewSR(int SR) { newSR = SR; }
|
||||||
public int srDiff() { return newSR - startSR; }
|
public int srDiff() { return newSR - startSR; }
|
||||||
public bool TrackOW = true;
|
public Settings settings = new Settings();
|
||||||
public bool TrackSR = true;
|
public List<Session> sessions = new List<Session>();
|
||||||
|
public int GetTotalMatches()
|
||||||
|
{
|
||||||
|
int number = 0;
|
||||||
|
foreach (var session in sessions)
|
||||||
|
{
|
||||||
|
number += session.TotalMatches;
|
||||||
|
}
|
||||||
|
return number;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int GetCurrentSessionMatches()
|
||||||
|
{
|
||||||
|
return sessions.Last().TotalMatches;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void reset()
|
||||||
|
{
|
||||||
|
wins = 0;
|
||||||
|
losses = 0;
|
||||||
|
startSR = 0;
|
||||||
|
newSR = 0;
|
||||||
|
settings.Reset();
|
||||||
|
sessions.Clear();
|
||||||
|
StartNewSeission();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void StartNewSeission()
|
||||||
|
{
|
||||||
|
Session ses = new Session(startSR);
|
||||||
|
sessions.Add(ses);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Session GetCurrentSession()
|
||||||
|
{
|
||||||
|
return sessions.Last();
|
||||||
|
}
|
||||||
|
|
||||||
public bool owRunning()
|
public bool owRunning()
|
||||||
{
|
{
|
||||||
if (TrackOW)
|
if (settings.TrackOW)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
bool isRunning = Process.GetProcessesByName("Overwatch")
|
bool isRunning = Process.GetProcessesByName("Overwatch")
|
||||||
.FirstOrDefault(p => p.MainModule.FileName.StartsWith(gamePath)) != default(Process);
|
.FirstOrDefault(p => p.MainModule.FileName.StartsWith(settings.GamePath)) != default(Process);
|
||||||
return isRunning;
|
return isRunning;
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
Exception ex = new Exception("Error");
|
throw e;
|
||||||
throw ex;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else return false;
|
else return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
public bool LoacteOW()
|
public bool LoacteOW()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
DriveInfo[] driveInfo = DriveInfo.GetDrives();
|
||||||
List<string> paths = new List<string>();
|
List<string> paths = new List<string>();
|
||||||
string[] filesC = null;
|
//Searches all drives (too long)
|
||||||
string[] filesD = null;
|
//foreach (var drive in driveInfo)
|
||||||
|
//{
|
||||||
if (ProgramFilesExist('c')) { filesC = Directory.GetFiles("C:\\Program Files", "Overwatch.exe", SearchOption.AllDirectories); }
|
//paths.AddRange(GetFiles(drive.ToString(),"Overwatch.exe"));
|
||||||
if (ProgramFilesExist('d')) { filesD = Directory.GetFiles("D:\\Program Files", "Overwatch.exe", SearchOption.AllDirectories); }
|
//}
|
||||||
|
paths.AddRange(GetFiles(Paths.ProgramFiles.C, "Overwatch.exe"));
|
||||||
if (filesC != null)
|
paths.AddRange(GetFiles(Paths.ProgramFiles.D, "Overwatch.exe"));
|
||||||
{
|
|
||||||
for (int i = 0; i < filesC.Length; i++)
|
|
||||||
{
|
|
||||||
if (filesC[i].Contains("Overwatch.exe"))
|
|
||||||
{
|
|
||||||
paths.Add(filesC[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (filesD != null)
|
|
||||||
{
|
|
||||||
for (int i = 0; i < filesD.Length - 1; i++)
|
|
||||||
{
|
|
||||||
if (filesD[i].Contains("Overwatch.exe"))
|
|
||||||
{
|
|
||||||
paths.Add(filesD[i]);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (paths.Count > 1)
|
if (paths.Count > 1)
|
||||||
{
|
{
|
||||||
//TODO: ask about correct path
|
//TODO: ask about correct path
|
||||||
|
//New Form??
