Merge branch 'design' of Hesham/FaceRcognizer into master
This commit is contained in:
		
						commit
						1bc99a7ec7
					
				@ -1,6 +1,14 @@
 | 
				
			|||||||
<?xml version="1.0" encoding="utf-8" ?>
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
<configuration>
 | 
					<configuration>
 | 
				
			||||||
    <startup> 
 | 
					    <startup> 
 | 
				
			||||||
        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
 | 
					        <supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
 | 
				
			||||||
    </startup>
 | 
					    </startup>
 | 
				
			||||||
 | 
					  <runtime>
 | 
				
			||||||
 | 
					    <assemblyBinding xmlns="urn:schemas-microsoft-com:asm.v1">
 | 
				
			||||||
 | 
					      <dependentAssembly>
 | 
				
			||||||
 | 
					        <assemblyIdentity name="ZedGraph" publicKeyToken="02a83cbd123fcd60" culture="neutral" />
 | 
				
			||||||
 | 
					        <bindingRedirect oldVersion="0.0.0.0-5.1.7.430" newVersion="5.1.7.430" />
 | 
				
			||||||
 | 
					      </dependentAssembly>
 | 
				
			||||||
 | 
					    </assemblyBinding>
 | 
				
			||||||
 | 
					  </runtime>
 | 
				
			||||||
</configuration>
 | 
					</configuration>
 | 
				
			||||||
@ -12,6 +12,8 @@
 | 
				
			|||||||
    <FileAlignment>512</FileAlignment>
 | 
					    <FileAlignment>512</FileAlignment>
 | 
				
			||||||
    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
 | 
					    <AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
 | 
				
			||||||
    <Deterministic>true</Deterministic>
 | 
					    <Deterministic>true</Deterministic>
 | 
				
			||||||
 | 
					    <NuGetPackageImportStamp>
 | 
				
			||||||
 | 
					    </NuGetPackageImportStamp>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
					  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
 | 
				
			||||||
    <PlatformTarget>AnyCPU</PlatformTarget>
 | 
					    <PlatformTarget>AnyCPU</PlatformTarget>
 | 
				
			||||||
@ -33,6 +35,12 @@
 | 
				
			|||||||
    <WarningLevel>4</WarningLevel>
 | 
					    <WarningLevel>4</WarningLevel>
 | 
				
			||||||
  </PropertyGroup>
 | 
					  </PropertyGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    <Reference Include="Emgu.CV.UI, Version=3.4.1.2976, Culture=neutral, processorArchitecture=MSIL">
 | 
				
			||||||
 | 
					      <HintPath>..\packages\EMGU.CV.3.4.1.2976\lib\net35\Emgu.CV.UI.dll</HintPath>
 | 
				
			||||||
 | 
					    </Reference>
 | 
				
			||||||
 | 
					    <Reference Include="Emgu.CV.World, Version=3.4.1.2976, Culture=neutral, processorArchitecture=MSIL">
 | 
				
			||||||
 | 
					      <HintPath>..\packages\EMGU.CV.3.4.1.2976\lib\net35\Emgu.CV.World.dll</HintPath>
 | 
				
			||||||
 | 
					    </Reference>
 | 
				
			||||||
    <Reference Include="System" />
 | 
					    <Reference Include="System" />
 | 
				
			||||||
    <Reference Include="System.Core" />
 | 
					    <Reference Include="System.Core" />
 | 
				
			||||||
    <Reference Include="System.Xml.Linq" />
 | 
					    <Reference Include="System.Xml.Linq" />
 | 
				
			||||||
@ -44,16 +52,22 @@
 | 
				
			|||||||
    <Reference Include="System.Net.Http" />
 | 
					    <Reference Include="System.Net.Http" />
 | 
				
			||||||
    <Reference Include="System.Windows.Forms" />
 | 
					    <Reference Include="System.Windows.Forms" />
 | 
				
			||||||
    <Reference Include="System.Xml" />
 | 
					    <Reference Include="System.Xml" />
 | 
				
			||||||
 | 
					    <Reference Include="ZedGraph, Version=5.1.7.430, Culture=neutral, PublicKeyToken=02a83cbd123fcd60, processorArchitecture=MSIL">
 | 
				
			||||||
 | 
					      <HintPath>..\packages\ZedGraph.5.1.7\lib\net35-Client\ZedGraph.dll</HintPath>
 | 
				
			||||||
 | 
					    </Reference>
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <Compile Include="Form1.cs">
 | 
					    <Compile Include="MainForm.cs">
 | 
				
			||||||
      <SubType>Form</SubType>
 | 
					      <SubType>Form</SubType>
 | 
				
			||||||
    </Compile>
 | 
					    </Compile>
 | 
				
			||||||
    <Compile Include="Form1.Designer.cs">
 | 
					    <Compile Include="MainForm.Designer.cs">
 | 
				
			||||||
      <DependentUpon>Form1.cs</DependentUpon>
 | 
					      <DependentUpon>MainForm.cs</DependentUpon>
 | 
				
			||||||
    </Compile>
 | 
					    </Compile>
 | 
				
			||||||
    <Compile Include="Program.cs" />
 | 
					    <Compile Include="Program.cs" />
 | 
				
			||||||
    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
					    <Compile Include="Properties\AssemblyInfo.cs" />
 | 
				
			||||||
 | 
					    <EmbeddedResource Include="MainForm.resx">
 | 
				
			||||||
 | 
					      <DependentUpon>MainForm.cs</DependentUpon>
 | 
				
			||||||
 | 
					    </EmbeddedResource>
 | 
				
			||||||
    <EmbeddedResource Include="Properties\Resources.resx">
 | 
					    <EmbeddedResource Include="Properties\Resources.resx">
 | 
				
			||||||
      <Generator>ResXFileCodeGenerator</Generator>
 | 
					      <Generator>ResXFileCodeGenerator</Generator>
 | 
				
			||||||
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
 | 
					      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
 | 
				
			||||||
@ -63,6 +77,7 @@
 | 
				
			|||||||
      <AutoGen>True</AutoGen>
 | 
					      <AutoGen>True</AutoGen>
 | 
				
			||||||
      <DependentUpon>Resources.resx</DependentUpon>
 | 
					      <DependentUpon>Resources.resx</DependentUpon>
 | 
				
			||||||
    </Compile>
 | 
					    </Compile>
 | 
				
			||||||
 | 
					    <None Include="packages.config" />
 | 
				
			||||||
    <None Include="Properties\Settings.settings">
 | 
					    <None Include="Properties\Settings.settings">
 | 
				
			||||||
      <Generator>SettingsSingleFileGenerator</Generator>
 | 
					      <Generator>SettingsSingleFileGenerator</Generator>
 | 
				
			||||||
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
 | 
					      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
 | 
				
			||||||
@ -76,5 +91,15 @@
 | 
				
			|||||||
  <ItemGroup>
 | 
					  <ItemGroup>
 | 
				
			||||||
    <None Include="App.config" />
 | 
					    <None Include="App.config" />
 | 
				
