saveManeger class & splash Form
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				@ -16,6 +16,7 @@ namespace OWTrack
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        public Form1()
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					        public Form1()
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        {
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					        {
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            InitializeComponent();          
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					            InitializeComponent();          
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            loadSave();
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					            loadSave();
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            checkStatus();
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					            checkStatus();
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@ -120,7 +121,7 @@ namespace OWTrack
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            update();
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					            update();
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        }
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					        }
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        private Tracker savedTracker()
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					        private Tracker savedTracker()//
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        {
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					        {
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            try
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					            try
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            {
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					            {
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@ -173,7 +174,7 @@ namespace OWTrack
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            }
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					            }
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            else srLabel.Text = tr.startSR.ToString() + " - " + tr.srDiff();
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					            else srLabel.Text = tr.startSR.ToString() + " - " + tr.srDiff();
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            srTextBox.Text = null;
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					            srTextBox.Text = null;
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            File.WriteAllText(Directory.GetCurrentDirectory() + "/data.json", JsonConvert.SerializeObject(tr));
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					            File.WriteAllText(Directory.GetCurrentDirectory() + "/data.json", JsonConvert.SerializeObject(tr));//
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        }
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					        }
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        private void clearBut_Click(object sender, EventArgs e)
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					        private void clearBut_Click(object sender, EventArgs e)
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										98
									
								
								OWTrack/Splash.Designer.cs
									
									
									
										generated
									
									
									
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										98
									
								
								OWTrack/Splash.Designer.cs
									
									
									
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							@ -0,0 +1,98 @@
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					namespace OWTrack
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					{
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					    partial class Splash
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					    {
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					        /// <summary>
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					        /// Required designer variable.
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					        /// </summary>
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					        private System.ComponentModel.IContainer components = null;
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					        /// <summary>
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					        /// Clean up any resources being used.
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					        /// </summary>
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					        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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					        protected override void Dispose(bool disposing)
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					        {
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					            if (disposing && (components != null))
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					            {
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					                components.Dispose();
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					            }
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					            base.Dispose(disposing);
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					        }
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					        #region Windows Form Designer generated code
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					        /// <summary>
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					        /// Required method for Designer support - do not modify
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					        /// the contents of this method with the code editor.
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					        /// </summary>
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					        private void InitializeComponent()
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					        {
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					            this.pageSetupDialog1 = new System.Windows.Forms.PageSetupDialog();
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					            this.progressBar1 = new System.Windows.Forms.ProgressBar();
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					            this.splashLabel = new System.Windows.Forms.Label();
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					            this.versionLabel = new System.Windows.Forms.Label();
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					            this.label1 = new System.Windows.Forms.Label();
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					            this.SuspendLayout();
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					            // 
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					            // progressBar1
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					            // 
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					            this.progressBar1.Location = new System.Drawing.Point(95, 57);
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					            this.progressBar1.Name = "progressBar1";
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					            this.progressBar1.Size = new System.Drawing.Size(196, 12);
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					            this.progressBar1.TabIndex = 0;
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					            // 
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					            // splashLabel
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					            // 
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					            this.splashLabel.AutoSize = true;
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					            this.splashLabel.Location = new System.Drawing.Point(171, 31);
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					            this.splashLabel.Name = "splashLabel";
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					            this.splashLabel.Size = new System.Drawing.Size(0, 13);
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					            this.splashLabel.TabIndex = 1;
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					            this.splashLabel.TextAlign = System.Drawing.ContentAlignment.MiddleCenter;
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					            // 
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					            // versionLabel
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					            // 
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					            this.versionLabel.AutoSize = true;
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					            this.versionLabel.Location = new System.Drawing.Point(13, 91);
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					            this.versionLabel.Name = "versionLabel";
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					            this.versionLabel.Size = new System.Drawing.Size(0, 13);
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					            this.versionLabel.TabIndex = 2;
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					            // 
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					            // label1
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					            // 
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					            this.label1.AutoSize = true;
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					            this.label1.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
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					            this.label1.ForeColor = System.Drawing.Color.Gray;
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					            this.label1.Location = new System.Drawing.Point(13, 13);
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					            this.label1.Name = "label1";
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					            this.label1.Size = new System.Drawing.Size(89, 24);
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					            this.label1.TabIndex = 3;
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					            this.label1.Text = "OWtrack";
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					            // 
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					            // Splash
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					            // 
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					            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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					            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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					            this.ClientSize = new System.Drawing.Size(402, 116);
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					            this.Controls.Add(this.label1);
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					            this.Controls.Add(this.versionLabel);
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					            this.Controls.Add(this.splashLabel);
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					            this.Controls.Add(this.progressBar1);
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					            this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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					            this.Name = "Splash";
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					            this.Text = "Splash";
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					            this.ResumeLayout(false);
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					            this.PerformLayout();
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					        }
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					        #endregion
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					        private System.Windows.Forms.PageSetupDialog pageSetupDialog1;
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					        private System.Windows.Forms.ProgressBar progressBar1;
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					        private System.Windows.Forms.Label splashLabel;
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					        private System.Windows.Forms.Label versionLabel;
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					        private System.Windows.Forms.Label label1;
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					    }
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					}
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										20
									
