Merge branch 'feature/exeTrack' of Hesham/OWtrack into Dev
This commit is contained in:
commit
3ac7799719
8
OWTrack/Form1.Designer.cs
generated
8
OWTrack/Form1.Designer.cs
generated
@ -46,6 +46,7 @@
|
|||||||
this.srTextBox = new System.Windows.Forms.TextBox();
|
this.srTextBox = new System.Windows.Forms.TextBox();
|
||||||
this.srBut = new System.Windows.Forms.Button();
|
this.srBut = new System.Windows.Forms.Button();
|
||||||
this.srLabel = new System.Windows.Forms.Label();
|
this.srLabel = new System.Windows.Forms.Label();
|
||||||
|
this.openFileDialog1 = new System.Windows.Forms.OpenFileDialog();
|
||||||
this.SuspendLayout();
|
this.SuspendLayout();
|
||||||
//
|
//
|
||||||
// label1
|
// label1
|
||||||
@ -215,6 +216,12 @@
|
|||||||
this.srLabel.TabIndex = 13;
|
this.srLabel.TabIndex = 13;
|
||||||
this.srLabel.Text = "0";
|
this.srLabel.Text = "0";
|
||||||
//
|
//
|
||||||
|
// openFileDialog1
|
||||||
|
//
|
||||||
|
this.openFileDialog1.FileName = "Overwatch.exe";
|
||||||
|
this.openFileDialog1.InitialDirectory = "C:\\";
|
||||||
|
this.openFileDialog1.RestoreDirectory = true;
|
||||||
|
//
|
||||||
// Form1
|
// Form1
|
||||||
//
|
//
|
||||||
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
|
||||||
@ -265,6 +272,7 @@
|
|||||||
private System.Windows.Forms.TextBox srTextBox;
|
private System.Windows.Forms.TextBox srTextBox;
|
||||||
private System.Windows.Forms.Button srBut;
|
private System.Windows.Forms.Button srBut;
|
||||||
private System.Windows.Forms.Label srLabel;
|
private System.Windows.Forms.Label srLabel;
|
||||||
|
private System.Windows.Forms.OpenFileDialog openFileDialog1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -18,17 +18,18 @@ namespace OWTrack
|
|||||||
InitializeComponent();
|
InitializeComponent();
|
||||||
loadSave();
|
loadSave();
|
||||||
checkStatus();
|
checkStatus();
|
||||||
label4.Text = Program.version.ToString();
|
update();
|
||||||
Text = "OWTrack " + Program.version.ToString();
|
label4.Text = Program.Version.ToString();
|
||||||
|
Text = "OWTrack " + Program.Version.ToString();
|
||||||
}
|
}
|
||||||
|
|
||||||
private void checkStatus()
|
private void checkStatus()
|
||||||
{
|
{
|
||||||
Time.Text = DateTime.Now.ToString("h:mm tt");
|
|
||||||
status.Text = NOT_RUNNING;
|
|
||||||
status.ForeColor = Color.Red;
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
Time.Text = DateTime.Now.ToString("h:mm tt");
|
||||||
|
status.Text = NOT_RUNNING;
|
||||||
|
status.ForeColor = Color.Red;
|
||||||
if (tr.owRunning())
|
if (tr.owRunning())
|
||||||
{
|
{
|
||||||
status.Text = IS_RUNNING;
|
status.Text = IS_RUNNING;
|
||||||
@ -47,17 +48,26 @@ namespace OWTrack
|
|||||||
{
|
{
|
||||||
tr.wins = savedTracker().wins;
|
tr.wins = savedTracker().wins;
|
||||||
tr.losses = savedTracker().losses;
|
tr.losses = savedTracker().losses;
|
||||||
|
tr.gamePath = savedTracker().gamePath;
|
||||||
|
//if (tr.gamePath == "" || tr.gamePath == null)
|
||||||
|
//{
|
||||||
|
|
||||||
|
//}
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
else MessageBox.Show("no save");
|
else MessageBox.Show("no save");
|
||||||
}
|
}
|
||||||
|
|
||||||
private bool saveExist()
|
private bool saveExist()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
if (File.Exists(Directory.GetCurrentDirectory() + "/data.json")) { return true; }
|
if (File.Exists(Directory.GetCurrentDirectory() + "/data.json")) { return true; }
|
||||||
else return false;
|
else
|
||||||
|
{
|
||||||
|
getGamePath();
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
{
|
{
|
||||||
@ -66,6 +76,20 @@ namespace OWTrack
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void getGamePath()
|
||||||
|
{
|
||||||
|
openFileDialog1.Title = "Select Overwatch.exe";
|
||||||
|
openFileDialog1.DefaultExt = "exe";
|
||||||
|
openFileDialog1.Filter = "exe Files (*.exe)|*.exe|All files (*.*)|*.*";
|
||||||
|
openFileDialog1.CheckFileExists = true;
|
||||||
|
openFileDialog1.CheckPathExists = true;
|
||||||
|