			||||||
  </ItemGroup>
 | 
					  </ItemGroup>
 | 
				
			||||||
 | 
					  <ItemGroup>
 | 
				
			||||||
 | 
					    <Content Include="License-LGPL.txt" />
 | 
				
			||||||
 | 
					  </ItemGroup>
 | 
				
			||||||
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
					  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
 | 
				
			||||||
 | 
					  <Import Project="..\packages\EMGU.CV.3.4.1.2976\build\EMGU.CV.targets" Condition="Exists('..\packages\EMGU.CV.3.4.1.2976\build\EMGU.CV.targets')" />
 | 
				
			||||||
 | 
					  <Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
 | 
				
			||||||
 | 
					    <PropertyGroup>
 | 
				
			||||||
 | 
					      <ErrorText>This project references NuGet package(s) that are missing on this computer. Use NuGet Package Restore to download them.  For more information, see http://go.microsoft.com/fwlink/?LinkID=322105. The missing file is {0}.</ErrorText>
 | 
				
			||||||
 | 
					    </PropertyGroup>
 | 
				
			||||||
 | 
					    <Error Condition="!Exists('..\packages\EMGU.CV.3.4.1.2976\build\EMGU.CV.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\EMGU.CV.3.4.1.2976\build\EMGU.CV.targets'))" />
 | 
				
			||||||
 | 
					  </Target>
 | 
				
			||||||
</Project>
 | 
					</Project>
 | 
				
			||||||
							
								
								
									
										40
									
								
								FaceRecognizer/Form1.Designer.cs
									
									
									
										generated
									
									
									
								
							
							
						
						
									
										40
									
								
								FaceRecognizer/Form1.Designer.cs
									
									
									
										generated
									
									
									
								
							@ -1,40 +0,0 @@
 | 
				
			|||||||
namespace FaceRecognizer
 | 
					 | 
				
			||||||
{
 | 
					 | 
				
			||||||
    partial class Form1
 | 
					 | 
				
			||||||
    {
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Required designer variable.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        private System.ComponentModel.IContainer components = null;
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Clean up any resources being used.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 | 
					 | 
				
			||||||
        protected override void Dispose(bool disposing)
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            if (disposing && (components != null))
 | 
					 | 
				
			||||||
            {
 | 
					 | 
				
			||||||
                components.Dispose();
 | 
					 | 
				
			||||||
            }
 | 
					 | 
				
			||||||
            base.Dispose(disposing);
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        #region Windows Form Designer generated code
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        /// <summary>
 | 
					 | 
				
			||||||
        /// Required method for Designer support - do not modify
 | 
					 | 
				
			||||||
        /// the contents of this method with the code editor.
 | 
					 | 
				
			||||||
        /// </summary>
 | 
					 | 
				
			||||||
        private void InitializeComponent()
 | 
					 | 
				
			||||||
        {
 | 
					 | 
				
			||||||
            this.components = new System.ComponentModel.Container();
 | 
					 | 
				
			||||||
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
 | 
					 | 
				
			||||||
            this.ClientSize = new System.Drawing.Size(800, 450);
 | 
					 | 
				
			||||||
            this.Text = "Form1";
 | 
					 | 
				
			||||||
        }
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
        #endregion
 | 
					 | 
				
			||||||
    }
 | 
					 | 
				
			||||||
}
 | 
					 | 
				
			||||||
 | 
					 | 
				
			||||||
							
								
								
									
										506
									
								
								FaceRecognizer/License-LGPL.txt
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										506
									
								
								FaceRecognizer/License-LGPL.txt
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,506 @@
 | 
				
			|||||||
 | 
							  GNU LESSER GENERAL PUBLIC LICENSE
 | 
				
			||||||
 | 
							       Version 2.1, February 1999
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					 Copyright (C) 1991, 1999 Free Software Foundation, Inc.
 | 
				
			||||||
 | 
					     59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 | 
				
			||||||
 | 
					 Everyone is permitted to copy and distribute verbatim copies
 | 
				
			||||||
 | 
					 of this license document, but changing it is not allowed.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					[This is the first released version of the Lesser GPL.  It also counts
 | 
				
			||||||
 | 
					 as the successor of the GNU Library Public License, version 2, hence
 | 
				
			||||||
 | 
					 the version number 2.1.]
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								    Preamble
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  The licenses for most software are designed to take away your
 | 
				
			||||||
 | 
					freedom to share and change it.  By contrast, the GNU General Public
 | 
				
			||||||
 | 
					Licenses are intended to guarantee your freedom to share and change
 | 
				
			||||||
 | 
					free software--to make sure the software is free for all its users.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  This license, the Lesser General Public License, applies to some
 | 
				
			||||||
 | 
					specially designated software packages--typically libraries--of the
 | 
				
			||||||
 | 
					Free Software Foundation and other authors who decide to use it.  You
 | 
				
			||||||
 | 
					can use it too, but we suggest you first think carefully about whether
 | 
				
			||||||
 | 
					this license or the ordinary General Public License is the better
 | 
				
			||||||
 | 
					strategy to use in any particular case, based on the explanations below.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  When we speak of free software, we are referring to freedom of use,
 | 
				
			||||||
 | 
					not price.  Our General Public Licenses are designed to make sure that
 | 
				
			||||||
 | 
					you have the freedom to distribute copies of free software (and charge
 | 
				
			||||||
 | 
					for this service if you wish); that you receive source code or can get
 | 
				
			||||||
 | 
					it if you want it; that you can change the software and use pieces of
 | 
				
			||||||
 | 
					it in new free programs; and that you are informed that you can do
 | 
				
			||||||
 | 
					these things.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  To protect your rights, we need to make restrictions that forbid
 | 
				
			||||||
 | 
					distributors to deny you these rights or to ask you to surrender these
 | 
				
			||||||
 | 
					rights.  These restrictions translate to certain responsibilities for
 | 
				
			||||||
 | 
					you if you distribute copies of the library or if you modify it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  For example, if you distribute copies of the library, whether gratis
 | 
				
			||||||
 | 
					or for a fee, you must give the recipients all the rights that we gave
 | 
				
			||||||
 | 
					you.  You must make sure that they, too, receive or can get the source
 | 
				
			||||||
 | 
					code.  If you link other code with the library, you must provide
 | 
				
			||||||
 | 
					complete object files to the recipients, so that they can relink them
 | 
				
			||||||
 | 
					with the library after making changes to the library and recompiling
 | 
				
			||||||
 | 
					it.  And you must show them these terms so they know their rights.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  We protect your rights with a two-step method: (1) we copyright the
 | 
				
			||||||
 | 
					library, and (2) we offer you this license, which gives you legal
 | 
				
			||||||
 | 
					permission to copy, distribute and/or modify the library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  To protect each distributor, we want to make it very clear that
 | 
				
			||||||
 | 
					there is no warranty for the free library.  Also, if the library is
 | 
				
			||||||
 | 
					modified by someone else and passed on, the recipients should know
 | 
				
			||||||
 | 
					that what they have is not the original version, so that the original
 | 
				
			||||||
 | 
					author's reputation will not be affected by problems that might be
 | 
				
			||||||
 | 
					introduced by others.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Finally, software patents pose a constant threat to the existence of
 | 
				
			||||||
 | 
					any free program.  We wish to make sure that a company cannot
 | 
				
			||||||
 | 
					effectively restrict the users of a free program by obtaining a
 | 
				
