Merge branch 'session-class' into release/1.4.3
This commit is contained in:
		
						commit
						9176bf903c
					
				@ -31,7 +31,7 @@ namespace OWTrack
 | 
				
			|||||||
        private const string IS_RUNNING = "Running";
 | 
					        private const string IS_RUNNING = "Running";
 | 
				
			||||||
        private const string NOT_RUNNING = " Not running";
 | 
					        private const string NOT_RUNNING = " Not running";
 | 
				
			||||||
        private bool SRonce = false;
 | 
					        private bool SRonce = false;
 | 
				
			||||||
		int dummy = 0;
 | 
					        private string Version = Program.Version.ToString();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public MainForm()
 | 
					        public MainForm()
 | 
				
			||||||
        {           
 | 
					        {           
 | 
				
			||||||
@ -40,8 +40,8 @@ namespace OWTrack
 | 
				
			|||||||
            loadSave();
 | 
					            loadSave();
 | 
				
			||||||
            checkStatus();
 | 
					            checkStatus();
 | 
				
			||||||
            update();
 | 
					            update();
 | 
				
			||||||
            label4.Text = Program.Version.ToString();
 | 
					            label4.Text = Version;
 | 
				
			||||||
            Text = "OWTrack " + Program.Version.ToString();
 | 
					            Text = "OWTrack " + Version;             
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        private void checkStatus()
 | 
					        private void checkStatus()
 | 
				
			||||||
@ -56,7 +56,7 @@ namespace OWTrack
 | 
				
			|||||||
                }
 | 
					                }
 | 
				
			||||||
                else
 | 
					                else
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    if (tr.TrackOW)
 | 
					                    if (tr.settings.TrackOW)
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
                        status.Text = NOT_RUNNING;
 | 
					                        status.Text = NOT_RUNNING;
 | 
				
			||||||
                        status.ForeColor = Color.Black;
 | 
					                        status.ForeColor = Color.Black;
 | 
				
			||||||
@ -71,6 +71,7 @@ namespace OWTrack
 | 
				
			|||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //Move to saveManeger.cs ?        
 | 
				
			||||||
        private void loadSave()
 | 
					        private void loadSave()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            try
 | 
					            try
 | 
				
			||||||
@ -85,22 +86,14 @@ namespace OWTrack
 | 
				
			|||||||
            {
 | 
					            {
 | 
				
			||||||
                try
 | 
					                try
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    using (StreamReader st = new StreamReader(Paths.GetSaves()))
 | 
					                    tr = saveManeger.GetSavedTracker();
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			||||||
 | 
					                    if (tr.startSR > 0) SRonce = true;
 | 
				
			||||||
 | 
					                    if (tr.settings.GamePath == "" || tr.settings.GamePath == null)
 | 
				
			||||||
                    {
 | 
					                    {
 | 
				
			||||||
                        string line = st.ReadToEnd();
 | 
					                        if (!tr.LoacteOW())
 | 
				
			||||||
                        if (line.Contains("Overwatch.exe"))
 | 
					 | 
				
			||||||
                        {
 | 
					                        {
 | 
				
			||||||
                            tr = saveManeger.GetSavedTracker();
 | 
					                            tr.settings.GamePath = askForGamePath();
 | 
				
			||||||
                            if (tr.startSR > 0) SRonce = true;                    
 | 
					 | 
				
			||||||
                        }
 | 
					                        }
 | 
				
			||||||
                        else
 | 
					 | 
				
			||||||
                        {
 | 
					 | 
				
			||||||
                            if (!tr.LoacteOW())
 | 
					 | 
				
			||||||
                            {
 | 
					 | 
				
			||||||
                                tr.gamePath = askForGamePath();
 | 
					 | 
				
			||||||
                            }                           
 | 
					 | 
				
			||||||
                        }
 | 
					 | 
				
			||||||
                        st.Close();
 | 
					 | 
				
			||||||
                    }
 | 
					                    }
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                catch (Exception e)
 | 
					                catch (Exception e)
 | 
				