|
||||||
|
if (openFileDialog1.ShowDialog() == DialogResult.OK)
|
||||||
|
{
|
||||||
|
tr.gamePath = openFileDialog1.FileName;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private Tracker savedTracker()
|
private Tracker savedTracker()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
@ -155,6 +179,6 @@ namespace OWTrack
|
|||||||
else tr.newSR = sr;
|
else tr.newSR = sr;
|
||||||
}
|
}
|
||||||
update();
|
update();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -120,4 +120,7 @@
|
|||||||
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
<metadata name="timer1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
<value>17, 17</value>
|
<value>17, 17</value>
|
||||||
</metadata>
|
</metadata>
|
||||||
|
<metadata name="openFileDialog1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
|
||||||
|
<value>104, 17</value>
|
||||||
|
</metadata>
|
||||||
</root>
|
</root>
|
@ -22,7 +22,7 @@
|
|||||||
<UpdatePeriodically>false</UpdatePeriodically>
|
<UpdatePeriodically>false</UpdatePeriodically>
|
||||||
<UpdateRequired>false</UpdateRequired>
|
<UpdateRequired>false</UpdateRequired>
|
||||||
<MapFileExtensions>true</MapFileExtensions>
|
<MapFileExtensions>true</MapFileExtensions>
|
||||||
<ApplicationRevision>12</ApplicationRevision>
|
<ApplicationRevision>13</ApplicationRevision>
|
||||||
<ApplicationVersion>1.2.3.%2a</ApplicationVersion>
|
<ApplicationVersion>1.2.3.%2a</ApplicationVersion>
|
||||||
<UseApplicationTrust>false</UseApplicationTrust>
|
<UseApplicationTrust>false</UseApplicationTrust>
|
||||||
<PublishWizardCompleted>true</PublishWizardCompleted>
|
<PublishWizardCompleted>true</PublishWizardCompleted>
|
||||||
|
@ -11,7 +11,6 @@ namespace OWTrack
|
|||||||
{
|
{
|
||||||
static class Program
|
static class Program
|
||||||
{
|
{
|
||||||
//public static string Version = Application.ProductVersion;
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The main entry point for the application.
|
/// The main entry point for the application.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -22,6 +21,10 @@ namespace OWTrack
|
|||||||
Application.SetCompatibleTextRenderingDefault(false);
|
Application.SetCompatibleTextRenderingDefault(false);
|
||||||
Application.Run(new Form1());
|
Application.Run(new Form1());
|
||||||
}
|
}
|
||||||
public static Version version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
|
||||||
|
public static string Version = "1.2.3";
|
||||||
|
//public static string Version = Application.ProductVersion;
|
||||||
|
//public static Version version = System.Reflection.Assembly.GetExecutingAssembly().GetName().Version;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ namespace OWTrack
|
|||||||
class Tracker
|
class Tracker
|
||||||
{
|
{
|
||||||
public int wins, losses, startSR, newSR = 0;
|
public int wins, losses, startSR, newSR = 0;
|
||||||
|
public string gamePath;
|
||||||
|
|
||||||
public void Track() { }
|
public void Track() { }
|
||||||
public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; }
|
public void reset() { wins = 0; losses = 0; startSR = 0; newSR = 0; }
|
||||||
@ -20,12 +21,13 @@ namespace OWTrack
|
|||||||
public void setNewSR(int SR) { newSR = SR; }
|
public void setNewSR(int SR) { newSR = SR; }
|
||||||
public int srDiff() { return newSR - startSR; }
|
public int srDiff() { return newSR - startSR; }
|
||||||
|
|
||||||
|
|
||||||
public bool owRunning()
|
public bool owRunning()
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
bool isRunning = Process.GetProcessesByName("Overwatch")
|
bool isRunning = Process.GetProcessesByName("Overwatch")
|
||||||
.FirstOrDefault(p => p.MainModule.FileName.StartsWith(@"D:\Hesham\installed Games\Overwatch")) != default(Process);
|
.FirstOrDefault(p => p.MainModule.FileName.StartsWith(gamePath)) != default(Process);
|
||||||
return isRunning;
|
return isRunning;
|
||||||
}
|
}
|
||||||
catch (Exception e)
|
catch (Exception e)
|
||||||
|
Loading…
Reference in New Issue
Block a user