			||||||
 | 
					restrictive license from a patent holder.  Therefore, we insist that
 | 
				
			||||||
 | 
					any patent license obtained for a version of the library must be
 | 
				
			||||||
 | 
					consistent with the full freedom of use specified in this license.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Most GNU software, including some libraries, is covered by the
 | 
				
			||||||
 | 
					ordinary GNU General Public License.  This license, the GNU Lesser
 | 
				
			||||||
 | 
					General Public License, applies to certain designated libraries, and
 | 
				
			||||||
 | 
					is quite different from the ordinary General Public License.  We use
 | 
				
			||||||
 | 
					this license for certain libraries in order to permit linking those
 | 
				
			||||||
 | 
					libraries into non-free programs.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  When a program is linked with a library, whether statically or using
 | 
				
			||||||
 | 
					a shared library, the combination of the two is legally speaking a
 | 
				
			||||||
 | 
					combined work, a derivative of the original library.  The ordinary
 | 
				
			||||||
 | 
					General Public License therefore permits such linking only if the
 | 
				
			||||||
 | 
					entire combination fits its criteria of freedom.  The Lesser General
 | 
				
			||||||
 | 
					Public License permits more lax criteria for linking other code with
 | 
				
			||||||
 | 
					the library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  We call this license the "Lesser" General Public License because it
 | 
				
			||||||
 | 
					does Less to protect the user's freedom than the ordinary General
 | 
				
			||||||
 | 
					Public License.  It also provides other free software developers Less
 | 
				
			||||||
 | 
					of an advantage over competing non-free programs.  These disadvantages
 | 
				
			||||||
 | 
					are the reason we use the ordinary General Public License for many
 | 
				
			||||||
 | 
					libraries.  However, the Lesser license provides advantages in certain
 | 
				
			||||||
 | 
					special circumstances.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  For example, on rare occasions, there may be a special need to
 | 
				
			||||||
 | 
					encourage the widest possible use of a certain library, so that it becomes
 | 
				
			||||||
 | 
					a de-facto standard.  To achieve this, non-free programs must be
 | 
				
			||||||
 | 
					allowed to use the library.  A more frequent case is that a free
 | 
				
			||||||
 | 
					library does the same job as widely used non-free libraries.  In this
 | 
				
			||||||
 | 
					case, there is little to gain by limiting the free library to free
 | 
				
			||||||
 | 
					software only, so we use the Lesser General Public License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  In other cases, permission to use a particular library in non-free
 | 
				
			||||||
 | 
					programs enables a greater number of people to use a large body of
 | 
				
			||||||
 | 
					free software.  For example, permission to use the GNU C Library in
 | 
				
			||||||
 | 
					non-free programs enables many more people to use the whole GNU
 | 
				
			||||||
 | 
					operating system, as well as its variant, the GNU/Linux operating
 | 
				
			||||||
 | 
					system.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Although the Lesser General Public License is Less protective of the
 | 
				
			||||||
 | 
					users' freedom, it does ensure that the user of a program that is
 | 
				
			||||||
 | 
					linked with the Library has the freedom and the wherewithal to run
 | 
				
			||||||
 | 
					that program using a modified version of the Library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  The precise terms and conditions for copying, distribution and
 | 
				
			||||||
 | 
					modification follow.  Pay close attention to the difference between a
 | 
				
			||||||
 | 
					"work based on the library" and a "work that uses the library".  The
 | 
				
			||||||
 | 
					former contains code derived from the library, whereas the latter must
 | 
				
			||||||
 | 
					be combined with the library in order to run.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							  GNU LESSER GENERAL PUBLIC LICENSE
 | 
				
			||||||
 | 
					   TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  0. This License Agreement applies to any software library or other
 | 
				
			||||||
 | 
					program which contains a notice placed by the copyright holder or
 | 
				
			||||||
 | 
					other authorized party saying it may be distributed under the terms of
 | 
				
			||||||
 | 
					this Lesser General Public License (also called "this License").
 | 
				
			||||||
 | 
					Each licensee is addressed as "you".
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  A "library" means a collection of software functions and/or data
 | 
				
			||||||
 | 
					prepared so as to be conveniently linked with application programs
 | 
				
			||||||
 | 
					(which use some of those functions and data) to form executables.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  The "Library", below, refers to any such software library or work
 | 
				
			||||||
 | 
					which has been distributed under these terms.  A "work based on the
 | 
				
			||||||
 | 
					Library" means either the Library or any derivative work under
 | 
				
			||||||
 | 
					copyright law: that is to say, a work containing the Library or a
 | 
				
			||||||
 | 
					portion of it, either verbatim or with modifications and/or translated
 | 
				
			||||||
 | 
					straightforwardly into another language.  (Hereinafter, translation is
 | 
				
			||||||
 | 
					included without limitation in the term "modification".)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  "Source code" for a work means the preferred form of the work for
 | 
				
			||||||
 | 
					making modifications to it.  For a library, complete source code means
 | 
				
			||||||
 | 
					all the source code for all modules it contains, plus any associated
 | 
				
			||||||
 | 
					interface definition files, plus the scripts used to control compilation
 | 
				
			||||||
 | 
					and installation of the library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Activities other than copying, distribution and modification are not
 | 
				
			||||||
 | 
					covered by this License; they are outside its scope.  The act of
 | 
				
			||||||
 | 
					running a program using the Library is not restricted, and output from
 | 
				
			||||||
 | 
					such a program is covered only if its contents constitute a work based
 | 
				
			||||||
 | 
					on the Library (independent of the use of the Library in a tool for
 | 
				
			||||||
 | 
					writing it).  Whether that is true depends on what the Library does
 | 
				
			||||||
 | 
					and what the program that uses the Library does.
 | 
				
			||||||
 | 
					  
 | 
				
			||||||
 | 
					  1. You may copy and distribute verbatim copies of the Library's
 | 
				
			||||||
 | 
					complete source code as you receive it, in any medium, provided that
 | 
				
			||||||
 | 
					you conspicuously and appropriately publish on each copy an
 | 
				
			||||||
 | 
					appropriate copyright notice and disclaimer of warranty; keep intact
 | 
				
			||||||
 | 
					all the notices that refer to this License and to the absence of any
 | 
				
			||||||
 | 
					warranty; and distribute a copy of this License along with the
 | 
				
			||||||
 | 
					Library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  You may charge a fee for the physical act of transferring a copy,
 | 
				
			||||||
 | 
					and you may at your option offer warranty protection in exchange for a
 | 
				
			||||||
 | 
					fee.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  2. You may modify your copy or copies of the Library or any portion
 | 
				
			||||||
 | 
					of it, thus forming a work based on the Library, and copy and
 | 
				
			||||||
 | 
					distribute such modifications or work under the terms of Section 1
 | 
				
			||||||
 | 
					above, provided that you also meet all of these conditions:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    a) The modified work must itself be a software library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    b) You must cause the files modified to carry prominent notices
 | 
				
			||||||
 | 
					    stating that you changed the files and the date of any change.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    c) You must cause the whole of the work to be licensed at no
 | 
				
