Initial design

This commit is contained in:
HeshamTB 2018-09-17 16:27:56 +03:00
parent b1ccde069d
commit 3bd28910c8
4 changed files with 180 additions and 2 deletions

View File

@ -54,6 +54,9 @@
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>

View File

@ -28,13 +28,63 @@
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.console = new System.Windows.Forms.RichTextBox();
this.pictureBox1 = new System.Windows.Forms.PictureBox();
this.pictureBox2 = new System.Windows.Forms.PictureBox();
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
this.SuspendLayout();
//
// console
//
this.console.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.console.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
this.console.ForeColor = System.Drawing.Color.Lime;
this.console.Location = new System.Drawing.Point(12, 318);
this.console.Name = "console";
this.console.ReadOnly = true;
this.console.Size = new System.Drawing.Size(776, 120);
this.console.TabIndex = 0;
this.console.Text = "";
this.console.TextChanged += new System.EventHandler(this.console_TextChanged);
//
// pictureBox1
//
this.pictureBox1.Location = new System.Drawing.Point(464, 12);
this.pictureBox1.Name = "pictureBox1";
this.pictureBox1.Size = new System.Drawing.Size(324, 300);
this.pictureBox1.TabIndex = 1;
this.pictureBox1.TabStop = false;
//
// pictureBox2
//
this.pictureBox2.Location = new System.Drawing.Point(12, 12);
this.pictureBox2.Name = "pictureBox2";
this.pictureBox2.Size = new System.Drawing.Size(324, 300);
this.pictureBox2.TabIndex = 1;
this.pictureBox2.TabStop = false;
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(800, 450);
this.Controls.Add(this.pictureBox2);
this.Controls.Add(this.pictureBox1);
this.Controls.Add(this.console);
this.Name = "Form1";
this.Text = "Form1";
((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
this.ResumeLayout(false);
}
#endregion
private System.Windows.Forms.RichTextBox console;
private System.Windows.Forms.PictureBox pictureBox1;
private System.Windows.Forms.PictureBox pictureBox2;
}
}

View File

@ -14,7 +14,12 @@ namespace FaceRecognizer
{
public Form1()
{
InitializeComponent();
InitializeComponent();
}
private void console_TextChanged(object sender, EventArgs e)
{
console.AppendText("\n");
}
}
}

120
FaceRecognizer/Form1.resx Normal file
View File

@ -0,0 +1,120 @@
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<root>
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The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
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<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
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mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
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