			||||||
@ -110,11 +103,11 @@ namespace OWTrack
 | 
				
			|||||||
            }
 | 
					            }
 | 
				
			||||||
            else if (!tr.LoacteOW())
 | 
					            else if (!tr.LoacteOW())
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                tr.gamePath = askForGamePath();
 | 
					                tr.settings.GamePath = askForGamePath();
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            ExeTrackCheckBx.Checked = tr.TrackOW;
 | 
					            ExeTrackCheckBx.Checked = tr.settings.TrackOW;
 | 
				
			||||||
            SRCheckBx.Checked = tr.TrackSR;
 | 
					            SRCheckBx.Checked = tr.settings.TrackSR;
 | 
				
			||||||
            update();
 | 
					            tr.StartNewSeission();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        private string askForGamePath()
 | 
					        private string askForGamePath()
 | 
				
			||||||
@ -135,13 +128,10 @@ namespace OWTrack
 | 
				
			|||||||
        {
 | 
					        {
 | 
				
			||||||
            srBut.Enabled = state;
 | 
					            srBut.Enabled = state;
 | 
				
			||||||
            srTextBox.Enabled = state;
 | 
					            srTextBox.Enabled = state;
 | 
				
			||||||
            tr.TrackSR = state;
 | 
					            tr.settings.TrackSR = state;
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        private void OWTrackFunc(bool state)
 | 
					        private void OWTrackFunc(bool state) => tr.settings.TrackOW = state;
 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            tr.TrackOW = state;
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					
 | 
				
			||||||
        private void update()
 | 
					        private void update()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
@ -157,6 +147,18 @@ namespace OWTrack
 | 
				
			|||||||
            saveManeger.SaveJSON(tr);
 | 
					            saveManeger.SaveJSON(tr);
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        private void AddMatch()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Match match = new Match
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                StartSR = tr.startSR,
 | 
				
			||||||
 | 
					                newSR = tr.newSR,
 | 
				
			||||||
 | 
					                ChangeInSR = tr.srDiff(),
 | 
				
			||||||
 | 
					                dateTime = DateTime.Now.Date
 | 
				
			||||||
 | 
					            };
 | 
				
			||||||
 | 
					            tr.GetCurrentSession().AddMatch(match);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        #region Events
 | 
					        #region Events
 | 
				
			||||||
        private void timer1_Tick(object sender, EventArgs e) => checkStatus();
 | 
					        private void timer1_Tick(object sender, EventArgs e) => checkStatus();
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -222,6 +224,7 @@ namespace OWTrack
 | 
				
			|||||||
                }
 | 
					                }
 | 
				
			||||||
                else tr.newSR = sr;
 | 
					                else tr.newSR = sr;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
 | 
					            AddMatch();
 | 
				
			||||||
            update();
 | 
					            update();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -239,7 +242,7 @@ namespace OWTrack
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
        private void ChngOWPathBtn_Click(object sender, EventArgs e)
 | 
					        private void ChngOWPathBtn_Click(object sender, EventArgs e)
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            tr.gamePath = askForGamePath();
 | 
					            tr.settings.GamePath = askForGamePath();
 | 
				
			||||||
            update();
 | 
					            update();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
				
			|||||||
@ -113,12 +113,6 @@
 | 
				
			|||||||
      <DependentUpon>MainForm.cs</DependentUpon>
 | 
					      <DependentUpon>MainForm.cs</DependentUpon>
 | 
				
			||||||
    </Compile>
 | 
					    </Compile>
 | 
				
			||||||
    <Compile Include="saveManeger.cs" />
 | 
					    <Compile Include="saveManeger.cs" />
 | 
				
			||||||
    <Compile Include="Splash.cs">
 | 
					 | 
				
			||||||
      <SubType>Form</SubType>
 | 
					 | 
				
			||||||
    </Compile>
 | 
					 | 
				
			||||||
    <Compile Include="Splash.Designer.cs">
 | 
					 | 
				
			||||||
      <DependentUpon>Splash.cs</DependentUpon>
 | 
					 | 
				
			||||||
    </Compile>
 | 
					 | 
				
			||||||
    <Compile Include="Tracker.cs" />
 | 
					    <Compile Include="Tracker.cs" />
 | 
				
			||||||
    <Compile Include="Program.cs" />
 | 
					    <Compile Include="Program.cs" />
 | 
				