			||||||
 | 
					    charge to all third parties under the terms of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    d) If a facility in the modified Library refers to a function or a
 | 
				
			||||||
 | 
					    table of data to be supplied by an application program that uses
 | 
				
			||||||
 | 
					    the facility, other than as an argument passed when the facility
 | 
				
			||||||
 | 
					    is invoked, then you must make a good faith effort to ensure that,
 | 
				
			||||||
 | 
					    in the event an application does not supply such function or
 | 
				
			||||||
 | 
					    table, the facility still operates, and performs whatever part of
 | 
				
			||||||
 | 
					    its purpose remains meaningful.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    (For example, a function in a library to compute square roots has
 | 
				
			||||||
 | 
					    a purpose that is entirely well-defined independent of the
 | 
				
			||||||
 | 
					    application.  Therefore, Subsection 2d requires that any
 | 
				
			||||||
 | 
					    application-supplied function or table used by this function must
 | 
				
			||||||
 | 
					    be optional: if the application does not supply it, the square
 | 
				
			||||||
 | 
					    root function must still compute square roots.)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					These requirements apply to the modified work as a whole.  If
 | 
				
			||||||
 | 
					identifiable sections of that work are not derived from the Library,
 | 
				
			||||||
 | 
					and can be reasonably considered independent and separate works in
 | 
				
			||||||
 | 
					themselves, then this License, and its terms, do not apply to those
 | 
				
			||||||
 | 
					sections when you distribute them as separate works.  But when you
 | 
				
			||||||
 | 
					distribute the same sections as part of a whole which is a work based
 | 
				
			||||||
 | 
					on the Library, the distribution of the whole must be on the terms of
 | 
				
			||||||
 | 
					this License, whose permissions for other licensees extend to the
 | 
				
			||||||
 | 
					entire whole, and thus to each and every part regardless of who wrote
 | 
				
			||||||
 | 
					it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Thus, it is not the intent of this section to claim rights or contest
 | 
				
			||||||
 | 
					your rights to work written entirely by you; rather, the intent is to
 | 
				
			||||||
 | 
					exercise the right to control the distribution of derivative or
 | 
				
			||||||
 | 
					collective works based on the Library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					In addition, mere aggregation of another work not based on the Library
 | 
				
			||||||
 | 
					with the Library (or with a work based on the Library) on a volume of
 | 
				
			||||||
 | 
					a storage or distribution medium does not bring the other work under
 | 
				
			||||||
 | 
					the scope of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  3. You may opt to apply the terms of the ordinary GNU General Public
 | 
				
			||||||
 | 
					License instead of this License to a given copy of the Library.  To do
 | 
				
			||||||
 | 
					this, you must alter all the notices that refer to this License, so
 | 
				
			||||||
 | 
					that they refer to the ordinary GNU General Public License, version 2,
 | 
				
			||||||
 | 
					instead of to this License.  (If a newer version than version 2 of the
 | 
				
			||||||
 | 
					ordinary GNU General Public License has appeared, then you can specify
 | 
				
			||||||
 | 
					that version instead if you wish.)  Do not make any other change in
 | 
				
			||||||
 | 
					these notices.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Once this change is made in a given copy, it is irreversible for
 | 
				
			||||||
 | 
					that copy, so the ordinary GNU General Public License applies to all
 | 
				
			||||||
 | 
					subsequent copies and derivative works made from that copy.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  This option is useful when you wish to copy part of the code of
 | 
				
			||||||
 | 
					the Library into a program that is not a library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  4. You may copy and distribute the Library (or a portion or
 | 
				
			||||||
 | 
					derivative of it, under Section 2) in object code or executable form
 | 
				
			||||||
 | 
					under the terms of Sections 1 and 2 above provided that you accompany
 | 
				
			||||||
 | 
					it with the complete corresponding machine-readable source code, which
 | 
				
			||||||
 | 
					must be distributed under the terms of Sections 1 and 2 above on a
 | 
				
			||||||
 | 
					medium customarily used for software interchange.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  If distribution of object code is made by offering access to copy
 | 
				
			||||||
 | 
					from a designated place, then offering equivalent access to copy the
 | 
				
			||||||
 | 
					source code from the same place satisfies the requirement to
 | 
				
			||||||
 | 
					distribute the source code, even though third parties are not
 | 
				
			||||||
 | 
					compelled to copy the source along with the object code.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  5. A program that contains no derivative of any portion of the
 | 
				
			||||||
 | 
					Library, but is designed to work with the Library by being compiled or
 | 
				
			||||||
 | 
					linked with it, is called a "work that uses the Library".  Such a
 | 
				
			||||||
 | 
					work, in isolation, is not a derivative work of the Library, and
 | 
				
			||||||
 | 
					therefore falls outside the scope of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  However, linking a "work that uses the Library" with the Library
 | 
				
			||||||
 | 
					creates an executable that is a derivative of the Library (because it
 | 
				
			||||||
 | 
					contains portions of the Library), rather than a "work that uses the
 | 
				
			||||||
 | 
					library".  The executable is therefore covered by this License.
 | 
				
			||||||
 | 
					Section 6 states terms for distribution of such executables.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  When a "work that uses the Library" uses material from a header file
 | 
				
			||||||
 | 
					that is part of the Library, the object code for the work may be a
 | 
				
			||||||
 | 
					derivative work of the Library even though the source code is not.
 | 
				
			||||||
 | 
					Whether this is true is especially significant if the work can be
 | 
				
			||||||
 | 
					linked without the Library, or if the work is itself a library.  The
 | 
				
			||||||
 | 
					threshold for this to be true is not precisely defined by law.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  If such an object file uses only numerical parameters, data
 | 
				
			||||||
 | 
					structure layouts and accessors, and small macros and small inline
 | 
				
			||||||
 | 
					functions (ten lines or less in length), then the use of the object
 | 
				
			||||||
 | 
					file is unrestricted, regardless of whether it is legally a derivative
 | 
				
			||||||
 | 
					work.  (Executables containing this object code plus portions of the
 | 
				
			||||||
 | 
					Library will still fall under Section 6.)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Otherwise, if the work is a derivative of the Library, you may
 | 
				
			||||||
 | 
					distribute the object code for the work under the terms of Section 6.
 | 
				
			||||||
 | 
					Any executables containing that work also fall under Section 6,
 | 
				
			||||||
 | 
					whether or not they are linked directly with the Library itself.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  6. As an exception to the Sections above, you may also combine or
 | 
				
			||||||
 | 
					link a "work that uses the Library" with the Library to produce a
 | 
				
			||||||
 | 
					work containing portions of the Library, and distribute that work
 | 
				
			||||||
 | 
					under terms of your choice, provided that the terms permit
 | 
				
			||||||
 | 
					modification of the work for the customer's own use and reverse
 | 
				
			||||||
 | 
					engineering for debugging such modifications.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  You must give prominent notice with each copy of the work that the
 | 
				
			||||||
 | 
					Library is used in it and that the Library and its use are covered by
 | 
				
			||||||
 | 
					this License.  You must supply a copy of this License.  If the work
 | 
				
			||||||
 | 
					during execution displays copyright notices, you must include the
 | 
				