								
								OWTrack/Splash.cs
									
									
									
									
									
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										20
									
								
								OWTrack/Splash.cs
									
									
									
									
									
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							@ -0,0 +1,20 @@
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					using System;
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					using System.Collections.Generic;
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					using System.ComponentModel;
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					using System.Data;
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					using System.Drawing;
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					using System.Linq;
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					using System.Text;
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					using System.Threading.Tasks;
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					using System.Windows.Forms;
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					namespace OWTrack
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					{
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					    public partial class Splash : Form
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					    {
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					        public Splash()
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					        {
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					            InitializeComponent();
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					        }
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					    }
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					}
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										123
									
								
								OWTrack/Splash.resx
									
									
									
									
									
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										123
									
								
								OWTrack/Splash.resx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,123 @@
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					<?xml version="1.0" encoding="utf-8"?>
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					<root>
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					  <!-- 
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					    Microsoft ResX Schema 
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					    Version 2.0
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					    The primary goals of this format is to allow a simple XML format 
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					    that is mostly human readable. The generation and parsing of the 
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					    various data types are done through the TypeConverter classes 
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					    associated with the data types.
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					    Example:
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					    ... ado.net/XML headers & schema ...
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					    <resheader name="resmimetype">text/microsoft-resx</resheader>
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					    <resheader name="version">2.0</resheader>
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					    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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					    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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					    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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					    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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					    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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					        <value>[base64 mime encoded serialized .NET Framework object]</value>
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					    </data>
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					    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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					        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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					        <comment>This is a comment</comment>
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					    </data>
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					    There are any number of "resheader" rows that contain simple 
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					    name/value pairs.
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					    Each data row contains a name, and value. The row also contains a 
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					    type or mimetype. Type corresponds to a .NET class that support 
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					    text/value conversion through the TypeConverter architecture. 
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					    Classes that don't support this are serialized and stored with the 
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					    mimetype set.
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					    The mimetype is used for serialized objects, and tells the 
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					    ResXResourceReader how to depersist the object. This is currently not 
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					    extensible. For a given mimetype the value must be set accordingly:
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					    Note - application/x-microsoft.net.object.binary.base64 is the format 
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					    that the ResXResourceWriter will generate, however the reader can 
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					    read any of the formats listed below.
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					    mimetype: application/x-microsoft.net.object.binary.base64
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					    value   : The object must be serialized with 
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					            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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					            : and then encoded with base64 encoding.
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					    mimetype: application/x-microsoft.net.object.soap.base64
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					    value   : The object must be serialized with 
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					            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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					            : and then encoded with base64 encoding.
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					    mimetype: application/x-microsoft.net.object.bytearray.base64
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					    value   : The object must be serialized into a byte array 
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					            : using a System.ComponentModel.TypeConverter
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					            : and then encoded with base64 encoding.
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					    -->
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					  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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					    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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					    <xsd:element name="root" msdata:IsDataSet="true">
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					      <xsd:complexType>
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					        <xsd:choice maxOccurs="unbounded">
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					          <xsd:element name="metadata">
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					            <xsd:complexType>
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					              <xsd:sequence>
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					                <xsd:element name="value" type="xsd:string" minOccurs="0" />
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					              </xsd:sequence>
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					              <xsd:attribute name="name" use="required" type="xsd:string" />
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					              <xsd:attribute name="type" type="xsd:string" />
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					              <xsd:attribute name="mimetype" type="xsd:string" />
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					              <xsd:attribute ref="xml:space" />
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					            </xsd:complexType>
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					          </xsd:element>
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					          <xsd:element name="assembly">
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					            <xsd:complexType>
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					              <xsd:attribute name="alias" type="xsd:string" />
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					              <xsd:attribute name="name" type="xsd:string" />
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					            </xsd:complexType>
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					          </xsd:element>
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					          <xsd:element name="data">
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					            <xsd:complexType>
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					              <xsd:sequence>
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					                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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					                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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					              </xsd:sequence>
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					              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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					              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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					              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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					              <xsd:attribute ref="xml:space" />
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					            </xsd:complexType>
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 | 
					          </xsd:element>
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 | 
					          <xsd:element name="resheader">
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					            <xsd:complexType>
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					              <xsd:sequence>
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					                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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					              </xsd:sequence>
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					              <xsd:attribute name="name" type="xsd:string" use="required" />
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					            </xsd:complexType>
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					          </xsd:element>
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					        </xsd:choice>
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					      </xsd:complexType>
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					    </xsd:element>
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					  </xsd:schema>
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					  <resheader name="resmimetype">
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					    <value>text/microsoft-resx</value>
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					  </resheader>
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					  <resheader name="version">
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					    <value>2.0</value>
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					  </resheader>
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					  <resheader name="reader">
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					    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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					  </resheader>
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					  <resheader name="writer">
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					    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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					  </resheader>
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					  <metadata name="pageSetupDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
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					    <value>17, 17</value>
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					  </metadata>
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					</root>
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			||||||
							