			||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
@ -134,9 +128,6 @@
 | 
				
			|||||||
      <AutoGen>True</AutoGen>
 | 
					      <AutoGen>True</AutoGen>
 | 
				
			||||||
      <DependentUpon>Resources.resx</DependentUpon>
 | 
					      <DependentUpon>Resources.resx</DependentUpon>
 | 
				
			||||||
    </Compile>
 | 
					    </Compile>
 | 
				
			||||||
    <EmbeddedResource Include="Splash.resx">
 | 
					 | 
				
			||||||
      <DependentUpon>Splash.cs</DependentUpon>
 | 
					 | 
				
			||||||
    </EmbeddedResource>
 | 
					 | 
				
			||||||
    <None Include="app.manifest" />
 | 
					    <None Include="app.manifest" />
 | 
				
			||||||
    <None Include="OWTrack_TemporaryKey.pfx" />
 | 
					    <None Include="OWTrack_TemporaryKey.pfx" />
 | 
				
			||||||
    <None Include="packages.config" />
 | 
					    <None Include="packages.config" />
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										98
									
								
								OWTrack/Splash.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										98
									
								
								OWTrack/Splash.Designer.cs
									
									
									
										generated
									
									
									
								
							@ -1,98 +0,0 @@
 | 
				
			|||||||
namespace OWTrack
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    partial class Splash
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Required designer variable.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        private System.ComponentModel.IContainer components = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Clean up any resources being used.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 | 
					 | 
				
			||||||
        protected override void Dispose(bool disposing)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (disposing && (components != null))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                components.Dispose();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            base.Dispose(disposing);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        #region Windows Form Designer generated code
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Required method for Designer support - do not modify
 | 
					 | 
				
			||||||
        /// the contents of this method with the code editor.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        private void InitializeComponent()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            this.pageSetupDialog1 = new System.Windows.Forms.PageSetupDialog();
 | 
					 | 
				
			||||||
            this.progressBar1 = new System.Windows.Forms.ProgressBar();
 | 
					 | 
				
			||||||
            this.splashLabel = new System.Windows.Forms.Label();
 | 
					 | 
				
			||||||
            this.versionLabel = new System.Windows.Forms.Label();
 | 
					 | 
				
			||||||
            this.label1 = new System.Windows.Forms.Label();
 | 
					 | 
				
			||||||
            this.SuspendLayout();
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            // progressBar1
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            this.progressBar1.Location = new System.Drawing.Point(95, 57);
 | 
					 | 
				
			||||||
            this.progressBar1.Name = "progressBar1";
 | 
					 | 
				
			||||||
            this.progressBar1.Size = new System.Drawing.Size(196, 12);
 | 
					 | 
				
			||||||
            this.progressBar1.TabIndex = 0;
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            // splashLabel
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            this.splashLabel.AutoSize = true;
 | 
					 | 
				
			||||||
            this.splashLabel.Location = new System.Drawing.Point(171, 31);
 | 
					 | 
				
			||||||
            this.splashLabel.Name = "splashLabel";
 | 
					 | 
				
			||||||
            this.splashLabel.Size = new System.Drawing.Size(0, 13);
 | 
					 | 
				
			||||||
            this.splashLabel.TabIndex = 1;
 | 
					 | 
				
			||||||
            this.splashLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            // versionLabel
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            this.versionLabel.AutoSize = true;
 | 
					 | 
				
			||||||
            this.versionLabel.Location = new System.Drawing.Point(13, 91);
 | 
					 | 
				
			||||||
            this.versionLabel.Name = "versionLabel";
 | 
					 | 
				
			||||||
            this.versionLabel.Size = new System.Drawing.Size(0, 13);
 | 
					 | 
				
			||||||
            this.versionLabel.TabIndex = 2;
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            // label1
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            this.label1.AutoSize = true;
 | 
					 | 
				
			||||||
            this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
 | 
					 | 
				
			||||||
            this.label1.ForeColor = System.Drawing.Color.Gray;
 | 
					 | 
				
			||||||
            this.label1.Location = new System.Drawing.Point(13, 13);
 | 
					 | 
				
