Improved LoadSave Function
This commit is contained in:
parent
20d6844f2d
commit
5d7640c0f0
@ -86,24 +86,16 @@ namespace OWTrack
|
||||
if (saveManeger.saveExist())
|
||||
{
|
||||
try
|
||||
{
|
||||
using (StreamReader st = new StreamReader(Paths.GetSaves()))
|
||||
{
|
||||
string line = st.ReadToEnd();
|
||||
if (line.Contains("Overwatch.exe"))
|
||||
{
|
||||
tr = saveManeger.GetSavedTracker();
|
||||
if (tr.startSR > 0) SRonce = true;
|
||||
}
|
||||
else
|
||||
if (tr.settings.GamePath == "" || tr.settings.GamePath == null)
|
||||
{
|
||||
if (!tr.LoacteOW())
|
||||
{
|
||||
tr.settings.GamePath = askForGamePath();
|
||||
}
|
||||
}
|
||||
st.Close();
|
||||
}
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user