								
								
									
										92
									
								
								OWTrack/saveManeger.cs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										92
									
								
								OWTrack/saveManeger.cs
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,92 @@
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					using Newtonsoft.Json;
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			||||||
 | 
					using System;
 | 
				
			||||||
 | 
					using System.Collections.Generic;
 | 
				
			||||||
 | 
					using System.IO;
 | 
				
			||||||
 | 
					using System.Linq;
 | 
				
			||||||
 | 
					using System.Text;
 | 
				
			||||||
 | 
					using System.Threading.Tasks;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					namespace OWTrack
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    class saveManeger
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        public static Tracker GetSavedTracker()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            try
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Directory.GetCurrentDirectory() + "/data.json"));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw e;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					        
 | 
				
			||||||
 | 
					        //TODO: use para
 | 
				
			||||||
 | 
					        public static Tracker GetSavedTracker(string customPath)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            try
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return JsonConvert.DeserializeObject<Tracker>(File.ReadAllText(Directory.GetCurrentDirectory() + "/data.json"));
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception e)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                throw e;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        public static bool SaveJSON(Tracker tracker)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            try
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                File.WriteAllText(Directory.GetCurrentDirectory() + "/data.json", JsonConvert.SerializeObject(tracker));
 | 
				
			||||||
 | 
					                return true;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            catch (Exception)
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                return false;
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        //private bool saveExist()
 | 
				
			||||||
 | 
					        //{
 | 
				
			||||||
 | 
					        //    try
 | 
				
			||||||
 | 
					        //    {
 | 
				
			||||||
 | 
					        //        if (File.Exists(Directory.GetCurrentDirectory() + "/data.json"))
 | 
				
			||||||
 | 
					        //        {
 | 
				
			||||||
 | 
					        //            using (StreamReader st = new StreamReader(Directory.GetCurrentDirectory() + "/data.json"))
 | 
				
			||||||
 | 
					        //            {
 | 
				
			||||||
 | 
					        //                string line = st.ReadLine();
 | 
				
			||||||
 | 
					        //                if (line.Contains("Overwatch.exe"))
 | 
				
			||||||
 | 
					        //                {
 | 
				
			||||||
 | 
					        //                    st.Close();
 | 
				
			||||||
 | 
					        //                    return true;
 | 
				
			||||||
 | 
					        //                }
 | 
				
			||||||
 | 
					        //                else
 | 
				
			||||||
 | 
					        //                {
 | 
				
			||||||
 | 
					        //                    if (!tr.LoacteOW())
 | 
				
			||||||
 | 
					        //                    {
 | 
				
			||||||
 | 
					        //                        st.Close();
 | 
				
			||||||
 | 
					        //                        getGamePath();
 | 
				
			||||||
 | 
					        //                    }
 | 
				
			||||||
 | 
					        //                    return true;
 | 
				
			||||||
 | 
					        //                }
 | 
				
			||||||
 | 
					        //            }
 | 
				
			||||||
 | 
					        //        }
 | 
				
			||||||
 | 
					        //        else
 | 
				
			||||||
 | 
					        //        {
 | 
				
			||||||
 | 
					        //            if (!tr.LoacteOW())
 | 
				
			||||||
 | 
					        //            {
 | 
				
			||||||
 | 
					        //                getGamePath();
 | 
				
			||||||
 | 
					        //            }
 | 
				
			||||||
 | 
					        //            return false;
 | 
				
			||||||
 | 
					        //        }
 | 
				
			||||||
 | 
					        //    }
 | 
				
			||||||
 | 
					        //    catch (Exception e)
 | 
				
			||||||
 | 
					        //    {
 | 
				
			||||||
 | 
					        //        MessageBox.Show(e.Message);
 | 
				
			||||||
 | 
					        //        return false;
 | 
				
			||||||
 | 
					        //    }
 | 
				
			||||||
 | 
					        //}
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
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		Reference in New Issue
	
	Block a user