			||||||
 | 
					copyright notice for the Library among them, as well as a reference
 | 
				
			||||||
 | 
					directing the user to the copy of this License.  Also, you must do one
 | 
				
			||||||
 | 
					of these things:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    a) Accompany the work with the complete corresponding
 | 
				
			||||||
 | 
					    machine-readable source code for the Library including whatever
 | 
				
			||||||
 | 
					    changes were used in the work (which must be distributed under
 | 
				
			||||||
 | 
					    Sections 1 and 2 above); and, if the work is an executable linked
 | 
				
			||||||
 | 
					    with the Library, with the complete machine-readable "work that
 | 
				
			||||||
 | 
					    uses the Library", as object code and/or source code, so that the
 | 
				
			||||||
 | 
					    user can modify the Library and then relink to produce a modified
 | 
				
			||||||
 | 
					    executable containing the modified Library.  (It is understood
 | 
				
			||||||
 | 
					    that the user who changes the contents of definitions files in the
 | 
				
			||||||
 | 
					    Library will not necessarily be able to recompile the application
 | 
				
			||||||
 | 
					    to use the modified definitions.)
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    b) Use a suitable shared library mechanism for linking with the
 | 
				
			||||||
 | 
					    Library.  A suitable mechanism is one that (1) uses at run time a
 | 
				
			||||||
 | 
					    copy of the library already present on the user's computer system,
 | 
				
			||||||
 | 
					    rather than copying library functions into the executable, and (2)
 | 
				
			||||||
 | 
					    will operate properly with a modified version of the library, if
 | 
				
			||||||
 | 
					    the user installs one, as long as the modified version is
 | 
				
			||||||
 | 
					    interface-compatible with the version that the work was made with.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    c) Accompany the work with a written offer, valid for at
 | 
				
			||||||
 | 
					    least three years, to give the same user the materials
 | 
				
			||||||
 | 
					    specified in Subsection 6a, above, for a charge no more
 | 
				
			||||||
 | 
					    than the cost of performing this distribution.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    d) If distribution of the work is made by offering access to copy
 | 
				
			||||||
 | 
					    from a designated place, offer equivalent access to copy the above
 | 
				
			||||||
 | 
					    specified materials from the same place.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    e) Verify that the user has already received a copy of these
 | 
				
			||||||
 | 
					    materials or that you have already sent this user a copy.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  For an executable, the required form of the "work that uses the
 | 
				
			||||||
 | 
					Library" must include any data and utility programs needed for
 | 
				
			||||||
 | 
					reproducing the executable from it.  However, as a special exception,
 | 
				
			||||||
 | 
					the materials to be distributed need not include anything that is
 | 
				
			||||||
 | 
					normally distributed (in either source or binary form) with the major
 | 
				
			||||||
 | 
					components (compiler, kernel, and so on) of the operating system on
 | 
				
			||||||
 | 
					which the executable runs, unless that component itself accompanies
 | 
				
			||||||
 | 
					the executable.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  It may happen that this requirement contradicts the license
 | 
				
			||||||
 | 
					restrictions of other proprietary libraries that do not normally
 | 
				
			||||||
 | 
					accompany the operating system.  Such a contradiction means you cannot
 | 
				
			||||||
 | 
					use both them and the Library together in an executable that you
 | 
				
			||||||
 | 
					distribute.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  7. You may place library facilities that are a work based on the
 | 
				
			||||||
 | 
					Library side-by-side in a single library together with other library
 | 
				
			||||||
 | 
					facilities not covered by this License, and distribute such a combined
 | 
				
			||||||
 | 
					library, provided that the separate distribution of the work based on
 | 
				
			||||||
 | 
					the Library and of the other library facilities is otherwise
 | 
				
			||||||
 | 
					permitted, and provided that you do these two things:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    a) Accompany the combined library with a copy of the same work
 | 
				
			||||||
 | 
					    based on the Library, uncombined with any other library
 | 
				
			||||||
 | 
					    facilities.  This must be distributed under the terms of the
 | 
				
			||||||
 | 
					    Sections above.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    b) Give prominent notice with the combined library of the fact
 | 
				
			||||||
 | 
					    that part of it is a work based on the Library, and explaining
 | 
				
			||||||
 | 
					    where to find the accompanying uncombined form of the same work.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  8. You may not copy, modify, sublicense, link with, or distribute
 | 
				
			||||||
 | 
					the Library except as expressly provided under this License.  Any
 | 
				
			||||||
 | 
					attempt otherwise to copy, modify, sublicense, link with, or
 | 
				
			||||||
 | 
					distribute the Library is void, and will automatically terminate your
 | 
				
			||||||
 | 
					rights under this License.  However, parties who have received copies,
 | 
				
			||||||
 | 
					or rights, from you under this License will not have their licenses
 | 
				
			||||||
 | 
					terminated so long as such parties remain in full compliance.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  9. You are not required to accept this License, since you have not
 | 
				
			||||||
 | 
					signed it.  However, nothing else grants you permission to modify or
 | 
				
			||||||
 | 
					distribute the Library or its derivative works.  These actions are
 | 
				
			||||||
 | 
					prohibited by law if you do not accept this License.  Therefore, by
 | 
				
			||||||
 | 
					modifying or distributing the Library (or any work based on the
 | 
				
			||||||
 | 
					Library), you indicate your acceptance of this License to do so, and
 | 
				
			||||||
 | 
					all its terms and conditions for copying, distributing or modifying
 | 
				
			||||||
 | 
					the Library or works based on it.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  10. Each time you redistribute the Library (or any work based on the
 | 
				
			||||||
 | 
					Library), the recipient automatically receives a license from the
 | 
				
			||||||
 | 
					original licensor to copy, distribute, link with or modify the Library
 | 
				
			||||||
 | 
					subject to these terms and conditions.  You may not impose any further
 | 
				
			||||||
 | 
					restrictions on the recipients' exercise of the rights granted herein.
 | 
				
			||||||
 | 
					You are not responsible for enforcing compliance by third parties with
 | 
				
			||||||
 | 
					this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  11. If, as a consequence of a court judgment or allegation of patent
 | 
				
			||||||
 | 
					infringement or for any other reason (not limited to patent issues),
 | 
				
			||||||
 | 
					conditions are imposed on you (whether by court order, agreement or
 | 
				
			||||||
 | 
					otherwise) that contradict the conditions of this License, they do not
 | 
				
			||||||
 | 
					excuse you from the conditions of this License.  If you cannot
 | 
				
			||||||
 | 
					distribute so as to satisfy simultaneously your obligations under this
 | 
				
			||||||
 | 
					License and any other pertinent obligations, then as a consequence you
 | 
				
			||||||
 | 
					may not distribute the Library at all.  For example, if a patent
 | 
				
			||||||
 | 
					license would not permit royalty-free redistribution of the Library by
 | 
				
			||||||
 | 
					all those who receive copies directly or indirectly through you, then
 | 
				
			||||||
 | 
					the only way you could satisfy both it and this License would be to
 | 
				
			||||||
 | 
					refrain entirely from distribution of the Library.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					If any portion of this section is held invalid or unenforceable under any
 | 
				
			||||||
 | 
					particular circumstance, the balance of the section is intended to apply,
 | 
				