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
else if (paths.Count == 1)
|
else if (paths.Count == 1
|
||||||
|
&& paths[0].Contains("Overwatch.exe"))
|
||||||
{
|
{
|
||||||
gamePath = paths[0];
|
settings.GamePath = paths[0];
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
else return false;
|
else return false;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception)
|
||||||
{
|
{
|
||||||
MessageBox.Show(e.Message);
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool ProgramFilesExist(char drive)
|
public static IEnumerable<string> GetFiles(string root, string searchPattern)
|
||||||
{
|
{
|
||||||
return Directory.Exists(drive+":\\Program Files");
|
Stack<string> pending = new Stack<string>();
|
||||||
|
pending.Push(root);
|
||||||
|
while (pending.Count != 0)
|
||||||
|
{
|
||||||
|
var path = pending.Pop();
|
||||||
|
string[] next = null;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
next = Directory.GetFiles(path, searchPattern);
|
||||||
|
}
|
||||||
|
catch { }
|
||||||
|
if (next != null && next.Length != 0)
|
||||||
|
foreach (var file in next) yield return file;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
next = Directory.GetDirectories(path);
|
||||||
|
foreach (var subdir in next) pending.Push(subdir);
|
||||||
|
}
|
||||||
|
catch { }
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
class Settings
|
||||||
|
{
|
||||||
|
public bool TrackSR, TrackOW = true;
|
||||||
|
public string GamePath = "";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Reset All values to defult
|
||||||
|
/// </summary>
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
TrackOW = true;
|
||||||
|
TrackSR = true;
|
||||||
|
GamePath = "";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Session
|
||||||
|
{
|
||||||
|
public int TotalMatches;
|
||||||
|
public int SkillChange;
|
||||||
|
public int StartSR;
|
||||||
|
public DateTime date;
|
||||||
|
public List<Match> Matches = new List<Match>();
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Start a new session with a starting Skill Rating
|
||||||
|
///</summary>
|
||||||
|
public Session(int StartSR)
|
||||||
|
{
|
||||||
|
this.StartSR = StartSR;
|
||||||
|
date = DateTime.Now.Date;
|
||||||
|
TotalMatches = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool IsNewSession()
|
||||||
|
{
|
||||||
|
if (Matches.Count == 0) return true;
|
||||||
|
else return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Match GetLastMatch()
|
||||||
|
{
|
||||||
|
return Matches.Last();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void AddMatch(Match match)
|
||||||
|
{
|
||||||
|
this.Matches.Add(match);
|
||||||
|
this.TotalMatches = Matches.Count();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
class Match
|
||||||
|
{
|
||||||
|
public Match() { }
|
||||||
|
public DateTime dateTime { get; set; }
|
||||||
|
public int StartSR;
|
||||||
|
public int LastMatchSR;
|
||||||
|
public int newSR;
|
||||||
|
public int ChangeInSR;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<packages>
|
<packages>
|
||||||
<package id="Newtonsoft.Json" version="11.0.2" targetFramework="net461" />
|
<package id="Newtonsoft.Json" version="12.0.1" targetFramework="net461" />
|
||||||
</packages>
|
</packages>
|
@ -20,39 +20,33 @@ SOFTWARE.*/
|
|||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.IO;
|
using System.IO;
|
||||||
using System.Linq;
|
|
||||||
using System.Text;
|
|
||||||
using System.Threading.Tasks;
|
|
||||||
|
|
||||||
namespace OWTrack
|
namespace OWTrack
|
||||||
{
|
{
|
||||||
static class Paths
|
|
||||||
{
|
|
||||||
private static string curDir = Directory.GetCurrentDirectory();
|
|
||||||
public static string SAVES = curDir + "/saves/data.json";
|
|
||||||
public static string JSON = curDir + "/data.json";
|
|
||||||
}
|
|
||||||
|
|
||||||
class saveManeger
|
class saveManeger
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Deserialize saved tracker instance.
|
/// Deserialize saved tracker instance.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns></returns>
|
/// <returns>Tracker Object</returns>
|
||||||
public static Tracker GetSavedTracker()
|
public static Tracker GetSavedTracker()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Paths.SAVES));
|
return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Paths.GetSaves()));
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
throw e;
|
throw e;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Deserialize saved tracker instance from a Custom path
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="customPath"></param>
|
||||||
|
/// <returns></returns>
|
||||||
public static Tracker GetSavedTracker(string customPath)
|
public static Tracker GetSavedTracker(string customPath)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@ -66,15 +60,15 @@ namespace OWTrack
|
|||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
///Saves the Tracker Object.
|
/// Deserializes and Saves the Tracker Object.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="tracker"></param>
|
/// <param name="tracker"></param>
|
||||||
/// <returns></returns>
|
/// <returns>Boolean value that represents the success or failuer</returns>
|
||||||
public static bool SaveJSON(Tracker tracker)
|
public static bool SaveJSON(Tracker tracker)
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
File.WriteAllText(Paths.SAVES, JsonConvert.SerializeObject(tracker));
|
File.WriteAllText(Paths.GetSaves(), JsonConvert.SerializeObject(tracker, Formatting.Indented));
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
catch (Exception)
|
catch (Exception)
|
||||||
@ -91,7 +85,7 @@ namespace OWTrack
|
|||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (File.Exists(Paths.SAVES))
|
if (File.Exists(Paths.GetSaves()))
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -1,4 +1,4 @@
|
|||||||
# OWtrack ![CI status](https://img.shields.io/badge/build-passing-brightgreen.svg) [![GitHub](https://img.shields.io/badge/Version-1.4.1-blue.svg)] (https://heshamgit.ddns.net/Hesham/OWtrack/releases) [![GitHub](https://img.shields.io/github/license/mashape/apistatus.svg)](https://opensource.org/licenses/MIT)
|
# OWtrack ![CI status](https://img.shields.io/badge/build-passing-brightgreen.svg) [![GitHub](https://img.shields.io/badge/Version-1.4.3-blue.svg)](https://apollo-server.ddns.net/gitea/Hesham/OWtrack/releases) [![GitHub](https://img.shields.io/github/license/mashape/apistatus.svg)](https://opensource.org/licenses/MIT)
|
||||||
|
|
||||||
Track your Overwatch preformance with a shi#ty UI
|
Track your Overwatch preformance with a shi#ty UI
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user