			||||||
            this.label1.Name = "label1";
 | 
					 | 
				
			||||||
            this.label1.Size = new System.Drawing.Size(89, 24);
 | 
					 | 
				
			||||||
            this.label1.TabIndex = 3;
 | 
					 | 
				
			||||||
            this.label1.Text = "OWtrack";
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            // Splash
 | 
					 | 
				
			||||||
            // 
 | 
					 | 
				
			||||||
            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
 | 
					 | 
				
			||||||
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
 | 
					 | 
				
			||||||
            this.ClientSize = new System.Drawing.Size(402, 116);
 | 
					 | 
				
			||||||
            this.Controls.Add(this.label1);
 | 
					 | 
				
			||||||
            this.Controls.Add(this.versionLabel);
 | 
					 | 
				
			||||||
            this.Controls.Add(this.splashLabel);
 | 
					 | 
				
			||||||
            this.Controls.Add(this.progressBar1);
 | 
					 | 
				
			||||||
            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
 | 
					 | 
				
			||||||
            this.Name = "Splash";
 | 
					 | 
				
			||||||
            this.Text = "Splash";
 | 
					 | 
				
			||||||
            this.ResumeLayout(false);
 | 
					 | 
				
			||||||
            this.PerformLayout();
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        #endregion
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        private System.Windows.Forms.PageSetupDialog pageSetupDialog1;
 | 
					 | 
				
			||||||
        private System.Windows.Forms.ProgressBar progressBar1;
 | 
					 | 
				
			||||||
        private System.Windows.Forms.Label splashLabel;
 | 
					 | 
				
			||||||
        private System.Windows.Forms.Label versionLabel;
 | 
					 | 
				
			||||||
        private System.Windows.Forms.Label label1;
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,20 +0,0 @@
 | 
				
			|||||||
using System;
 | 
					 | 
				
			||||||
using System.Collections.Generic;
 | 
					 | 
				
			||||||
using System.ComponentModel;
 | 
					 | 
				
			||||||
using System.Data;
 | 
					 | 
				
			||||||
using System.Drawing;
 | 
					 | 
				
			||||||
using System.Linq;
 | 
					 | 
				
			||||||
using System.Text;
 | 
					 | 
				
			||||||
using System.Threading.Tasks;
 | 
					 | 
				
			||||||
using System.Windows.Forms;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
namespace OWTrack
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    public partial class Splash : Form
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        public Splash()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            InitializeComponent();
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
@ -1,123 +0,0 @@
 | 
				
			|||||||
<?xml version="1.0" encoding="utf-8"?>
 | 
					 | 
				
			||||||
<root>
 | 
					 | 
				
			||||||
  <!-- 
 | 
					 | 
				
			||||||
    Microsoft ResX Schema 
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Version 2.0
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The primary goals of this format is to allow a simple XML format 
 | 
					 | 
				
			||||||
    that is mostly human readable. The generation and parsing of the 
 | 
					 | 
				
			||||||
    various data types are done through the TypeConverter classes 
 | 
					 | 
				
			||||||
    associated with the data types.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Example:
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    ... ado.net/XML headers & schema ...
 | 
					 | 
				
			||||||
    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
					 | 
				
			||||||
    <resheader name="version">2.0</resheader>
 | 
					 | 
				
			||||||
    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
					 | 
				
			||||||
    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
					 | 
				
			||||||
    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
					 | 
				
			||||||
    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
					 | 
				
			||||||
        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
					 | 
				
			||||||
        <comment>This is a comment</comment>
 | 
					 | 
				
			||||||
    </data>
 | 
					 | 
				
			||||||
                
 | 
					 | 
				
			||||||
    There are any number of "resheader" rows that contain simple 
 | 
					 | 
				
			||||||
    name/value pairs.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Each data row contains a name, and value. The row also contains a 
 | 
					 | 
				
			||||||
    type or mimetype. Type corresponds to a .NET class that support 
 | 
					 | 
				
			||||||
    text/value conversion through the TypeConverter architecture. 
 | 
					 | 
				
			||||||
    Classes that don't support this are serialized and stored with the 
 | 
					 | 
				
			||||||
    mimetype set.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    The mimetype is used for serialized objects, and tells the 
 | 
					 | 
				
			||||||
    ResXResourceReader how to depersist the object. This is currently not 
 | 
					 | 
				
			||||||
    extensible. For a given mimetype the value must be set accordingly:
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
					 | 
				
			||||||
    that the ResXResourceWriter will generate, however the reader can 
 | 
					 | 
				
			||||||
    read any of the formats listed below.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.binary.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
    