			||||||
 | 
					and the section as a whole is intended to apply in other circumstances.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					It is not the purpose of this section to induce you to infringe any
 | 
				
			||||||
 | 
					patents or other property right claims or to contest validity of any
 | 
				
			||||||
 | 
					such claims; this section has the sole purpose of protecting the
 | 
				
			||||||
 | 
					integrity of the free software distribution system which is
 | 
				
			||||||
 | 
					implemented by public license practices.  Many people have made
 | 
				
			||||||
 | 
					generous contributions to the wide range of software distributed
 | 
				
			||||||
 | 
					through that system in reliance on consistent application of that
 | 
				
			||||||
 | 
					system; it is up to the author/donor to decide if he or she is willing
 | 
				
			||||||
 | 
					to distribute software through any other system and a licensee cannot
 | 
				
			||||||
 | 
					impose that choice.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					This section is intended to make thoroughly clear what is believed to
 | 
				
			||||||
 | 
					be a consequence of the rest of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  12. If the distribution and/or use of the Library is restricted in
 | 
				
			||||||
 | 
					certain countries either by patents or by copyrighted interfaces, the
 | 
				
			||||||
 | 
					original copyright holder who places the Library under this License may add
 | 
				
			||||||
 | 
					an explicit geographical distribution limitation excluding those countries,
 | 
				
			||||||
 | 
					so that distribution is permitted only in or among countries not thus
 | 
				
			||||||
 | 
					excluded.  In such case, this License incorporates the limitation as if
 | 
				
			||||||
 | 
					written in the body of this License.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  13. The Free Software Foundation may publish revised and/or new
 | 
				
			||||||
 | 
					versions of the Lesser General Public License from time to time.
 | 
				
			||||||
 | 
					Such new versions will be similar in spirit to the present version,
 | 
				
			||||||
 | 
					but may differ in detail to address new problems or concerns.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Each version is given a distinguishing version number.  If the Library
 | 
				
			||||||
 | 
					specifies a version number of this License which applies to it and
 | 
				
			||||||
 | 
					"any later version", you have the option of following the terms and
 | 
				
			||||||
 | 
					conditions either of that version or of any later version published by
 | 
				
			||||||
 | 
					the Free Software Foundation.  If the Library does not specify a
 | 
				
			||||||
 | 
					license version number, you may choose any version ever published by
 | 
				
			||||||
 | 
					the Free Software Foundation.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  14. If you wish to incorporate parts of the Library into other free
 | 
				
			||||||
 | 
					programs whose distribution conditions are incompatible with these,
 | 
				
			||||||
 | 
					write to the author to ask for permission.  For software which is
 | 
				
			||||||
 | 
					copyrighted by the Free Software Foundation, write to the Free
 | 
				
			||||||
 | 
					Software Foundation; we sometimes make exceptions for this.  Our
 | 
				
			||||||
 | 
					decision will be guided by the two goals of preserving the free status
 | 
				
			||||||
 | 
					of all derivatives of our free software and of promoting the sharing
 | 
				
			||||||
 | 
					and reuse of software generally.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
								    NO WARRANTY
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
 | 
				
			||||||
 | 
					WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
 | 
				
			||||||
 | 
					EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
 | 
				
			||||||
 | 
					OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
 | 
				
			||||||
 | 
					KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
 | 
				
			||||||
 | 
					IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
 | 
				
			||||||
 | 
					PURPOSE.  THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
 | 
				
			||||||
 | 
					LIBRARY IS WITH YOU.  SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
 | 
				
			||||||
 | 
					THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
 | 
				
			||||||
 | 
					WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
 | 
				
			||||||
 | 
					AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
 | 
				
			||||||
 | 
					FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
 | 
				
			||||||
 | 
					CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
 | 
				
			||||||
 | 
					LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
 | 
				
			||||||
 | 
					RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
 | 
				
			||||||
 | 
					FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
 | 
				
			||||||
 | 
					SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
 | 
				
			||||||
 | 
					DAMAGES.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
							     END OF TERMS AND CONDITIONS
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					           How to Apply These Terms to Your New Libraries
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  If you develop a new library, and you want it to be of the greatest
 | 
				
			||||||
 | 
					possible use to the public, we recommend making it free software that
 | 
				
			||||||
 | 
					everyone can redistribute and change.  You can do so by permitting
 | 
				
			||||||
 | 
					redistribution under these terms (or, alternatively, under the terms of the
 | 
				
			||||||
 | 
					ordinary General Public License).
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  To apply these terms, attach the following notices to the library.  It is
 | 
				
			||||||
 | 
					safest to attach them to the start of each source file to most effectively
 | 
				
			||||||
 | 
					convey the exclusion of warranty; and each file should have at least the
 | 
				
			||||||
 | 
					"copyright" line and a pointer to where the full notice is found.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    <one line to give the library's name and a brief idea of what it does.>
 | 
				
			||||||
 | 
					    Copyright (C) <year>  <name of author>
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    This library is free software; you can redistribute it and/or
 | 
				
			||||||
 | 
					    modify it under the terms of the GNU Lesser General Public
 | 
				
			||||||
 | 
					    License as published by the Free Software Foundation; either
 | 
				
			||||||
 | 
					    version 2.1 of the License, or (at your option) any later version.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    This library is distributed in the hope that it will be useful,
 | 
				
			||||||
 | 
					    but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
				
			||||||
 | 
					    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 | 
				
			||||||
 | 
					    Lesser General Public License for more details.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    You should have received a copy of the GNU Lesser General Public
 | 
				
			||||||
 | 
					    License along with this library; if not, write to the Free Software
 | 
				
			||||||
 | 
					    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					Also add information on how to contact you by electronic and paper mail.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					You should also get your employer (if you work as a programmer) or your
 | 
				
			||||||
 | 
					school, if any, to sign a "copyright disclaimer" for the library, if
 | 
				
			||||||
 | 
					necessary.  Here is a sample; alter the names:
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  Yoyodyne, Inc., hereby disclaims all copyright interest in the
 | 
				
			||||||
 | 
					  library `Frob' (a library for tweaking knobs) written by James Random Hacker.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					  <signature of Ty Coon>, 1 April 1990
 | 
				
			||||||
 | 
					  Ty Coon, President of Vice
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					That's all there is to it!
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					
 | 
				
			||||||
							
								
								
									
										90
									
								
								FaceRecognizer/MainForm.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							
							
						
						
									
										90
									
								
								FaceRecognizer/MainForm.Designer.cs
									
									
									
										generated
									
									
									
