Improved LoadSave Function
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20d6844f2d
commit
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@ -86,24 +86,16 @@ namespace OWTrack
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if (saveManeger.saveExist())
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if (saveManeger.saveExist())
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{
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{
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try
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try
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{
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{
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using (StreamReader st = new StreamReader(Paths.GetSaves()))
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tr = saveManeger.GetSavedTracker();
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if (tr.startSR > 0) SRonce = true;
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if (tr.settings.GamePath == "" || tr.settings.GamePath == null)
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{
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{
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string line = st.ReadToEnd();
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if (!tr.LoacteOW())
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if (line.Contains("Overwatch.exe"))
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{
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{
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tr = saveManeger.GetSavedTracker();
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tr.settings.GamePath = askForGamePath();
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if (tr.startSR > 0) SRonce = true;
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}
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}
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}
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else
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{
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if (!tr.LoacteOW())
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{
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tr.settings.GamePath = askForGamePath();
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}
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}
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st.Close();
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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