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.soap.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized with 
 | 
					 | 
				
			||||||
            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
					 | 
				
			||||||
    value   : The object must be serialized into a byte array 
 | 
					 | 
				
			||||||
            : using a System.ComponentModel.TypeConverter
 | 
					 | 
				
			||||||
            : and then encoded with base64 encoding.
 | 
					 | 
				
			||||||
    -->
 | 
					 | 
				
			||||||
  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
					 | 
				
			||||||
    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
					 | 
				
			||||||
    <xsd:element name="root" msdata:IsDataSet="true">
 | 
					 | 
				
			||||||
      <xsd:complexType>
 | 
					 | 
				
			||||||
        <xsd:choice maxOccurs="unbounded">
 | 
					 | 
				
			||||||
          <xsd:element name="metadata">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="assembly">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:attribute name="alias" type="xsd:string" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="data">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
					 | 
				
			||||||
              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
					 | 
				
			||||||
              <xsd:attribute ref="xml:space" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
          <xsd:element name="resheader">
 | 
					 | 
				
			||||||
            <xsd:complexType>
 | 
					 | 
				
			||||||
              <xsd:sequence>
 | 
					 | 
				
			||||||
                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
					 | 
				
			||||||
              </xsd:sequence>
 | 
					 | 
				
			||||||
              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
					 | 
				
			||||||
            </xsd:complexType>
 | 
					 | 
				
			||||||
          </xsd:element>
 | 
					 | 
				
			||||||
        </xsd:choice>
 | 
					 | 
				
			||||||
      </xsd:complexType>
 | 
					 | 
				
			||||||
    </xsd:element>
 | 
					 | 
				
			||||||
  </xsd:schema>
 | 
					 | 
				
			||||||
  <resheader name="resmimetype">
 | 
					 | 
				
			||||||
    <value>text/microsoft-resx</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="version">
 | 
					 | 
				
			||||||
    <value>2.0</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="reader">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <resheader name="writer">
 | 
					 | 
				
			||||||
    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
					 | 
				
			||||||
  </resheader>
 | 
					 | 
				
			||||||
  <metadata name="pageSetupDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
 | 
					 | 
				
			||||||
    <value>17, 17</value>
 | 
					 | 
				
			||||||
  </metadata>
 | 
					 | 
				
			||||||
</root>
 | 
					 | 
				
			||||||
@ -30,37 +30,63 @@ namespace OWTrack
 | 
				
			|||||||
    class Tracker
 | 
					    class Tracker
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        public int wins, losses, startSR, newSR, totalMatches = 0;
 | 
					        public int wins, losses, startSR, newSR, totalMatches = 0;
 | 
				
			||||||
        public string gamePath;       
 | 
					        
 | 
				
			||||||
        public void Track() { }//Deserailize here
 | 
					 | 
				
			||||||
        public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; gamePath = null; }
 | 
					 | 
				
			||||||
        public void addWin() => wins++;
 | 
					        public void addWin() => wins++;
 | 
				
			||||||
        public void addLoss() => losses++;
 | 
					        public void addLoss() => losses++;
 | 
				
			||||||
        public void reduceWin() => wins--;
 | 
					        public void reduceWin() => wins--;
 | 
				
			||||||
        public void rediceLoss() => losses--;
 | 
					        public void rediceLoss() => losses--;
 | 
				
			||||||
        public int GetWins() { return wins; }
 | 
					        public int GetWins() { return wins; }
 | 
				
			||||||
        public int GetLosses() { return losses; }
 | 
					        public int GetLosses() { return losses; }
 | 
				
			||||||
        public int GetTotalMatches() { return wins + losses; }
 | 
					 | 
				
			||||||
        public void setNewSR(int SR) { newSR = SR; }
 | 
					        public void setNewSR(int SR) { newSR = SR; }
 | 
				