										Normal file
									
								
							@ -0,0 +1,90 @@
 | 
				
			|||||||
 | 
					namespace FaceRecognizer
 | 
				
			||||||
 | 
					{
 | 
				
			||||||
 | 
					    partial class MainForm
 | 
				
			||||||
 | 
					    {
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Required designer variable.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        private System.ComponentModel.IContainer components = null;
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Clean up any resources being used.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
 | 
				
			||||||
 | 
					        protected override void Dispose(bool disposing)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            if (disposing && (components != null))
 | 
				
			||||||
 | 
					            {
 | 
				
			||||||
 | 
					                components.Dispose();
 | 
				
			||||||
 | 
					            }
 | 
				
			||||||
 | 
					            base.Dispose(disposing);
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        #region Windows Form Designer generated code
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        /// <summary>
 | 
				
			||||||
 | 
					        /// Required method for Designer support - do not modify
 | 
				
			||||||
 | 
					        /// the contents of this method with the code editor.
 | 
				
			||||||
 | 
					        /// </summary>
 | 
				
			||||||
 | 
					        private void InitializeComponent()
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            this.console = new System.Windows.Forms.RichTextBox();
 | 
				
			||||||
 | 
					            this.pictureBox1 = new System.Windows.Forms.PictureBox();
 | 
				
			||||||
 | 
					            this.pictureBox2 = new System.Windows.Forms.PictureBox();
 | 
				
			||||||
 | 
					            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).BeginInit();
 | 
				
			||||||
 | 
					            ((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).BeginInit();
 | 
				
			||||||
 | 
					            this.SuspendLayout();
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            // console
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            this.console.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
 | 
				
			||||||
 | 
					            this.console.BorderStyle = System.Windows.Forms.BorderStyle.FixedSingle;
 | 
				
			||||||
 | 
					            this.console.ForeColor = System.Drawing.Color.Lime;
 | 
				
			||||||
 | 
					            this.console.Location = new System.Drawing.Point(12, 318);
 | 
				
			||||||
 | 
					            this.console.Name = "console";
 | 
				
			||||||
 | 
					            this.console.ReadOnly = true;
 | 
				
			||||||
 | 
					            this.console.Size = new System.Drawing.Size(776, 120);
 | 
				
			||||||
 | 
					            this.console.TabIndex = 0;
 | 
				
			||||||
 | 
					            this.console.Text = "";
 | 
				
			||||||
 | 
					            this.console.TextChanged += new System.EventHandler(this.console_TextChanged);
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            // pictureBox1
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            this.pictureBox1.Location = new System.Drawing.Point(464, 12);
 | 
				
			||||||
 | 
					            this.pictureBox1.Name = "pictureBox1";
 | 
				
			||||||
 | 
					            this.pictureBox1.Size = new System.Drawing.Size(324, 300);
 | 
				
			||||||
 | 
					            this.pictureBox1.TabIndex = 1;
 | 
				
			||||||
 | 
					            this.pictureBox1.TabStop = false;
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            // pictureBox2
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            this.pictureBox2.Location = new System.Drawing.Point(12, 12);
 | 
				
			||||||
 | 
					            this.pictureBox2.Name = "pictureBox2";
 | 
				
			||||||
 | 
					            this.pictureBox2.Size = new System.Drawing.Size(324, 300);
 | 
				
			||||||
 | 
					            this.pictureBox2.TabIndex = 1;
 | 
				
			||||||
 | 
					            this.pictureBox2.TabStop = false;
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            // Form1
 | 
				
			||||||
 | 
					            // 
 | 
				
			||||||
 | 
					            this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
 | 
				
			||||||
 | 
					            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
 | 
				
			||||||
 | 
					            this.ClientSize = new System.Drawing.Size(800, 450);
 | 
				
			||||||
 | 
					            this.Controls.Add(this.pictureBox2);
 | 
				
			||||||
 | 
					            this.Controls.Add(this.pictureBox1);
 | 
				
			||||||
 | 
					            this.Controls.Add(this.console);
 | 
				
			||||||
 | 
					            this.Name = "Form1";
 | 
				
			||||||
 | 
					            this.Text = "Form1";
 | 
				
			||||||
 | 
					            ((System.ComponentModel.ISupportInitialize)(this.pictureBox1)).EndInit();
 | 
				
			||||||
 | 
					            ((System.ComponentModel.ISupportInitialize)(this.pictureBox2)).EndInit();
 | 
				
			||||||
 | 
					            this.ResumeLayout(false);
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        #endregion
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        private System.Windows.Forms.RichTextBox console;
 | 
				
			||||||
 | 
					        private System.Windows.Forms.PictureBox pictureBox1;
 | 
				
			||||||
 | 
					        private System.Windows.Forms.PictureBox pictureBox2;
 | 
				
			||||||
 | 
					    }
 | 
				
			||||||
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
@ -10,11 +10,16 @@ using System.Windows.Forms;
 | 
				
			|||||||
 | 
					
 | 
				
			||||||
namespace FaceRecognizer
 | 
					namespace FaceRecognizer
 | 
				
			||||||
{
 | 
					{
 | 
				
			||||||
    public partial class Form1 : Form
 | 
					    public partial class MainForm : Form
 | 
				
			||||||
    {
 | 
					    {
 | 
				
			||||||
        public Form1()
 | 
					        public MainForm()
 | 
				
			||||||
        {
 | 
					        {
 | 
				
			||||||
            InitializeComponent();
 | 
					            InitializeComponent();            
 | 
				
			||||||
 | 
					        }
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					        private void console_TextChanged(object sender, EventArgs e)
 | 
				
			||||||
 | 
					        {
 | 
				
			||||||
 | 
					            console.AppendText("\n");
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
							
								
								
									
										120
									
								
								FaceRecognizer/MainForm.resx
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										120
									
								
								FaceRecognizer/MainForm.resx
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,120 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<root>
 | 
				
			||||||
 | 
					  <!-- 
 | 
				
			||||||
 | 
					    Microsoft ResX Schema 
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    Version 2.0
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    The primary goals of this format is to allow a simple XML format 
 | 
				
			||||||
 | 
					    that is mostly human readable. The generation and parsing of the 
 | 
				
			||||||
 | 
					    various data types are done through the TypeConverter classes 
 | 
				
			||||||
 | 
					    associated with the data types.
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    Example:
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    ... ado.net/XML headers & schema ...
 | 
				
			||||||
 | 
					    <resheader name="resmimetype">text/microsoft-resx</resheader>
 | 
				
			||||||
 | 
					    <resheader name="version">2.0</resheader>
 | 
				
			||||||
 | 
					    <resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
 | 
				
			||||||
 | 
					    <resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
 | 
				
			||||||
 | 
					    <data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
 | 
				
			||||||
 | 
					    <data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
 | 
				
			||||||
 | 
					    <data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
 | 
				
			||||||
 | 
					        <value>[base64 mime encoded serialized .NET Framework object]</value>
 | 
				
			||||||
 | 
					    </data>
 | 
				
			||||||
 | 
					    <data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
 | 
				
			||||||
 | 
					        <value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
 | 
				
			||||||
 | 
					        <comment>This is a comment</comment>
 | 
				
			||||||
 | 
					    </data>
 | 
				
			||||||
 | 
					                
 | 
				
			||||||
 | 
					    There are any number of "resheader" rows that contain simple 
 | 
				
			||||||
 | 
					    name/value pairs.
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    Each data row contains a name, and value. The row also contains a 
 | 
				
			||||||
 | 
					    type or mimetype. Type corresponds to a .NET class that support 
 | 
				
			||||||
 | 
					    text/value conversion through the TypeConverter architecture. 
 | 
				
			||||||
 | 
					    Classes that don't support this are serialized and stored with the 
 | 
				