			||||||
        public int srDiff() { return newSR - startSR; }
 | 
					        public int srDiff() { return newSR - startSR; }
 | 
				
			||||||
        public bool TrackOW = true;
 | 
					        public Settings settings = new Settings();
 | 
				
			||||||
        public bool TrackSR = true;
 | 
					        public List<Session> sessions = new List<Session>();
 | 
				
			||||||
 | 
					        public int GetTotalMatches()
 | 
				
			||||||
        struct ProgramFiles
 | 
					 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            public static readonly string C = "C:\\Program Files";
 | 
					            int number = 0;
 | 
				
			||||||
            public static readonly string D = "D:\\Program Files";
 | 
					            foreach (var session in sessions)
 | 
				
			||||||
            public static readonly string E = "E:\\Program Files";
 | 
					            {
 | 
				
			||||||
            public static readonly string F = "F:\\Program Files";
 | 
					                number += session.TotalMatches;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            return number;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public int GetCurrentSessionMatches()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return sessions.Last().TotalMatches;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public void reset()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            wins = 0;
 | 
				
			||||||
 | 
					            losses = 0;
 | 
				
			||||||
 | 
					            startSR = 0;
 | 
				
			||||||
 | 
					            newSR = 0;
 | 
				
			||||||
 | 
					            settings.Reset();
 | 
				
			||||||
 | 
					            sessions.Clear();
 | 
				
			||||||
 | 
					            StartNewSeission();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					              
 | 
				
			||||||
 | 
					        public void StartNewSeission()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            Session ses = new Session(startSR);
 | 
				
			||||||
 | 
					            sessions.Add(ses);
 | 
				
			||||||
 | 
					            //Re do SR input!! 
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public Session GetCurrentSession()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return sessions.Last();
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
        public bool owRunning()
 | 
					        public bool owRunning()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            if (TrackOW)
 | 
					            if (settings.TrackOW)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                try
 | 
					                try
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    bool isRunning = Process.GetProcessesByName("Overwatch")
 | 
					                    bool isRunning = Process.GetProcessesByName("Overwatch")
 | 
				
			||||||
                                    .FirstOrDefault(p => p.MainModule.FileName.StartsWith(gamePath)) != default(Process);
 | 
					                                    .FirstOrDefault(p => p.MainModule.FileName.StartsWith(settings.GamePath)) != default(Process);
 | 
				
			||||||
                    return isRunning;
 | 
					                    return isRunning;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                catch (Exception)
 | 
					                catch (Exception)
 | 
				
			||||||
@ -81,10 +107,10 @@ namespace OWTrack
 | 
				
			|||||||
                //Searches all drives (too long)
 | 
					                //Searches all drives (too long)
 | 
				
			||||||
                //foreach (var drive in driveInfo)
 | 
					                //foreach (var drive in driveInfo)
 | 
				
			||||||
                //{
 | 
					                //{
 | 
				
			||||||
                    //paths.AddRange(GetFiles(drive.ToString(),"Overwatch.exe"));
 | 
					                //paths.AddRange(GetFiles(drive.ToString(),"Overwatch.exe"));
 | 
				
			||||||
                //}
 | 
					                //}
 | 
				
			||||||
                paths.AddRange(GetFiles(ProgramFiles.C, "Overwatch.exe"));
 | 
					                paths.AddRange(GetFiles(Paths.ProgramFiles.C, "Overwatch.exe"));
 | 
				
			||||||
                paths.AddRange(GetFiles(ProgramFiles.D, "Overwatch.exe"));
 | 
					                paths.AddRange(GetFiles(Paths.ProgramFiles.D, "Overwatch.exe"));
 | 
				
			||||||
 | 
					
 | 
				
			||||||
                if (paths.Count > 1)
 | 
					                if (paths.Count > 1)
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
@ -96,14 +122,14 @@ namespace OWTrack
 | 
				
			|||||||
                else if (paths.Count == 1
 | 
					                else if (paths.Count == 1
 | 
				
			||||||
                && paths[0].Contains("Overwatch.exe"))
 | 
					                && paths[0].Contains("Overwatch.exe"))
 | 
				
			||||||
                {
 | 
					                {
 | 
				
			||||||
                    gamePath = paths[0];
 | 
					                    settings.GamePath = paths[0];
 | 
				
			||||||
                    return true;
 | 
					                    return true;
 | 
				
			||||||
                }
 | 
					                }
 | 
				
			||||||
                else return false;
 | 
					                else return false;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
            catch (Exception e)
 | 
					            catch (Exception e)
 | 
				
			||||||
            {
 | 
					            {
 | 
				
			||||||
                 MessageBox.Show(e.Message);
 | 
					                MessageBox.Show(e.Message);
 | 
				
			||||||
                return false;
 | 
					                return false;
 | 
				
			||||||
            }
 | 
					            }
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
@ -133,10 +159,64 @@ namespace OWTrack
 | 
				
			|||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    class Settings
 | 
				
			||||||
    struct Settings
 | 
					 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        bool TrackSR, TrackOW;
 | 
					        public bool TrackSR, TrackOW = true;
 | 
				
			||||||
        string OWpath;
 | 
					        public string GamePath = "";
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Reset All values to defult  
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        public void Reset()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            TrackOW = true;
 | 
				
			||||||
 | 
					            TrackSR = true;
 | 
				
			||||||
 | 
					            GamePath = "";
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    class Session
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public int TotalMatches;
 | 
				
			||||||
 | 
					        public int SkillChange;
 | 
				
			||||||
 | 
					        public int StartSR;
 | 
				
			||||||
 | 
					        public DateTime date;
 | 
				
			||||||
 | 
					        public List<Match> Matches = new List<Match>();       
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Start a new session with a starting Skill Rating
 | 
				
			||||||
 | 
					        ///</summary>
 | 
				
			||||||
 | 
					        public Session(int StartSR)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            this.StartSR = StartSR;
 | 
				
			||||||
 | 
					            date = DateTime.Now.Date;
 | 
				
			||||||
 | 
					            TotalMatches = 0;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public bool IsNewSession()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (Matches.Count == 0) return true;
 | 
				
			||||||
 | 
					            else return false;
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public Match GetLastMatch()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            return Matches.Last();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public void AddMatch(Match match)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            this.Matches.Add(match);
 | 
				
			||||||
 | 
					            this.TotalMatches = Matches.Count();
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    class Match
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public Match() { }
 | 
				
			||||||
 | 
					        public DateTime dateTime { get; set; }
 | 
				
			||||||
 | 
					        public int StartSR;
 | 
				
			||||||
 | 
					        public int newSR;
 | 
				
			||||||
 | 
					        public int ChangeInSR;
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
@ -24,7 +24,7 @@ using System.IO;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace OWTrack
 | 
					namespace OWTrack
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
     public static class Paths
 | 
					    public static class Paths
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        private static string curDir = Directory.GetCurrentDirectory();
 | 
					        private static string curDir = Directory.GetCurrentDirectory();
 | 
				
			||||||
        private static string SAVES = curDir + "/saves/data.json";
 | 
					        private static string SAVES = curDir + "/saves/data.json";
 | 
				
			||||||
@ -32,6 +32,15 @@ namespace OWTrack
 | 
				
			|||||||
        public static string GetJSON() { return JSON; }
 | 
					        public static string GetJSON() { return JSON; }
 | 
				
			||||||
        public static string GetSaves() { return SAVES; }
 | 
					        public static string GetSaves() { return SAVES; }
 | 
				
			||||||
        public static string GetCurrentDir() { return curDir; }
 | 
					        public static string GetCurrentDir() { return curDir; }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public static class ProgramFiles
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            public static readonly string C = "C:\\Program Files";
 | 
				
			||||||
 | 
					            public static readonly string D = "D:\\Program Files";
 | 
				
			||||||
 | 
					            public static readonly string E = "E:\\Program Files";
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 | 
					            public static readonly string F = "F:\\Program Files";
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 | 
					        }
 | 
				
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    }
 | 
					    }
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 | 
				
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    class saveManeger
 | 
					    class saveManeger
 | 
				
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 | 
				
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		Reference in New Issue
	
	Block a user