			||||||
 | 
					    mimetype set.
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    The mimetype is used for serialized objects, and tells the 
 | 
				
			||||||
 | 
					    ResXResourceReader how to depersist the object. This is currently not 
 | 
				
			||||||
 | 
					    extensible. For a given mimetype the value must be set accordingly:
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    Note - application/x-microsoft.net.object.binary.base64 is the format 
 | 
				
			||||||
 | 
					    that the ResXResourceWriter will generate, however the reader can 
 | 
				
			||||||
 | 
					    read any of the formats listed below.
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    mimetype: application/x-microsoft.net.object.binary.base64
 | 
				
			||||||
 | 
					    value   : The object must be serialized with 
 | 
				
			||||||
 | 
					            : System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
 | 
				
			||||||
 | 
					            : and then encoded with base64 encoding.
 | 
				
			||||||
 | 
					    
 | 
				
			||||||
 | 
					    mimetype: application/x-microsoft.net.object.soap.base64
 | 
				
			||||||
 | 
					    value   : The object must be serialized with 
 | 
				
			||||||
 | 
					            : System.Runtime.Serialization.Formatters.Soap.SoapFormatter
 | 
				
			||||||
 | 
					            : and then encoded with base64 encoding.
 | 
				
			||||||
 | 
					
 | 
				
			||||||
 | 
					    mimetype: application/x-microsoft.net.object.bytearray.base64
 | 
				
			||||||
 | 
					    value   : The object must be serialized into a byte array 
 | 
				
			||||||
 | 
					            : using a System.ComponentModel.TypeConverter
 | 
				
			||||||
 | 
					            : and then encoded with base64 encoding.
 | 
				
			||||||
 | 
					    -->
 | 
				
			||||||
 | 
					  <xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
 | 
				
			||||||
 | 
					    <xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
 | 
				
			||||||
 | 
					    <xsd:element name="root" msdata:IsDataSet="true">
 | 
				
			||||||
 | 
					      <xsd:complexType>
 | 
				
			||||||
 | 
					        <xsd:choice maxOccurs="unbounded">
 | 
				
			||||||
 | 
					          <xsd:element name="metadata">
 | 
				
			||||||
 | 
					            <xsd:complexType>
 | 
				
			||||||
 | 
					              <xsd:sequence>
 | 
				
			||||||
 | 
					                <xsd:element name="value" type="xsd:string" minOccurs="0" />
 | 
				
			||||||
 | 
					              </xsd:sequence>
 | 
				
			||||||
 | 
					              <xsd:attribute name="name" use="required" type="xsd:string" />
 | 
				
			||||||
 | 
					              <xsd:attribute name="type" type="xsd:string" />
 | 
				
			||||||
 | 
					              <xsd:attribute name="mimetype" type="xsd:string" />
 | 
				
			||||||
 | 
					              <xsd:attribute ref="xml:space" />
 | 
				
			||||||
 | 
					            </xsd:complexType>
 | 
				
			||||||
 | 
					          </xsd:element>
 | 
				
			||||||
 | 
					          <xsd:element name="assembly">
 | 
				
			||||||
 | 
					            <xsd:complexType>
 | 
				
			||||||
 | 
					              <xsd:attribute name="alias" type="xsd:string" />
 | 
				
			||||||
 | 
					              <xsd:attribute name="name" type="xsd:string" />
 | 
				
			||||||
 | 
					            </xsd:complexType>
 | 
				
			||||||
 | 
					          </xsd:element>
 | 
				
			||||||
 | 
					          <xsd:element name="data">
 | 
				
			||||||
 | 
					            <xsd:complexType>
 | 
				
			||||||
 | 
					              <xsd:sequence>
 | 
				
			||||||
 | 
					                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
				
			||||||
 | 
					                <xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
 | 
				
			||||||
 | 
					              </xsd:sequence>
 | 
				
			||||||
 | 
					              <xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
 | 
				
			||||||
 | 
					              <xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
 | 
				
			||||||
 | 
					              <xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
 | 
				
			||||||
 | 
					              <xsd:attribute ref="xml:space" />
 | 
				
			||||||
 | 
					            </xsd:complexType>
 | 
				
			||||||
 | 
					          </xsd:element>
 | 
				
			||||||
 | 
					          <xsd:element name="resheader">
 | 
				
			||||||
 | 
					            <xsd:complexType>
 | 
				
			||||||
 | 
					              <xsd:sequence>
 | 
				
			||||||
 | 
					                <xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
 | 
				
			||||||
 | 
					              </xsd:sequence>
 | 
				
			||||||
 | 
					              <xsd:attribute name="name" type="xsd:string" use="required" />
 | 
				
			||||||
 | 
					            </xsd:complexType>
 | 
				
			||||||
 | 
					          </xsd:element>
 | 
				
			||||||
 | 
					        </xsd:choice>
 | 
				
			||||||
 | 
					      </xsd:complexType>
 | 
				
			||||||
 | 
					    </xsd:element>
 | 
				
			||||||
 | 
					  </xsd:schema>
 | 
				
			||||||
 | 
					  <resheader name="resmimetype">
 | 
				
			||||||
 | 
					    <value>text/microsoft-resx</value>
 | 
				
			||||||
 | 
					  </resheader>
 | 
				
			||||||
 | 
					  <resheader name="version">
 | 
				
			||||||
 | 
					    <value>2.0</value>
 | 
				
			||||||
 | 
					  </resheader>
 | 
				
			||||||
 | 
					  <resheader name="reader">
 | 
				
			||||||
 | 
					    <value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
				
			||||||
 | 
					  </resheader>
 | 
				
			||||||
 | 
					  <resheader name="writer">
 | 
				
			||||||
 | 
					    <value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
 | 
				
			||||||
 | 
					  </resheader>
 | 
				
			||||||
 | 
					</root>
 | 
				
			||||||
@ -16,7 +16,7 @@ namespace FaceRecognizer
 | 
				
			|||||||
        {
 | 
					        {
 | 
				
			||||||
            Application.EnableVisualStyles();
 | 
					            Application.EnableVisualStyles();
 | 
				
			||||||
            Application.SetCompatibleTextRenderingDefault(false);
 | 
					            Application.SetCompatibleTextRenderingDefault(false);
 | 
				
			||||||
            Application.Run(new Form1());
 | 
					            Application.Run(new MainForm());
 | 
				
			||||||
        }
 | 
					        }
 | 
				
			||||||
    }
 | 
					    }
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
				
			|||||||
							
								
								
									
										5
									
								
								FaceRecognizer/packages.config
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										5
									
								
								FaceRecognizer/packages.config
									
									
									
									
									
										Normal file
									
								
							@ -0,0 +1,5 @@
 | 
				
			|||||||
 | 
					<?xml version="1.0" encoding="utf-8"?>
 | 
				
			||||||
 | 
					<packages>
 | 
				
			||||||
 | 
					  <package id="EMGU.CV" version="3.4.1.2976" targetFramework="net461" />
 | 
				
			||||||
 | 
					  <package id="ZedGraph" version="5.1.7" targetFramework="net461" />
 | 
				
			||||||
 | 
					</packages>
 | 
				
			||||||
		Loading…
	
		Reference in New Issue
	
	Block a user